Fades Do Not Need Adrenaline Now.

EidalEidal Join Date: 2002-11-18 Member: 9229Members
Topic says it all. I stopped using Adrenaline in 2.1 and switched to Celerity to make my fade a more powerful melee fighter. The second benefit of having blink speed increased is also a powerful upgrade. Now that metabolize also stacks with regen <i>and</i> includes a MC-like effect to it, there is no good reason that a fade should depend on Adrenaline. At this point, I'm completely convinced that a fade who insists on playing with Adrenaline doesn't know how to use blink efficiently to attack/retreat, because I choose practically every upgrade (in combat and in regular) before I choose Adrenaline.

I'm sure its been covered before, but jumping <i>then</i> tapping the blink key to get a little jolt of speed (while killing the ground friction) is exactly how to move/attack. I think many Fade players aren't using fastswitch so they have to clumsly choose their blink out of the crappy weapon menu, then enable it, then they hold it down as they fly away. This method is just crap.


My upgrade path for CO now is always:

1) Focus
2) Unlock next ability
3) Celerity
4) Regen
5) Carapace
6-9) Fade
10) Scent of Fear

I'm still playing around with the order in which I gain new abilities, but I think this one is rather efficient. The new fade (coupled with these upgrades) gives me plenty of killing power to the point where I'm not frightened by HA any longer. I simply treat them as a LA that needs a few extra hits to bring down. With proper blink usage and plain old practice, a Fade should never (or rarely) die. Knowing the ambient noises of the weapons should tell you exactly when X amount of HMG's are focused on you and leaving the area becomes a priority. Scent of Fear gives you a perfect idea of when to move around the corner to assassinate (I <3 Focus) the cocky LA who think their HMG is good enough to kill you.

Any proponent of Adrenaline care to make a case given the 3.0B2 changes?

Comments

  • WarriorWarrior Join Date: 2003-02-16 Member: 13624Members
    The reason why adren is good is because you have unlimited energy. You can swipe forever. Also you can do a combination of blink, swipe blink, ect without even having to wait for energy. Killing jps become easier becasue you need to spam blink to reach them. Celerity is a good for killing marines only, but i feel adren is a better upgrade when killing marines and buildings. Also since most good fades can sometimes survice till they get 3 hives they now have adren for acid rocket.
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    Acid rocket spam is the only thing I use fade for anyway (not that it isn't good for other things, I just don't have the skill or a good enough computer to use it more effectively, though I still have to use blink frequently). For this use adrenaline was pretty much necessary (when you didn't plan on fighting marines head-on). However, acid rocket now does half the damage and uses half the energy I believe, without changing the rof. This might change the role of adrenaline in using acid rocket.
  • ZedEhZedEh Join Date: 2004-01-30 Member: 25775Members
    Yea i personaly dont use adren its a waste of a upgrade, but some new players need to practice getting away. All it really takes is a quick tap of the mouse and your gone

    My combat set up for going fade
    --------------
    (1)focus
    (2-5)fade
    (6)metabolize
    (7)carapace
    (8)regen/silence
    (9)celerity/acid rocket
    ---------------
    I like to get to fade before i get all my upgrades because most mariens cant handle a fade this early in the game coulpled with focus u can kill everything. I get metabolize because it a good move to use after u ran away instead of running away and waiting for regen, and plus you get your energy back after you blinked.I also relized how much long I last with carapace by my side.Now its a toss up between regen and silence, ill get silence if were rushing because there is always that one rine that manges to get away and assult the hive, and that it helps if your blinking because who does love going really fast silently,and ill get regen in any other situation.And i dont know which to get i would like any positve commets on the last choice or anything you think I should change.
    -----------
    A off topic story
    -----------
    <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
    A couple walk down a dark corridor.(the one on the left is a girl)

    <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--> <---"whistles" <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--> <---"Do you notice anything"
    and then...........

    "You ate my wife"---> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo-->
    He shouldnt of done that.

    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> "RaWr" <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif' /><!--endemo--> "BaWq" <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo--> "OnIk" <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html//emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif' /><!--endemo--> "Hello <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <--"ahhhhhhh" <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo--> "GET HIM"
  • Lab_Rat_RevoltLab_Rat_Revolt Join Date: 2004-01-20 Member: 25514Members
    <!--QuoteBegin-Eidal+Feb 1 2004, 06:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Eidal @ Feb 1 2004, 06:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Topic says it all. I stopped using Adrenaline in 2.1 and switched to Celerity to make my fade a more powerful melee fighter. The second benefit of having blink speed increased is also a powerful upgrade. Now that metabolize also stacks with regen <i>and</i> includes a MC-like effect to it, there is no good reason that a fade should depend on Adrenaline. At this point, I'm completely convinced that a fade who insists on playing with Adrenaline doesn't know how to use blink efficiently to attack/retreat, because I choose practically every upgrade (in combat and in regular) before I choose Adrenaline.

    I'm sure its been covered before, but jumping <i>then</i> tapping the blink key to get a little jolt of speed (while killing the ground friction) is exactly how to move/attack. I think many Fade players aren't using fastswitch so they have to clumsly choose their blink out of the crappy weapon menu, then enable it, then they hold it down as they fly away. This method is just crap.


    My upgrade path for CO now is always:

    1) Focus
    2) Unlock next ability
    3) Celerity
    4) Regen
    5) Carapace
    6-9) Fade
    10) Scent of Fear

    I'm still playing around with the order in which I gain new abilities, but I think this one is rather efficient. The new fade (coupled with these upgrades) gives me plenty of killing power to the point where I'm not frightened by HA any longer. I simply treat them as a LA that needs a few extra hits to bring down. With proper blink usage and plain old practice, a Fade should never (or rarely) die. Knowing the ambient noises of the weapons should tell you exactly when X amount of HMG's are focused on you and leaving the area becomes a priority. Scent of Fear gives you a perfect idea of when to move around the corner to assassinate (I <3 Focus) the cocky LA who think their HMG is good enough to kill you.

    Any proponent of Adrenaline care to make a case given the 3.0B2 changes? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I think many Fade players aren't using fastswitch so they have to clumsly choose their blink out of the crappy weapon menu, <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    at the risk of sounding like a newbie (well, i sorta am...) how do you do fastswitch?
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->at the risk of sounding like a newbie (well, i sorta am...) how do you do fastswitch?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Bind a convenient key to lastinv (go to the console and type in "bind <key> lastinv"), then take out one weapon that you want to use (blink for example), then the other one (swipe for example). Now you can push that one key to switch between the two weapons. You might also need to set hud_fastswitch 1 for this to work (which you should do as soon as you are familiar with the weapons regardless of whether you use lastinv).
  • Special_KSpecial_K Join Date: 2003-04-19 Member: 15637Members, Constellation
    silence
    regen
    celerity
    carapace
    focus
    fade
    adren

    adrenaline gives you more versatility and control
    cloak and sof are less useful in combat

    in conclusion, 3 mc upgrades for the win
  • skulk-goes-boomskulk-goes-boom Join Date: 2004-02-02 Member: 25962Members
    I do favour celerity and silence over adren when in 2 hives.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Scent of wallhack is less useful in combat? LOLZ
  • Cleric_EpochCleric_Epoch Join Date: 2003-06-26 Member: 17714Members, Constellation
    edited February 2004
    SOF owns in combat. It allows you to know how many marines are in rine start before rushing in and where they are. I have also killed to many marines to remeber that were camping in vents or 'safe spots' which i would have otherwise walked past. All because of SOF.

    Cloaking + Focus in the ealry game are lethal. Stealth into thier base and camp. You will get atleast 2-5 kills before the kill you. Less so when they get lvl 2 armour, MT and scan area.
  • gazOzzgazOzz Work&#39;s a ... Join Date: 2003-12-25 Member: 24747Members, Retired Developer, NS1 Playtester, Contributor, Constellation
    Yea SOF is definately usefull for hit'n run skulks and fades... SOF makes aiming easier while you leap or blink...
  • Special_KSpecial_K Join Date: 2003-04-19 Member: 15637Members, Constellation
    <!--QuoteBegin-Align+Feb 9 2004, 07:52 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Align @ Feb 9 2004, 07:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Scent of wallhack is less useful in combat? LOLZ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Thats right, scent of fear isn't <b>as useful as adrenaline for a fade in combat.</b> Is that really that humorous?
  • BOBDololBOBDolol Join Date: 2003-10-04 Member: 21431Members
  • BuggyBuggy Join Date: 2003-11-08 Member: 22400Members, Constellation
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Thats right, scent of fear isn't as useful as adrenaline for a fade in combat. Is that really that humorous?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    it is, because SoF pwns adren in COMBAT at least. I never take adrenaline anyways, not as any lifeform, not in classic, not in combat.
  • pikeypikey Join Date: 2003-06-16 Member: 17406Members
    Well, if you have focus, you can not worry about energy as much and therefore nto get andren. But if you don't have focus, you need energy to continue swiping/blinking, hence you need andren.
  • Turkey2Turkey2 Join Date: 2003-04-23 Member: 15766Members
    I prefer adren as it just makes things easier. I don't have to worry about accidentally running outta energy. I've still yet to use focus as a fade as it feels too much like when you run out of energy. Focus does relieve some of the need for adren. You can probably acid spam now without adren too now as meta gives you energy as well as health.
  • Doobie_DanDoobie_Dan Join Date: 2003-10-23 Member: 21892Members, Constellation
    <!--QuoteBegin-Buggy+Feb 10 2004, 09:53 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Buggy @ Feb 10 2004, 09:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> it is, because SoF pwns adren in COMBAT at least. I never take adrenaline anyways, not as any lifeform, not in classic, not in combat. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Not even for a lerk? Don't sell yourself short, man, umbraspam is the shizzle <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Lab_Rat_RevoltLab_Rat_Revolt Join Date: 2004-01-20 Member: 25514Members
    thanks.

    *note to self: Figure out how the quote option works*
  • RabidWeaselRabidWeasel Join Date: 2002-11-02 Member: 5337Members
    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=21&t=62298&st=0#entry917613' target='_blank'>I just made a post about how great meta is</a> and I fully advocate not taking adrenaline if you have meta available.

    I'm still stuck between using silence and SOF as my last upgrade in combat: SOF is good as it lets me know how many marines are in an area, but generally I'm good enough at evading that it's not normally an issue. Silence is very nice as not only does it extremely disorientate marines when a silenced celerity fade flies into them from behind and swipes them, but I personally find that the noises of blinking and meta distract me from gunfire, nade bounces, etc.
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    <!--QuoteBegin-Lab Rat Revolt+Feb 10 2004, 12:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lab Rat Revolt @ Feb 10 2004, 12:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> *note to self: Figure out how the quote option works* <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Click the "Quote" button at the top right above a post. Or, when you reply, click on the "Quote" button just above the text box. Then, copy-paste the text into your message that you want to quote, then click the "Quote" button again to close the quote.
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