Wow, I'm Impressed...

RipStrikeRipStrike Join Date: 2003-08-06 Member: 19074Members, Constellation
<div class="IPBDescription">Reaction to NS 3.0 betas</div> It's time I did something I should've done a long time ago: become a constellation member!
I've been playing the NS 3.0 betas and I am LOVING it! The confusion of an RTS/FPS hybrid has always plagued this game to some degree, but it's been all but solved now. The addition of a "map" button has made NS infinitely better! I've mapped it to my middle mouse and constantly check it to get an instant situational update! It's wonderful! And now I don't have to worry about maps I don't know too well either, just hold down the map button and see the whole layout. The optimizations, bugfixes, balances and new features (grenades!) are great too, but the map was by far the best.
I've been with NS ever since it began, and I have to say, they've done nothing less than create a new subgenre (the squad-based-FPS/RTS-w/voice chat?) and easily the equivalent of a full priced product bought at the store. I plan to "buy" this game ASAP as I should have done earlier and I encourage everyone who enjoys it to do the same!

P.S. I know this is the wrong section for this, but can the NS team see about adding some way to see the names of the people running around while holding the map key?

Comments

  • wRavenwRaven Join Date: 2002-11-03 Member: 6482Members
    I'd rather play 3.0 "offical" than 3.0 "beta" myself.

    That has just confused everyone, but even when it is released, it will be refered to a as a beta, even though it isn't.
  • DeathageDeathage Join Date: 2004-01-01 Member: 24914Members
    theres always been a minimap button...
  • NamronNamron Join Date: 2002-11-29 Member: 10220Members
    Always? Since 2.0...
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    Could you please specify the exact date and time? <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
  • GolathGolath Join Date: 2003-05-20 Member: 16532Members
    <!--QuoteBegin-wRaven+Feb 5 2004, 02:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (wRaven @ Feb 5 2004, 02:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'd rather play 3.0 "offical" than 3.0 "beta" myself. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Not me, I'd rather play 3.0 "official". <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    I love the minimap, but I still prefer hivesight. In a pinch you can differ alot more info with your screen alot less clogged up.
  • chis1chis1 Join Date: 2004-01-13 Member: 25281Members
    i thouhgt minimap has always been there? i cant use the map in 3.0 but can in 2.0 O_o
  • meatballmeatball Join Date: 2003-05-10 Member: 16196Members
    the minimap did first apear in 2.0 there wasnt any in 1.0x
  • tankefugltankefugl One Script To Rule Them All... Trondheim, Norway Join Date: 2002-11-14 Member: 8641Members, Retired Developer, NS1 Playtester, Constellation, NS2 Playtester, Squad Five Blue
    The minimap has been around since 2.0. There was no map before that.

    The minimap is disabled for combat in 3.0. It works like normal in normal NS.
  • Swift_IdiotSwift_Idiot Join Date: 2003-01-05 Member: 11883Members
    <span style='font-size:8pt;line-height:100%'>The minimap is one of the best features of any HL mod I've seen, and indeed for many fps games in general. DoD is about the only other one I know of where a map of the level plays so prominently.

    When they get the money together for the Natural Selection sequel on whatever newer, more advanced engine* they'll have available, I hope they make the minimap a toggle action**, and possibly streamline it with cool features like transluscent sector names to match the ones on the HUD, and a rotating, zooming 3D profile of the level which would make vent locating and crawling a lot easier than the current dark blue light blue system.



    * HL2

    ** which I know can be scripted, but... euch... I'd feel guilty for not holding the button down till my fingers got sore like everyone else does.</span>
  • d0omied0omie Join Date: 2003-02-23 Member: 13877Members
    minimap has been in since 1.0.... just it was a bit rubbish! (and marine only)

    the MAP was only inserted in 2.0. The map is still a bit clunky though, enemies shown on it SHOULD be shown on hive sight as well like they used to be. Silly to have to blind yourself to know the telepathic information.
  • Minstrel_KnightMinstrel_Knight The truth and nothing but the truth... Join Date: 2002-11-21 Member: 9562Banned
    edited February 2004
    The massive downside to the minimap is the 360 degree skulkdar it provides making it rather to difficult to hide in certain areas, even though they would not normally see you.
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    Hehe, it's so comedy doing that Minstrel.

    Standing in Cargo in Tanith with the whole alien team screaming it must be aimbot because you're turning to face them the instant they walk in <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • SpazmaticSpazmatic Join Date: 2003-05-10 Member: 16184Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The massive downside to the minimap is the 360 degree skulkdar it provides making it rather to difficult to hide in certain areas, even though they would not normally see you. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    At least it doesn't skulkdar cloakers anymore. One step on the way to dark shadowy places!
  • PseudoKnightPseudoKnight Join Date: 2002-06-18 Member: 791Members
    "skulkdar" -- new NS word? I think so!
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