R2T9
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Not currently.
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Oh! Yeah, that'll be cool, but I think if they do it, it'll be later, after they add more content and stuff.
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Experimental. Stable build is H2.0 (27408 I think).
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I don't get it...it looks like a normal flashlight to me.
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Health kit, just in case. Get the extra seamoth storage, and the defense system or torpedoes in case you run into the reaper. Knife might help. You could drop your O2 tanks in the seamoth storage to have extra room for stuff...although there isn't m…
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Nice idea, but the tracks would disrupt the terrain too much. Maybe a 'train' that doesn't travel on tracks per se, but a self driving submarine that can go between locations? I think the problem is that you'd have to go to the location and create a…
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The problem is that a submarine powered by water isn't possible (at least not to my knowledge). There are pump jets, the famed magnetohydrowhatever drive, but all of these propulsion systems need some sort of other power to get them to run. So no, I…
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That seems...inefficient. But amusing nonetheless. -
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How'd you get it off the beach?
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Yeah, it's just a visual bug. Probably will be fixed at some point, but it isn't crucial.
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I recall that the reason they are removing it is because it uses up to much space. Altering the terrain like that uses up a lot of data and storage in the game files, and they don't want that. Or something along those lines. I'll try and find where …
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Eventually when they add eggs, I believe they can be hatched inside, and you could (in theory) put a stalker in there. At least that's what the concept art shows. Dunno if that is planned, but it would be cool. -
They are actually working on spotlights and the like. There are photos on the Trello boards. The Large Aquarium being worked on can produce fish and can be used to grow creepvine.
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I like your ideas. Let me respond to them one by one:
1 & 2: YES PLEASE! We can recharge the Seamoth in our base, and it is powered by a power cell, why can't we do it with individual batteries and the like? Heck, instead of charging… -
You have to build a scanner and scan them. Fragments cannot be picked up anymore.
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increase the texture quality. Helps a ton.
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You're welcome
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Intel HD graphics are horrible. 4000 struggles to play.
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Problem with that is that not all terrain appears to be solid... ie creatures can move through it. I once saw a reaper disappear into the rocks...totally gone, noises and all.
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I would say go for it if you want, but remember it is near the edge of the map, which may be inconvenient.
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https://trello.com/b/KbugnSRJ/subnautica-roadmap
This is their UNOFFICIAL roadmap. There are no details and most importantly, no confirmations. The best thing to do … -
I have the same issue...the update seems to have a few problems, and the water surface is one of them. I also noticed that the blueprints and the icons in the fabricator are fuzzy and out of focus. So don't worry, you're not alone with this issue.
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Hey did anyone notice that the biomes seem to be different? Like there are more sections of them in a different layout? Or am I going crazy?
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I experience the same problem when playing on minimum. I don't think the large aquarium (water park) and the farm trays were implemented. I would think that they would have mentioned those. Probably soon though.
If you … -
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How do we access that?
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Yeah...that sucks. I'll probably make a new one when the H20 update comes out. I'll just play in creative till then. Thanks for the advice.
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I tried...didn't work. Kinda hard when I'm standing on the wall...and I can't really walk..
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Yes, it is spinning. If I exit wrong, I die. It seems that when I try and leave, it continues to ascend. -
Not to my knowledge. Base pieces auto-terraform the land around them.