Planetns exclusives
saint0z
Join Date: 2002-10-16 Member: 1505Members, Constellation
<div class="IPBDescription">You read that right</div>MonsE was kind enough to supply <a href="http://www.planetns.com" target="_blank">PlanetNS</a> with <b>6</b> exclusive screenshots. They are up now with a written analysis. Find them <a href="http://www.planetns.com/screens.htm" target="_blank">here</a>.
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EDIT
Yay! 7 Posts till I get my 2nd Star!
<a href="http://www.penguintalk.com/~l3on/" target="_blank">PlanetNS.com Alternate Link</a>
You really want to check out these pics - they are pretty sweet, and the commentary is VERY informative.
<!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->To the far left and upper left of this shot are 2 marine resource towers. Resource Towers, once build on top of nodes provide the marine team with another source of rp(resource points). And after a resource tower has been destroyed, <u><b>the node is deactivated.</u></b><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->To the far left and upper left of this shot are 2 marine resource towers. Resource Towers, once build on top of nodes provide the marine team with another source of rp(resource points). And after a resource tower has been destroyed, <u><b>the node is deactivated.</u></b><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd--><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
Yah, they are. But everything else is completely correct as far as I can tell, which is quite impressive considering the detail they go into, and that none of them have played the game yet.
Yeah well i can't take <i>all</i> the credit. Some of it i got a little help from coil.[Mainly model identification cause rr.org has been down] But a lot was just stuff i noticed and wanted to comment on.
Cooool! Damn those Heavy Marines are <i>huge</i>! Any screens of the Heavy Marine handmodels? Also, when weapons are upgraded, do they get a new look? Or do they just look the same? If not, that's cool, but it'd be nice to be able to ID weapon strength via that. Maybe in a later version if not now?... *nudge nudge*
*slaps self*
that was close!
<a href="http://www.penguintalk.com/~l3on/images/screens/ns_eclipse0145.jpg" target="_blank">http://www.penguintalk.com/~l3on/images/screens/ns_eclipse0145.jpg</a>
heh i would go through and do all of them, i actually enjoy it <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
if you guys want, as a special feature i could go through say, the last 3 rc's and do them right...
Thought that was taken out.
Thought that was taken out.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
i was wrong there, it was fixed
Yay! 200 posts!
<span style='color:blue'>Having node be wrecked after a Resource tower over them is destroyed was <span style='font-size:10pt;line-height:100%'>TAKEN OUT</span> Nodes can no longer be destoyed, only dpeleted.</span>
No there arent new weapon models for upgrades. It would use up to much space .
But i read somewhere that they have new sounds .
@ Xen
Nice page and really nice screenshots.