Co_sift

BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
edited March 2004 in Mapping Forum
<div class="IPBDescription">...release?</div> yar (i like this pic better)

Comments

  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
    edited March 2004
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
  • CobletCoblet Join Date: 2004-01-31 Member: 25803Members
    edited March 2004
    I'm getting the urge to touch myself (yes this map is looking to be of a very high quality)
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
    edited March 2004
    yar 6

    taken down untill i can figure out what went wrong
  • PharcaePharcae Join Date: 2004-01-06 Member: 25101Members, Constellation
    Wonderful work <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • dPPdPP Join Date: 2003-09-27 Member: 21272Members, Constellation
    edited March 2004
    I like this but ...

    On picture 3: the roof looks a litte strange, maybe its the texture... and also the Ramp looks a little steap

    On Picture 5: The passgae looks a little strange?

    final Release oh ... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • VarsityVarsity Join Date: 2004-01-29 Member: 25687Members
    On the first screen, the high blue-red contrast is very distracting. Perhaps if you toned down the variations a little?
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    "Can't open belg.wad"

    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
    edited May 2004
    *sigh* there's a problem with the csg line. it refuses to add my custom wad file. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo--> i'll edit this post when i get it fixed.

    ok. in the interest of time and not wanting to compile this thing all over again (four hours), i've simply edited the zip to include Belg.wad and put the bsp into the maps directory in relation to the NSP directory. just unzip to NSP. my appologies to those who tried to load it up and found it to not work.

    <a href='http://ns.smkclan.com/members/co_sift_final.zip' target='_blank'>co_sift - works this time ^_^</a>
    If the above does not work, <a href='http://belg.thezazi.net/NS/co_sift/co_sift_final.zip' target='_blank'>co_sift mirror</a>.
  • cascas Join Date: 2004-02-09 Member: 26327Members
    ya just saw this happen on my map also weard thing is the texure i added i took off =/ dont know how to fix it now
  • Tak3rTak3r Join Date: 2004-02-16 Member: 26625Members, Constellation
    I really like this map alot... judging from the b4 map i played yesterday i think its a kick **** map. Idk how many versions back b4 was but i liked the map alot.. gj.
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    Wacky architecture ahoy! It looks lovely, but I'm going to have to sit on the fence gameplay-wise until I get the chance to have a proper bash of it.
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
    if anyone wants to host it on their server you're more than welcome to it. i've included a .res file with it, and if you've got the downloadurl option on your server it should be a hastle at all. Also, if you want to test it on my clan's server join 69.56.221.68:27015. Ask any full SMK member to change the map next round.
  • jplovejplove Join Date: 2003-06-18 Member: 17475Members
    Final release? Woohoo!!! I just hope you remembered to add some spots in MS for Lerks to sit on. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> I will be adding it to my clans server rotation for sure!
  • cascas Join Date: 2004-02-09 Member: 26327Members
    <!--QuoteBegin-Belgarion+Mar 8 2004, 02:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Belgarion @ Mar 8 2004, 02:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yar 4 <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    the steam here will not load

    Error: could not load file sprites/ns_bast/xsmoke1.spr
    jsut to tell you <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> i wanted to see it and i got that
  • CaCaCaCa Join Date: 2003-06-12 Member: 17319Members
    I've had plenty of <i>personal favorite</i> NS classic maps...


    ...now I have one <i>personal favorite</i> CO map... <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
    <!--QuoteBegin-CaCa+Mar 10 2004, 01:04 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaCa @ Mar 10 2004, 01:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ...now I have one <i>personal favorite</i> CO map... <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> *feels special*

    cas - that's kinda weird... does anyone else get this?
  • cascas Join Date: 2004-02-09 Member: 26327Members
    i thik its becues ns_bast is not in the game any more ( its what i was told) so unles u got it u will not see the steam <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • MeanMrMustardMeanMrMustard Join Date: 2003-11-23 Member: 23456Members
    This map is really unique.

    The vent entrance at the Marine start is really well done.
    The texture placement, and constant water use really helps with the atmosphere.

    Although the Hive room is great, is there enough room for marines? on them grate-walkways?
    Oh, the Hive window is a great little detail.

    The glass floor panles make you dizzy, but very well done.
    The readyroom encorporates the large fan cylinders, which is a clever continuing theme throughout your map.

    Good work.
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