Brute
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114. Bug: Descriptor comment:
print("--------")
> "xyz.lua: Field 'print' has invalid markup"
Something similar happens forin My first impressions, suggestions and a few questions.... Comment by Brute January 2015
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89. Bug: (?) entity with enabled physics that is attached to another entity is destroyed on game start. should just disable physics
I'm guessing it probably is exploding (the entity is flying off into space… -
I think I am mistaken on #110. Did not normalize the axis and/or mixed up roll and pitch.
Edit: No, I am not. -
87. Feature Request: start game should have the last played mod preselected (tricky, when last mod is no longer available)
88. Q: From looking at external_ffi.lua, I c… -
Yeah, I noticed darkGray too. It's even lighter than gray. I guess if you need a darker one, you need to go for dimGray. Took the colorcodes from theGood point. I tested this by rotating around (0,1,0), so only yaw was changing (yaw wraps smoothly), still I see the slowdown. I guess it's just some damping that is added so certain phyics dont run out of control (€: or to simulate air friction).Next batch. Now with 100% more multimedia.
77. Remark: Should there be an error message when applying Collision_AddForce to a collision which has physics disabled?
78. in My first impressions, suggestions and a few questions.... Comment by Brute January 2015(Quote) Thanks, don't know how I could miss that.A key frame editor would indeed be nice. This video really sold me on key-framing.
Here comes the next list of things I stumbled upon.…Don't worry about it. If at all, I only modify these temporarily to print out a value or so.
Mostly they are modified by you through steam when you push an update. This is also my primary reason, as it allows me to easily keep track of the cha…Have you by any chance fiddled with packages\avatar\avatar\avatar.blueprint?
Here is the current originalentities= [ { name="Avatar" …
from flame_decal.surface_shader:<params> <param name="osPosition">true</param> <param name="wsPosition">true</param> <param name="wsN…
Gonna take over this thread. Have been toying around with FP for the last days, and taken note everytime I stumbled over sth. Some things are obvious, some thing might be just me having a wrong understanding how things are supposed to work. Feel fre…It says 608 bytes stored in my steam cloud, which is exactly the size of Steam\userdata\<steamid>\282370\remote\user_options.txt
When the file changes (i.e. username), the stored version changes to, even when I have the cloud checkbox un…The video features a spawner platform. I guess its just some place holder model attached to/located at the spawner script component, but it made me wonder if there is/should be a mechanism to assign a model that is displayed in edit mode only, i.e. …Then we simply disagree on when exactly it became "popular".bERt0r, following your arguments GMod should have never become the success that it is today. For reference: GMod went standalone in 2006 and sold 6million copies ever since.Great guide. In my opinion, no matter how capable a system is, tutorials like these are by far the most importing thing to have. Very often I see things (like frameworks, layout languages, converter tools, publishing tools, ...) that have the…(Quote)
When you do that, you are required to think of a paypal password, so I guess it wants to create a new paypal account for me.This is exactly the thing I was waiting for, and I did not even know it.
Are you planning to add more payment methods? Because right now it requires either a paypal or an amazon account, which I don't have.(Quote)
way 1: steam -> library -> NS2 (right klick) -> community hub -> workshop (at top) -> subscribed items (on the right)
way 2: steam -> library -> NS2 (left klickt) -> browse the workshop (some where in …Same problem, game freezes at loading screen
unsubscribing from all items in the workshop fixed it for me. I did not delete anything, just pressed unsubscribe in the workshop.
For reference, here is the my list of subscribed items …Regarding badges. I've seen some people having more than one badge. What's the official stance on it? Is it encouraged?Are there Classes missing? I.e. I can't find "Alien".
What is a 'class' anyways? It seems that this is not part of the lua language. So where and how is "class 'Alien' (Player)" interpreted?
My current understanding is that it copies all…Warning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipb