Kind Of Complicated Door And Elevator Question
Silicon
Join Date: 2003-02-18 Member: 13683Members
I have two questions:
Question 1:
I have two sets of doors triggered by trigger_presence and an elevator (triggered by pressing a button) and I want them only to be able to be used after a func_weldable has been welded.
Question 2:
How do I prevent my elevator from being stopped while it is in motion but any button that controls/calls it?
Question 1:
I have two sets of doors triggered by trigger_presence and an elevator (triggered by pressing a button) and I want them only to be able to be used after a func_weldable has been welded.
Question 2:
How do I prevent my elevator from being stopped while it is in motion but any button that controls/calls it?
Comments
Anything more than two floors takes a lot more doing. there's a tutorial on collective.valve-erc.com which might help you. Do a search on the word elevator and you should be able to find it.
So I got a new question, I am using a toggling func_plat for my elevator now, I want a func_button to travel WITH it, I unselected the 'do not move' button but the button doesn't move with the elevator.
edit 1: I have fixed my second problem with using multi_manager and multisource entities (so I am removing it from my post) but still having problems with the buttons not moving with the func_plat.
only Spirit of HalfLife does that, which is UNSUPPOTERD by NS.
sorry, it'll have to stationary.
<i>edit:</i>
You'll have to do it the complicated way.. OR if its only a two story elevator, you could make it a func_door.
the button attached to the elevator wouldn't actually be a button, but just a brush attached to the eleveator... the texture wouln't toggle like a regular button would, so i'd give it a generic computer keypad or screen texture. Then you would make the real button invisible
lemmie try to sketch
=========
i..................i
2f................i
i..............x..i
=========
i..............x..i
i..............x..i
i..............x..i
i..............x..i
i..............x..i
i..............x..i
=========
i..............x..i
1f............x..i
...............x..i
-_-_-_-_-[x]_i
the -_-_-_ would be the elevator with [x] being the fake button
the
x
x
x
x
x
is the invisible button that runs the lenght of the shaft, and is invisible.
the
i....................i
symbolizes the shaft
and the
===========
===========
symbolizes the floors/roof
I like the way you think Azraiel, thanks <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->