A Call To Action For The Ns Community.
7Bistromath
Join Date: 2003-12-04 Member: 23928Members, Constellation
Please refrain from alternating ns_ and co_ maps on pub servers. I am greatly worried that doing so will confuse many new players to the point of leaving. NS is already fairly complicated as HL mods go, and when I was new, it was nearly confusing enough to make me want out then. If I had been forced to deal with two completely different games, without being really sure of which one I was playing at any given time, I certainly wouldn't be playing this mod today.
Instead of alternating at random intervals, as it seems to now, it should be done by vote. If the server starts with an ns_ map, it plays nothing but ns_ maps until a co_ map is voted in. Then, the server plays nothing but co_ maps until an ns_map is voted in.
I believe this will lead to a much easier time for new players that aren't so unlucky to walk into a server just as the majority of them are getting tired of/itching for co_. With a voting system like this, a block of time where three or four maps of the same type are played in a row would become rather common, and so the old-schoolers would have time to teach newbies the ropes for that particular game type before moving on to the next.
Instead of alternating at random intervals, as it seems to now, it should be done by vote. If the server starts with an ns_ map, it plays nothing but ns_ maps until a co_ map is voted in. Then, the server plays nothing but co_ maps until an ns_map is voted in.
I believe this will lead to a much easier time for new players that aren't so unlucky to walk into a server just as the majority of them are getting tired of/itching for co_. With a voting system like this, a block of time where three or four maps of the same type are played in a row would become rather common, and so the old-schoolers would have time to teach newbies the ropes for that particular game type before moving on to the next.
Comments
Eh, I agree. But I think alot of players get annoyed when they have to switch to NS, because they get mad they can't pick and choose what they want. "HOW DO I TGE TA SHOTGN!!!!!!!!11"
1) Under my system, you wouldn't constantly be playing one or the other. When people on the server get tired of co_ they can vote in ns_, and vice versa.
2) There are indeed plenty of one-type servers. The problem is, the vast, vast, vast majority of one-types are co_ only. I've actually never seen an ns_ only server.
As for people not wanting to learn more: when you keep switching between one game and another, seemingly at random, and without notification you recognize, and you don't know either one very well, it may be more of an issue of <i>ability</i> to learn than willingness. You and I don't have a problem, because we knew one of the gametypes going into the fray. Somebody who doesn't know their **** from their elbow may not find it that easy. I know I wouldn't have.
This isn't like any other shooter, where the difference between one game mode and another is the objective. Here, most or all of the basic mechanics are changed. You have to learn two very different ways of doing things, and if you're new, you might not know when to do one, and when to do the other. Furthermore, even after you've mostly got a handle on things, there will be little bugs in the learning process. The minimap differences for instance, might confuse somebody not familiar with the game to no end. Somebody who stars with Combat might not know about the minimap, especially considering there were so many before Combat who already had that problem. Completely different upgrade and play strategies are often used. In one place, you need to listen to people. In the other, nobody notices if you don't, assuming they even care. There are many, many fundamental differences here, and somebody who doesn't know the ropes could have a very difficult time figuring things out. I'd like to see how all of you would do, if you hadn't known about how Classic works in the first place.
Totally TOTALLY <u><b>TOTALLY</b></u> wrong!
Quite the reverse. Every time I joined a new mod, I'd try to stick with the same map, every time. Then I'd learn the game on that one map and slowly move to others.
TFC: First map was 2fort (like in the manual)
CS: cs_assault. Not the best map now, but I learned about the game on it.
NS: ns_nancy (the old one! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> )
Dod: dod_anzio
I agree with bistromath, ns is insanely complicated for a fps, all of my cs playing friends tried it and quit. Also, I like playing a constant string of co or ns. If I want out, I'll just switch servers. Not a big deal.
|3 bistromath! Just make sure the vote isn't like rockthevote that needs 99% of the server to vote on it to work.
Just start a vote, guy.
Totally TOTALLY <u><b>TOTALLY</b></u> wrong!
Quite the reverse. Every time I joined a new mod, I'd try to stick with the same map, every time. Then I'd learn the game on that one map and slowly move to others.
TFC: First map was 2fort (like in the manual)
CS: cs_assault. Not the best map now, but I learned about the game on it.
NS: ns_nancy (the old one! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> )
Dod: dod_anzio
I agree with bistromath, ns is insanely complicated for a fps, all of my cs playing friends tried it and quit. Also, I like playing a constant string of co or ns. If I want out, I'll just switch servers. Not a big deal.
|3 bistromath! Just make sure the vote isn't like rockthevote that needs 99% of the server to vote on it to work. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Complication and variation are not related
Try again
But it drops down to like 4 people!! How can you like 2v2 over a good 8v8?
But it drops down to like 4 people!! How can you like 2v2 over a good 8v8? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Play in a GIANT 16v16 combat server
Then switch it to NS. Usually 12-14 people stay.
Mamoth NS games ar rine bias though. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
Anyway. I think mixed servers are compulsory. Otherwise CO n00bs will remain CO n00bs indefinately. I really doubt that switching game types will confuse someone. If it does, then "WTH? My right click menu is wierd" should yeild a friendly response from a more experienced NS player.
"[CO - NS switching could cause players to leave the game.]" WHAT?!?! As has been said, if they leave the game due to such petty things as that we are better of without them.
CWAG's comment is best. Purging a CO server of n00bs can be quite revealing. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Try again <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I'll try for him.
Complication and variation are <i>intrinsically</i> related in this case, because it's not a simple issue of map changes. Combat and Classic are two entirely different games, which happen to just have all the same art, weapons, and characters.
Well, I hate to say let 'em rot there, but...
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Also, just because NS promotes teamwork and strategy, it does not mean that the players who play NS are intellectually superior to those who play more conventional FPS's which are more player-skill dependent. The fact is most people who spend hours upon any game are bound to be stupid anyway, whether it's a strategy game like SC or a FPS like NS. There are always exceptions of course.
So let's just abandon this CS hatred shall we? CS players are NOT dumber than NS players and vice versa. Also swearing and flaming does <i>not</i> mean you have a low IQ - it means you have a low EQ, which stands for emotional quotient. Therefore a CS player that gets easily frustrated and snaps at other players is NOT naturally more stupid than friendly people. Perhaps one day I'll correlate EQ and IQ... I have a feeling that people with low EQ have high IQ. Perhaps <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Anyway, flame away.
Thats what has to be so refreshing about NS the teamwork gotta love what you do AND who you do it with but sometimes when your tired of depending on mr NSPlayer as your teammate a change of maps and a switch to combat really keeps you in the game I love servers that have random and not set map cycles so Im not sure whats coming or how im gonna have to play but at least im excited.
Competitively, it is impossible for a pro-skulk to win a whole game, but the same could be said for CS.
Competitively, it is impossible for a pro-skulk to win a whole game, but the same could be said for CS. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
That is the biggest most peice of BS I have ever heard, and its not true. I have taken down 5 people before in a CS match (CAL-I mind you) BY myself. I've also done it for the original Draft league. YOU ALWAYS aim for the head, unless you have an AWP, because then its not neccesary, where did you learn how to play CS, I think you need to relearn your ways before you start posting false stuff on this forum.
15 out of the 16 on that server are all the kids obessed with rambo.
So then you are all alone... in a dark void called the "ready room" where you really are not sure what to be ready for. Since you know, you decide to stand and watch player after player drop.
At this point... you close steam. Load up NS 2.01, find some 32 person server, and play a crazy-**** game of old-skool NS. I don't know about any other constie members... but when we were all beta testing CO, I know I thought it woudl be so great. Little did I know that it would start drawing the "less appealing" players from such games as CS. You know who I'm talking about... the little kids with bigger and dirtier mouths than a porn star.
But I still <3 NS. Always will <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Maybe 'cuz I'm just bitter and hate CS now... but that's besides the point...
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> (Counter-Strike)
Just a little preference is all.
Stay away from it or I'll lock.
You and other seasoned players might love the map cycles, but we have to do this for the n00bs. Won't somebody <i>please</i> think of the n00bs!
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--><!--QuoteBegin-mousiehamster+Mar 7 2004, 11:29 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (mousiehamster @ Mar 7 2004, 11:29 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> There is no way you could rambo off by yourself in CS and "win for the whole team." Absolutely no way, considering that 5 bullets from the m4 of ak could down a guy. It takes approximately 1 second (or less) to kill a guy if you're know what you're doing. There is no way a rambo would survive 2 encounters and no, it is not a good idea to headshot in matches simply because you can't. <i>You</i> try and headshot a crouching figure. You just won't get his head.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->I saw that happen quite often, when I still played CS.<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Of course, it's easy to cap some dude in the head who's runnin' straight at ya or standing still like a fool but those are newbies, and one guy who knows what they're doing <i>can</i> wipe out a team of newbies except the same could be said for NS. In pubbies, it has often been witnessed that a super-skulk destroys newbie marine teams by himself, evolves to onos, and proceeds to win the game. All because of one player.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->I've never seen that happen at all, ever.