Your Most Memorable Ns Location!

AlcapwnAlcapwn "War is the science of destruction" - John Abbot Join Date: 2003-06-21 Member: 17590Members
<div class="IPBDescription">AM I REALLY THIS BORED?!???!?!?</div> Yes i am!

Mine is triad generator array in EC. It just looks really cool and sounds good to. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
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Comments

  • JacKnifeJacKnife Join Date: 2004-03-12 Member: 27302Members
    hmhmhmhmhmhm i like the gorges hideout vent in ayumi and most of the map itself
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    Probably the old, old hera's marine start. I mean super old, where there were boxes. Major cool.
  • X_StickmanX_Stickman Not good enough for a custom title. Join Date: 2003-04-15 Member: 15533Members, Constellation
    the mess hall on ns_nancy. So many good fights there, and also where i first learned the art of strategic chamber placement. And ambushing. That and no-name, for the same reasons.
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    You mean the one everyone and their mother played in 1.0x, Haze? D;


    I like little area outside Furnace, hawt hawt liquid magma.
  • MakaveliMakaveli Join Date: 2004-03-03 Member: 27099Members, Constellation
    edited March 2004
    hmm lemme think about this...

    definately old ns_nancy
    bridge

    EDIT: from 1.0
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    Main Aft!

    (due to the fact that the first time I played NS, I always wound up there)
  • Swift_IdiotSwift_Idiot Join Date: 2003-01-05 Member: 11883Members
    <span style='font-size:8pt;line-height:100%'>ns_origin

    Lava Bridge. Jetpack/Lerk ultimate battlefield. The only way they could make the lava bridge room cooler is to actually have big waterfalls of molten metal around, or moving machinery, a lot of sparks like the old Furnace Hive from ns_bast (RIP).

    Maybe in the next version of the map, they could alter the bridge to look a lot more damaged, with like big chunks fallen into the lava below and the bridge messed up at odd angles. Make there be a place where you have to jump across a small gap or something, maybe a trigger that would drop part of the bridge off. Then the lava bridge room would reign supreme as coolest sci-fi action background setting! It's the natural selection version of kung-fu fighting on the edge of some volcano.</span>
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    Great Via, either with a jetpack, as a lerk, as a leaping adren skulk of dume or a fade.

    Or a big fight between all of those <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
  • NEO_PhyteNEO_Phyte We need shirtgons&#33; Join Date: 2003-12-16 Member: 24453Members, Constellation
    powersilo, <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo--> , up on the very highest ledge

    it takes forever to spit an RT to death, but it was worth it
    (one hive with DCs)

    the next hive finally got done AFTER the rt was dead
  • semipsychoticsemipsychotic Join Date: 2003-07-09 Member: 18061Members
    The OLD ns_eclipse spawn, the one that stuck out in a straight line. It was quite the turret farm. That was where I experienced my first Onos charge. As a marine. That was some serious gunfighting.
  • SalamanSalaman Join Date: 2002-11-23 Member: 9711Members
    The spinning door on ns_bast... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    edited March 2004
    Keyhole/Southloop area in Eclipse. God...such long, intense, laggy battles there over nearly nothing..

    edit: the electric arcs also helped. I wish I never found out how it was made, now it dont look as cool.
  • Wraith092Wraith092 Join Date: 2003-08-05 Member: 18965Members
    Ns bast marine start <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->. Oh yeah good times 10 on 10 marines just waiting for the first rush through the vents the and aliens spewing through the twin ladders next to the lift. I really do miss that map <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • TeKniKaLTeKniKaL Join Date: 2003-01-27 Member: 12802Members
    CARGO in ns_bast. Enough said.
  • KaiserRollKaiserRoll Join Date: 2003-02-24 Member: 13902Members, Constellation
    I second "Main aft junction".
  • Something_GooeySomething_Gooey Join Date: 2004-02-09 Member: 26292Members
    edited March 2004
    Furnace Hive on NS_BAST. Just like in power silo you could <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo--> on that shelf 'cept furnace had SO many places you could run out of. I LOVE YOU BAST!!!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • samussamus Join Date: 2003-06-04 Member: 17005Members
    ns_bast The entrace to feedwater from double, just had gone onos in the hive by myself, head out the entrance only to find the whole rine team with sieges and heavies, about to siege our hive. I tryed to take them down but failed, miserably.
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    Readyroom 1.04 eclipse. Lol we used to wait on people, so we race down each set of the hallways.
  • DraakonDraakon Join Date: 2003-11-21 Member: 23338Members
    Second furnace hive in Bast.
  • SjNSjN Join Date: 2003-01-07 Member: 11983Members, Reinforced - Supporter
  • ThrillhouseThrillhouse Join Date: 2002-11-01 Member: 3178Members, Constellation
    edited March 2004
    -Cold Turn/Glass Hallway in Ayumi
    -"N" Corridor in Bast (Because it was total homage to Alien and the spot of many end game hiding)
    -My first time playing Origin. I remember how great it was, because it was so varied.
    -1.0x Eclipse Rine start.
  • gophergopher Join Date: 2003-08-01 Member: 18657Members, Constellation
    There's actually quite a lot <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    - Refinery Hive @ ns_bast
    - Atm. processing @ ns_bast
    - messhall @ ns_nancy
    - old marine start @ ns_caged (1.0 Version)
    - viaduct @ ns_nothing
    - sat. comm @ ns_tanith

    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Special_KSpecial_K Join Date: 2003-04-19 Member: 15637Members, Constellation
  • SudzzSudzz Join Date: 2003-08-01 Member: 18663Members, Constellation
    Engine Hive on Bast. A game I had on that where marines held engine is as far back as I remember NS. @1.04
  • EZeroEZero Join Date: 2003-08-12 Member: 19572Members
    heh definately old eclipse ms.....

    the deeper part was like an acrobatic crash course when your comm stuffs everything there
  • NightfireTGNightfireTG Join Date: 2002-12-24 Member: 11508Members
    ventilation 3c in ns_nothing, too good to forget..... (*red room, JPers flying EVERYwhere)
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    eternal requiem...

    old rebirth MS

    new rebirth hive "upper room"

    the whole of faceoff...

    snow hallway on ayumi.
  • OnepieceOnepiece Join Date: 2003-08-14 Member: 19706Members, Constellation
    haha good old ns_eclipse has my vote. i miss the old ready room for it too <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • GrillkohleGrillkohle Join Date: 2003-12-23 Member: 24695Members, Constellation
    <!--QuoteBegin-Delarosa+Mar 18 2004, 11:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delarosa @ Mar 18 2004, 11:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> snow hallway on ayumi. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Seconded.
  • AfrAfr Join Date: 2003-05-13 Member: 16240Members, Reinforced - Shadow
    Mess hall or old eclipse marine start.
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