Raging Bull Pistol
REDDmonkey
Join Date: 2004-03-10 Member: 27256Members
Heres a model i just made, i think it's finished. I tried to add a bit more detail than i normally would, what ya think?
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comments appreciated <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
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comments appreciated <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Comments
Polycount?
lol <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> , polycount is 1232. and the red colour, i don't know why it does that but whenever i open a model in cinema 4d it makes it red <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> .
lol <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> , polycount is 1232. and the red colour, i don't know why it does that but whenever i open a model in cinema 4d it makes it red <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> . <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Erm you need a barrel and the holes in the spinny thingy mbob for the bullets
Yeh... bullets go through solid material <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
You win :/
foo! you can get 10 chamber revolvers... just ask a gun nut, or sheena
and yeh i doubt the guy would put bullet by bullet seeing's how th enormal NS anims arent that long and slow <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
this one is for NS... so.... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
redmo is like me!%!11
he does the low poly model thing, but the high detail skin <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
those little barrels and chambers and those cute little wedges on the revolving chamber are all gonna be skinned. i just know it! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> <3333333
transparency...? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
transparency...? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
transparency on the mdls waaaay back when? i dont think so ^_^
as far as i know, the only sort of transparents supported back then were in the brushes on the maps (alpha blending, transparent blue, transparent pink, etc)
not like the indexed alpha stuff on these new playermodels...i think O_O
then again its .22...and raging bulls are called raging bulls for a reason.
i was shooting more like...raging cricket or something.
AH! A .357! WHEET!
thats what they were referring to as a speed loader.
maybe this could be a nanite gun or something and it just needs a big battery in the place where the bullets go. that would work. maybe.
edit* <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> it looks really round in that render, you can make out the shapes easier in milkshape