Making The Map For The Commander
Era_Jorma
Join Date: 2004-02-21 Member: 26750Members
<div class="IPBDescription">see trough and no build</div> I am working on my map now (ns_raven) and after i had the first alien hive and the mstart ready I tested it.. well.. i noticed that the commander didn´t see trough the ceiling and i could build on it :S So no comming there :/
The question is: do i have to make all the ceilings with seetrough to allow commanders to see trough them? and do i have to use no build on just everything? there is a entity limit yeah?
The question is: do i have to make all the ceilings with seetrough to allow commanders to see trough them? and do i have to use no build on just everything? there is a entity limit yeah?
Comments
func_nobuild everywhere? you should rarely have to use this unless in specific areas that you do not want 'ANYTHING' to be built.
Or any other sort of brush around your map to prevent leaks?
If so, remove it and fix the leaks. Because if you did have a box, the map would lag unbelievably along with the problems with the comm.
but i found it easiers to use skybox.. <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo-->
Remove it and fix your leaks.