Old Mines

rnkelementrnkelement Join Date: 2004-03-01 Member: 27022Members
<div class="IPBDescription">help</div> hey,
i wanted to know if any1 ca tell me what files i need to move over to make the mines from 1.0 take over the newer mines?you'd have to have played 1.0 to know what im talking about.i cant get the image over but i cant get the laser trip part to work <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

plz help

Element

Comments

  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    The laser was part of the game, not the model. You can't get them in 3.0 as they were in 1.0x

    Sorry.
  • RedWingateRedWingate Join Date: 2004-03-15 Member: 27349Members, Constellation
    Model != Behaviour

    otherwise i would add an RPG-model instead of the knife-model :-)
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    speaking of old mines, I liked how old mines were actually different whether deployed on the floor or still in a pickable pack. Why was this removed? you could see at a glance which mines are put or if the comm actually dropped a pack for your use.
  • InsomniaInsomnia Join Date: 2003-06-10 Member: 17179Members
    Lasers were too cpu intensive. Servers woudl've crashed. Comps would slow down and everyon's general ping would go straight up
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    edited March 2004
    There are mines with lasers on them; check the customisation forum for them.

    [EDIT] <a href='http://www.unknownworlds.com/forums/index.php?showtopic=62448&hl=laser+mine' target='_blank'>Laser mines ahead!</a>
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    <!--QuoteBegin-Dragon_Mech+Mar 24 2004, 06:42 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dragon_Mech @ Mar 24 2004, 06:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> There are mines with lasers on them; check the customisation forum for them. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeah, so you can see the mines around the base with the big red "THERES A MINE HERE" pole sticking up! How incredibly exploitive...
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-EEK+Mar 24 2004, 05:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EEK @ Mar 24 2004, 05:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah, so you can see the mines around the base with the big red "THERES A MINE HERE" pole sticking up! How incredibly exploitive... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    To respond to flamebait, or not to respond to flamebait? That is the question.
  • rnkelementrnkelement Join Date: 2004-03-01 Member: 27022Members
    so what your saying is if i have the original mines model i can replace it with the current 1 and it will blow up wen in range...?
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    No, what we are saying is, you cannot get the laser trip mine in 3.0. The best you can do is create an illusion to trick yourself.
  • rnkelementrnkelement Join Date: 2004-03-01 Member: 27022Members
  • The_CheatThe_Cheat It&#39;s a The Cheat&#33; Join Date: 2003-11-19 Member: 23191Members, Constellation
    edited March 2004
    Because it requires changing the game code, something you are not capable of doing.

    Not only that, if it <b>was</b> possible, then this game would be full of hacks to do things similar to this. Nothing would stop it.

    EDIT: Clarification
  • weggyweggy Join Date: 2003-06-04 Member: 16998Members
    Think about that for a minute... why is it so you cant change the mines into tripmines like they used to be, instead of proximities?

    How would players know which one they are? Hell, if you can change mines like that, whats to stop you from making your HMG fire nades?
  • bertbert Join Date: 2003-02-11 Member: 13433Members
    <!--QuoteBegin-Cereal_KillR+Mar 24 2004, 05:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cereal_KillR @ Mar 24 2004, 05:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> speaking of old mines, I liked how old mines were actually different whether deployed on the floor or still in a pickable pack. Why was this removed? you could see at a glance which mines are put or if the comm actually dropped a pack for your use. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yea i agree i liked the sideways image for packs of unplanted mines.
  • GolathGolath Join Date: 2003-05-20 Member: 16532Members
    <!--QuoteBegin-weggy+Mar 24 2004, 07:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (weggy @ Mar 24 2004, 07:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hell, if you can change mines like that, whats to stop you from making your HMG fire nades? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Because no one wants 2 nade lauchers do they <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    :P using common sense is not only recommended but also mandatory. no offense though.
  • LegatLegat Join Date: 2003-07-02 Member: 17868Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> using common sense is not only recommended but also mandatory. no offense though<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    common sense is actually not so common these days.....sadly
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