Wall 0 Lame

TheGroomTheGroom Join Date: 2004-01-21 Member: 25528Members
<div class="IPBDescription">I can never be out-done</div> I had to see if minshaft really did have a nice gorge exploit!

<a href='http://www.heidihotel.co.uk/forums/index.php?act=ST&f=2&t=122' target='_blank'>http://www.heidihotel.co.uk/forums/index.p...ct=ST&f=2&t=122</a>

this is a link to my clan's forum and a feew pics and a demo of "THE WALL OF LAME" featuring approx 50 oc's <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

Comments

  • TheGroomTheGroom Join Date: 2004-01-21 Member: 25528Members
    sorry - just realised you have to register with us to view it <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> so here we go

    <img src='http://benigroom.pwp.blueyonder.co.uk/ns_mineshaft0000.JPG' border='0' alt='user posted image'>
    <img src='http://benigroom.pwp.blueyonder.co.uk/ns_mineshaft0001.JPG' border='0' alt='user posted image'>
    <img src='http://benigroom.pwp.blueyonder.co.uk/ns_mineshaft0002.JPG' border='0' alt='user posted image'>
    <img src='http://benigroom.pwp.blueyonder.co.uk/ns_mineshaft0003.JPG' border='0' alt='user posted image'>
    <img src='http://benigroom.pwp.blueyonder.co.uk/ns_mineshaft0004.JPG' border='0' alt='user posted image'>
    <img src='http://benigroom.pwp.blueyonder.co.uk/ns_mineshaft0005.JPG' border='0' alt='user posted image'>

    and so you can all see it in full 3D glory

    <a href='http://benigroom.pwp.blueyonder.co.uk/wall0lame.dem' target='_blank'>Wall-O-Lame NS Demo</a>

    put it into your ns dir and type in console - playdemo wall0lame

    the 0 is a zero btw :#
  • BizZy_9mm_MessiahBizZy_9mm_Messiah Old School Member Join Date: 2003-07-25 Member: 18411Members, Constellation
    WTH kind of a bug is that?
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
  • panda_de_malheureuxpanda_de_malheureux Join Date: 2003-12-26 Member: 24775Members
    i bet half of those dont shoot.
  • TheGroomTheGroom Join Date: 2004-01-21 Member: 25528Members
    edited January 2004
    I think there is a crossover of areas in sleeping quarters, so instead of 8 you can just build and build and build.......... hope they don't get rid of it in 3.0

    It's lovely when i plut all talk on my server and watch some rines run in <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Pop over to our website @ <a href='http://www.team-kb.co.uk' target='_blank'>http://www.team-kb.co.uk</a> 56kr's beware, the webby is in construction and can take a LONG time to load at the mo <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    and join our server 213.228.215.20:27020 on Steam

    hope to see you all there
  • SpazmaticSpazmatic Join Date: 2003-05-10 Member: 16184Members
    Would've been nice to see heavy train versus OC wall that took way too long to build (unless you used cheats, in which case it's less awesome).
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    Place DCs below then put OCs on top

    Looks much better.....sort of like icing on cake. You don't put them in the cake, you put them on top. (unless you want them to kill someone by puncturing their oesophagus with hard icing, but who would?)
  • TheGroomTheGroom Join Date: 2004-01-21 Member: 25528Members
    I do know how to build a wall of lame correctly - this really was just a test to see if the OC limit in sleeping quarters could be *BENT* - Sleeping quarters is in the Matrix and I am The One <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • meatballmeatball Join Date: 2003-05-10 Member: 16196Members
    I think that could be named a wall of lame despite that there isnt enugh dc's.
    anyway it's not possible to build any real wol in 2.0, atleast not as effective as in 1.0x
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    On a semi related note, with regards to the OC limit.

    If you're a gorge with 100 res but you've reached the maximum amount of OCs possible, there are always DCs and SCs to slow their movement. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    <img src='http://www.btinternet.com/~diesirae/pictures/hacage.jpg' border='0' alt='user posted image'>

    Behind that is a HA covered in DCs and SCs, also a PG and a TF.

    Before anyone shouts at me for being lame, it was a 2 on 2 game and we were just playing for a bit of fun, the HA was Leetcard2, whom you can see laughing about it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • meatballmeatball Join Date: 2003-05-10 Member: 16196Members
    evil <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
  • TheCatTheCat Join Date: 2003-12-17 Member: 24471Members
    OCs tower OWNISH
    If u can biuld so much ocs, try to do high tower in The Great Via
    ^_________________^

    (and then blow it! MUHAHAHA... em... 0_o)
  • BizZy_9mm_MessiahBizZy_9mm_Messiah Old School Member Join Date: 2003-07-25 Member: 18411Members, Constellation
    I love making super towers (stacking towers and spitting them down)
  • interiotinteriot Join Date: 2003-01-22 Member: 12586Members
    Guys, when you post screenshots, BE SURE TO GAMMA-CORRECT THEM! If you have photoshop, just go to <a href='http://www.thegoldenmean.com/technique/curves1.html' target='_blank'>Images > Adjust > Curves</a>, grab the middle of the curve, and pull it up a bit. If you're on linux, you can do something like
    <!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->anytopnm ns_mineshaft0001.JPG | pnmgamma 1.6 | pnmtojpeg > ns_mineshaft0001_corrected.jpg<!--c2--></td></tr></table><span class='postcolor'><!--ec2-->

    This way you get images that people can actually see:

    <img src='http://www.paperlined.org/tmp/ns_mineshaft0001_corrected.jpg' border='0' alt='user posted image'>
  • EidolanEidolan Join Date: 2002-11-15 Member: 8694Members
    So what is the OC limit in sleeping?
  • MajinMajin Join Date: 2003-05-29 Member: 16829Members, Constellation
    the sad part is that sleeping is an area that is easy to by pass!
  • LegatLegat Join Date: 2003-07-02 Member: 17868Members
    this is sooo lovely. really. Butyfu!l
  • LegatLegat Join Date: 2003-07-02 Member: 17868Members
    this is sooo lovely. really. Butyful!
  • BattleTechBattleTech Join Date: 2002-11-02 Member: 4137Members
    Siege = Dead OC = Waste of 150+ res
  • The_BendsThe_Bends Join Date: 2003-06-10 Member: 17183Members
    ROFL at all of those who have come in and gone 'well you see it wouldn't work'. It was obviously just done as a test/for a laugh. We don't need to prove how much we all know about oc formations
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    Ball wall of dewm is better and more affecrtive, another affective strat is to place a row of ocs covering a hallway, then behind them dcs, and on top of those dc's ocs and if u wanna go crazy and use that bug or plugin or w/e u had build multiple layers of rows <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • TrayderTrayder Join Date: 2003-10-30 Member: 22127Members, Constellation
    wats really fun is reaching the chamber limit in via and having the whole tower sink. if you do it right u can get past the chamber limit several times.
  • Leetcard2Leetcard2 Join Date: 2003-12-05 Member: 23971Members
    <!--QuoteBegin--BizZy | 9mm Messiah+Jan 21 2004, 01:29 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BizZy | 9mm Messiah @ Jan 21 2004, 01:29 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> WTH kind of a bug is that? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    it s called the "pushing your flashlight as alien"eh, "bug" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • The_Twisted_OneThe_Twisted_One Join Date: 2003-12-19 Member: 24564Members, Constellation
    nice dude but my fav is still the Circle of cloaked doom


    spin around planting oc's in a circle around u... jump out of circle put dc in middle and put a sc on top of the dc then there u go <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • BizZy_9mm_MessiahBizZy_9mm_Messiah Old School Member Join Date: 2003-07-25 Member: 18411Members, Constellation
    <!--QuoteBegin--Leetcard2+Jan 21 2004, 11:25 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Leetcard2 @ Jan 21 2004, 11:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--BizZy | 9mm Messiah+Jan 21 2004, 01:29 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BizZy | 9mm Messiah @ Jan 21 2004, 01:29 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> WTH kind of a bug is that? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    it s called the "pushing your flashlight as alien"eh, "bug" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->

    Lmfao. I found a glitch in generator on ns_mineshaft today while I accidently blinked into what I thought was a wall. If any of you devs or map makers would like to know about to fix in 3.0 then just PM. Makes for a good hiding spot to.
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