Weapon Fastswitch In 3.0

BarbraStreisandBarbraStreisand Join Date: 2004-01-14 Member: 25308Members
Ok, it works when changing to weapon 2, 3, 4... but when i hit "Q" for the last weapon i used it will always show me the HUD, which sucks. Can you help me?

Comments

  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    Is "hud_fastswitch" set to 1? If it isn't, set it to 1.
  • BarbraStreisandBarbraStreisand Join Date: 2004-01-14 Member: 25308Members
    I apologize for being a complete dubmass. I mixed up "previous" and "last used" weapon in my keyboard config... Thanx anyway CF for your help.
  • CutterJoeCutterJoe Join Date: 2002-12-30 Member: 11594Members, Constellation
    HA HA HA barb your pretty funny.

    Now we can lock this thing cant we <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • BarbraStreisandBarbraStreisand Join Date: 2004-01-14 Member: 25308Members
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> sure, go ahead
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    bind "q" "lastinv" <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • RedWingateRedWingate Join Date: 2004-03-15 Member: 27349Members, Constellation
    The Controls Screen is kinda messed up as it binds custom commands for switching to next and prev weapon ( impulse xxx ) Best of going the long way then <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Renegade.Renegade. Join Date: 2003-01-15 Member: 12313Members, Constellation
    Actually this is a well known bug I have been following for some time now, seems that there is no impulse command for invnext, only for invprev, resulting in fastswitching on the way down, but not up.
  • BrackharBrackhar Santa Monica Join Date: 2003-10-26 Member: 22004Members, Constellation, Reinforced - Onos
    Yeah, this is perhaps my most persistant annoyance with the NS builds. Does anyone know a hotfix for this issue, maybe a script that blows through the hud? I'd really appreciate it, as it's incredibly annoying to have different timings for switching from swipe to blink as blink to swipe.

    -[FFT]Brackhar
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    <!--QuoteBegin-Brackhar+Mar 15 2004, 07:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Brackhar @ Mar 15 2004, 07:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah, this is perhaps my most persistant annoyance with the NS builds. Does anyone know a hotfix for this issue, maybe a script that blows through the hud? I'd really appreciate it, as it's incredibly annoying to have different timings for switching from swipe to blink as blink to swipe.

    -[FFT]Brackhar <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    bind <key> "invnext; +attack; wait; -attack"
    That will work. Assuming you use your mousewheel to switch back and forth, you would enter in mwheelup or mwheeldown (whichever it happens to be). Unfortunately, if a server is using the anti-scripting setting, it will block this (it's either the semicolon, the 'wait' command, or both, I can't remember).
  • RedWingateRedWingate Join Date: 2004-03-15 Member: 27349Members, Constellation
    You can easily fix this by yourself by including the attached file into your

    <steam-apps>/<email>/half-life/nsp/gfx/shell/kb_act.lst

    This file is updated to use 'invnext' and 'invprev' instead of the impluse
    commands when binding your keys using the shell.

    You better backup your current version as i haven't test it ( running a
    linux box @ work right now )
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    i'll be sure to try it out redeye <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • RedWingateRedWingate Join Date: 2004-03-15 Member: 27349Members, Constellation
    All those nights spend on creating my own mod back then in 2000 just to fix a bug thats in NS for quite some time now :-)

    So where's my mod again ..... HD crash? .... *roar* <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->

    /me goes back to work --crying--
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    Does everyone need to have their own HD crash before learning to back stuff up?
  • BrackharBrackhar Santa Monica Join Date: 2003-10-26 Member: 22004Members, Constellation, Reinforced - Onos
    Thanks for the file Redeye, but unfortunatly it just makes the hud appear in both directions. While this solves part of the problem of their being different timing, what I really need is for both directions not to pull up the hud. Thanks anyway though. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    -Brackhar
  • inkblotinkblot Join Date: 2004-01-05 Member: 25077Members
    Ok, this thread is confusing me. I have q bound to "lastinv" and it works fine. It never brings up the hud (hud_fastswitch is 1). So what are you guys talking about? I normally set my pistol/welder and primary to q memory on marines, or primary and something else as alien. No problems with hud.
  • RedWingateRedWingate Join Date: 2004-03-15 Member: 27349Members, Constellation
    <!--QuoteBegin-Brackhar+Mar 17 2004, 04:42 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Brackhar @ Mar 17 2004, 04:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Thanks for the file Redeye, but unfortunatly it just makes the hud appear in both directions. While this solves part of the problem of their being different timing, what I really need is for both directions not to pull up the hud. Thanks anyway though. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    -Brackhar <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Strange thing,

    as this file was only updated to use 'invnext' und 'invprev' when keys are bound using the controls-screen this should work as expected. Did you remeber to turn on hud_fastswitch then?
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