[wip] Cyborg Lerk
BloodySloth
Join Date: 2003-08-27 Member: 20284Members
<div class="IPBDescription">to go with your new shiny roboskulk</div> Following up the cyborg half-robot skulk i made earlier in this here place <a href='http://www.unknownworlds.com/forums/index.php?showtopic=63161&st=0' target='_blank'>http://www.unknownworlds.com/forums/in...opic=63161&st=0</a> (third page) And seeing someone was already hard at work on the gorge, i started work on the Robolerk. But i need you's guys's helps heeah. I dunno if it's too fleshy, too robotic, or what, so here's the wip. Critique. I know, not the best of shots, but the lerk isnt as easy to get a good view as the skulk is.
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Comments
Ur famous.
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but other then that all good
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On a side Note: You gonna make a whole robo/cyborg pack? (skulk,lerk) (then onos and fade?)
I'm not really working on making a pack, but when i get ideas for a skin then ill do it. It might turn into a pack, it might not. It's looking that way though.
Back to the main subject, Any thing i need to add to the lerk? I can't model, so no jet turbines lol, sorry. If someone else is willing to then go ahead, but i'm even less than a novice at modeling, but i'm tinkering with (read: getting **** off at) milkshape in my spare time, when im not skin editing.
Also, is it possible for a full metal lerk? I'm more in favor of those <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
I don't get how that makes it mechanical.