Hey! a space station map...
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asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
<div class="IPBDescription">Uh... look, _another_ space map...</div>NS looks pwn. Especially the levels. Don't get me wrong, the levels are unique and different.
I've been itching to ask this... where's the grass? I mean, I haven't seen a map that doesn't take place in space. I know, the TSA probably only operates in space... but I was hoping to see some slick outdoor areas. I mean, look at Gloom. It has quite a few outdoor maps. In fact, most of them are stations with a few outdoor areas...
I haven't seen any planetside NS maps, either. Is it required that maps all take place in space or something? I know, outdoor areas in HL look somewhat like arse (no curving...), but at least we'd have natural ground (no pun intended) to walk on, some bright areas, a real sky, and other stuff. The map could be at nighttime, too, if you want it to be dark...
I'm sure that making an outdoor open area will get rid of some of the suspense and point of NS.... but it could only have a single open area or something?....
Also, I am hoping to eventually see some map take place in a city. It'd be nice to see how the NS team portrays cities of the future, and provide some cool combat (urban jungle combat kicks the big posterior).
So... are any outdoor/planetside/urban maps planned? Perhaps a city in space?
I've been itching to ask this... where's the grass? I mean, I haven't seen a map that doesn't take place in space. I know, the TSA probably only operates in space... but I was hoping to see some slick outdoor areas. I mean, look at Gloom. It has quite a few outdoor maps. In fact, most of them are stations with a few outdoor areas...
I haven't seen any planetside NS maps, either. Is it required that maps all take place in space or something? I know, outdoor areas in HL look somewhat like arse (no curving...), but at least we'd have natural ground (no pun intended) to walk on, some bright areas, a real sky, and other stuff. The map could be at nighttime, too, if you want it to be dark...
I'm sure that making an outdoor open area will get rid of some of the suspense and point of NS.... but it could only have a single open area or something?....
Also, I am hoping to eventually see some map take place in a city. It'd be nice to see how the NS team portrays cities of the future, and provide some cool combat (urban jungle combat kicks the big posterior).
So... are any outdoor/planetside/urban maps planned? Perhaps a city in space?
Comments
Outdoor areas would unblanace everything. Guns, Alien abilites, buildings, commander mode... everything.
See, the only way to get a map to be official is for it to fit the look that Flayra is aiming for. Which is that of metalic indoor structures filled with steam, darkness, damp places, and creepy aliens. It's actually described in the Mapping Guidelines.
Bland generic setting 1, bland generic setting 2, bland generic setting 3, <b>PLANET XEROXOBIA!!!</b>
Grassy, outdoor areas might be unique with NS, but they really wouldn't fit the theme of the current maps at all. Anyways like basically everyone else has pointed out it just doesn't work with Natural Selection and Flayra says it's a big no-no.
Okay, what about Urban maps with close quarters? Maybe in a commerical building?
BTW: It's not that the idea isn't bad, it's just about another month of balancing involved and even more bugs to work out. And... well... yeah
OMG I'M KISSING UP TO THE MAPPERS, call the gestapo, stat!
I personally think <a href="http://www.natural-selection.org/cgi-bin/ikonboard/ikonboard.cgi?act=ST;f=4;t=6182" target="_blank">Powerhouse</a> is the best thing to have hit my eyes since the NS Marine.
I'm sure once people become more comfortable with NS's style and gameplay, more interesting and risky maps will be made.
Okay, what about Urban maps with close quarters? Maybe in a commerical building?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
The problems comes when you put commie mode in, and can no longer do level-over-level structures.
So all you're left with is a bunch of flat little buildings, with connecting alleys and such...
Basicly it's butt incarnate.
If it helps, I'm working on an underwater map, which should help with the monotany.
ten bucks on a greenhouse thingie <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
both of my NS maps have been set planetside, the first NS_Frigid was set in the frozen north of some planet and the one I'm working on now is set in the tunnels beneath a colony.
Do you really think plants will be the same in the future, and on different planets?
Sure <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
If you say so <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
expanding on that idea, you could have a crashed ship or something like that, it would be interesting to see how mappers would make "sci fi trees" in these kinds of maps
A type of map with a part in the outdoors that I think would work. (just off the top of my head)
EDIT: hey, this reminds me of the movie Pitch Black, except you go down into the caverns to fight the aliens. Scary. But I like the 'white-out' feel you get on the surface in the sun.
<a href="http://www.natural-selection.org/cgi-bin/ikonboard/ikonboard.cgi?act=ST;f=4;t=1052;st=0" target="_blank">NS_Jungle</a>
Give it a full read, don't look at the first post by the author, and reply "No outside areas you n00b!" His ideas evolved into something very beautiful. Also I'd suggest you don't resurect it. Again. It's already gone through that, a couple of times. Hell, its 12 pages long as is <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->