Making Waterfalls?

benthekillerbenthekiller Join Date: 2004-03-13 Member: 27307Members
Hi

I was playing ns a few days ago and spotted a waterfall in one of the maps, I'm not sure bout the map name as I'v been playing for just over a week, but how was it done? As I want to put it in a map I'm making.

Thanks

Comments

  • benthekillerbenthekiller Join Date: 2004-03-13 Member: 27307Members
    I suppose the question I should be asking is, how do I animate a texture? I've worked out that I just make an ambient_generic of the water sound, make the water a bit transparent, well I can do all of it except animate the texture, how?
  • tseepratseepra Join Date: 2002-12-11 Member: 10530Members
    edited March 2004
    Well... Hmmm.. How could I say this without it sounding like a flame. Next time use the Mapping Help and Troubleshooting forum, and before posting use google.

    First link from google with the keywords "half-life waterfalls":

    <a href='http://www.karljones.com/halflife/waterfall/default.asp' target='_blank'>http://www.karljones.com/halflife/waterfall/default.asp</a>

    About the 7th:

    <a href='http://cariad.co.za/twhl/tutorial.php?id=39' target='_blank'>http://cariad.co.za/twhl/tutorial.php?id=39</a>


    Edit: Welcome to the forums.
  • benthekillerbenthekiller Join Date: 2004-03-13 Member: 27307Members
    aargh, im such a tw@ when it comes to looking for hlp, i always forget google, i did search for waterfalls tho, couldnt find it. probably me.

    thank you so much though
  • AfrAfr Join Date: 2003-05-13 Member: 16240Members, Reinforced - Shadow
    edited March 2004
    Just make a func_conveyor or something i believe its called.

    Use the water texture and make it a little transparent.

    I think you have to uncheck a box if you dont want the player to be pushed out of the way by the water. Then you set the correct angle and speed.
  • HanzGrub3rHanzGrub3r Join Date: 2004-02-23 Member: 26823Members
    bah, don't use that sort of thing in ns...make it look good..use particles <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • AfrAfr Join Date: 2003-05-13 Member: 16240Members, Reinforced - Shadow
    use both and its even better ? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
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