Do You Have A Dirtier Strat?

Act_ChillAct_Chill Join Date: 2003-04-24 Member: 15816Members
<div class="IPBDescription">I own u</div> I like pulling out elite 2v2 moves as marine comm. I can follow a gorg by sound or here one gestate by rt. Then I drop the rt it is just about to build. They can never get a rt outside their hive and they spent all their time trying to destroy the rts. When they do get second hive I like to put cc on the rts they are about to build. Its mega elite. It is also worth replacing the rts over and over. Keeping them to 1 rt all game and keeping the occupied far out ways the cost especially as you expand your built rts and upgrades unchecked.

This is a fun game for comm but the other marine is constantly building and not doing much else. It drives the aliens crazy and they get tired of killing rt after rt. This allows for a massive turret farm to protect you from an ono is small games.

Comments

  • TeKniKaLTeKniKaL Join Date: 2003-01-27 Member: 12802Members
    Go play some DoD act chill =P.

    Regarding the subject, you have alot of time in your hands I see. Go pug or something dude =P.
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    This strat is kind of expensive tbh :/
  • JacKnifeJacKnife Join Date: 2004-03-12 Member: 27302Members
    ehhh and putting commchairs on the rts isnt a good idea in my eyes and its illegal in the leagues kinda nubbish if u ask me but play how ya wanna
  • DestroyerDestroyer Join Date: 2003-12-21 Member: 24611Members
    if its not your server and theirs an admin on,you will be banned for sure.

    but it does work!
  • RedWingateRedWingate Join Date: 2004-03-15 Member: 27349Members, Constellation
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    too bad this has been banned from CAL for quite a while now
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    Cal banned premtively placing res nodes on the map? it seems like 99 percent of the time it would just cost you more than its worth, presumably the gorge could just run to another node and the skulks chould eat the rt. I always kind of wondered if that would work, I guess it does then.
  • PlaguebearerPlaguebearer Join Date: 2002-03-21 Member: 338Members, NS1 Playtester, Contributor
    I just gestate ON the node i plan to drop anyway <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • AjurianAjurian Join Date: 2003-10-18 Member: 21753Members
    <!--QuoteBegin-Plaguebearer+Mar 26 2004, 08:39 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Plaguebearer @ Mar 26 2004, 08:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I just gestate ON the node i plan to drop anyway <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Heheh good one.
  • BOBDololBOBDolol Join Date: 2003-10-04 Member: 21431Members
    <!--QuoteBegin-Swiftspear+Mar 26 2004, 08:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Mar 26 2004, 08:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Cal banned premtively placing res nodes on the map? it seems like 99 percent of the time it would just cost you more than its worth, presumably the gorge could just run to another node and the skulks chould eat the rt. I always kind of wondered if that would work, I guess it does then. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Not res nodes, only comm chairs since they take FOREVER to kill.
  • hawthornehawthorne Join Date: 2003-10-05 Member: 21460Members
    this guy's smart, tbh
  • laggerlagger Join Date: 2002-10-31 Member: 1805Members
    edited March 2004
    <!--QuoteBegin-Act Chill+Mar 26 2004, 09:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Act Chill @ Mar 26 2004, 09:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I like pulling out elite 2v2 moves as marine comm. I can follow a gorg by sound or here one gestate by rt. Then I drop the rt it is just about to build. They can never get a rt outside their hive and they spent all their time trying to destroy the rts. When they do get second hive I like to put cc on the rts they are about to build. Its mega elite. It is also worth replacing the rts over and over. Keeping them to 1 rt all game and keeping the occupied far out ways the cost especially as you expand your built rts and upgrades unchecked.

    This is a fun game for comm but the other marine is constantly building and not doing much else. It drives the aliens crazy and they get tired of killing rt after rt. This allows for a massive turret farm to protect you from an ono is small games. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Until the aliens wise up and gest on the actuall node spot then jump up while pressing a impulse bind to place it before you -_^

    -- BTW this is illegal in clan play, eR asked othell about it during the last season playoffs on ns_nothing.
  • Norml_E_HighNorml_E_High Join Date: 2003-03-30 Member: 15055Members
    Well, this strat has been posted many times on these forums, and I've even layed it out in a few threads myself. It's pretty much the only way you can win a small game as marines. Most admins won't ban you for dropping res nodes, but expect to be warned and or kick/banned for dropping comm chairs on the nodes.
  • SuBSuB AusNS Forum Admin Join Date: 2003-02-18 Member: 13723Members
    <!--QuoteBegin-Act Chill+Mar 26 2004, 04:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Act Chill @ Mar 26 2004, 04:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This allows for a massive turret farm to protect you from an ono is small games. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Says it all really...
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    This should've been put into Frontiersmen Strat, but seeing that there are already threads dealing with it, I'll simply <span style='color:red'>***lock.***</span>
This discussion has been closed.