[sp] Natural Selection Source Code

amckernamckern Join Date: 2003-03-03 Member: 14249Members, Constellation
<div class="IPBDescription">Read if interested</div> Hey alls

Cleaning up my computer

If any of you want the code to topic title, then please leave a reply.

All the stuff is there; you just need maps, and find some web space to put the end product

amckern

Comments

  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    For those that can't read minds and know what [sp] means.
    amckern had this little project to make a single player NS.
    Unfortunally, he had to stop this.

    So my guess is that he is willing to give us his source code.


    (be a little more specific next time)
  • amckernamckern Join Date: 2003-03-03 Member: 14249Members, Constellation
    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> now i got no fun

    amckern
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    <!--QuoteBegin--JezPuh+Jan 19 2004, 06:28 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JezPuh @ Jan 19 2004, 06:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> For those that can't read minds and know what [sp] means.
    amckern had this little project to make a single player NS.
    Unfortunally, he had to stop this.

    So my guess is that he is willing to give us his source code.


    (be a little more specific next time) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Thanks Jez, I was like... *WTH* <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    Sorry I don't code, so it would be useless to me.

    ~ DarkATi
  • SamRSamR Join Date: 2002-09-30 Member: 1382Members
    Why did you HAVE to stop this? Did they shut you down?! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • amckernamckern Join Date: 2003-03-03 Member: 14249Members, Constellation
    nope

    i did all the code, got all the models, got all the media, turned around, and was like WTH, where did all the mappers go...

    amkern
  • ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    im interested, if you want to give me a copy
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    Hmm I think It can be used my map Ns_hulk to be splitted in smaller pieces and used like singleplayer maps.
  • ShenTraXShenTraX Join Date: 2003-11-10 Member: 22434Members, Constellation
    do you need mappers?

    With the right people, you could make this a real deal....

    Did you loose all the mappers that had said they would help, or what?
  • PlaguebearerPlaguebearer Join Date: 2002-03-21 Member: 338Members, NS1 Playtester, Contributor
    I'd certainly be interested in mapping for a project like this...
  • ShenTraXShenTraX Join Date: 2003-11-10 Member: 22434Members, Constellation
    edited January 2004
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Plaguebearer Posted on Jan 21 2004, 03:37 PM
    --------------------------------------------------------------------------------
    I'd certainly be interested in mapping for a project like this...  <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    ditto
  • MrBenMrBen ns_eclipse, ns_veil caretaker Join Date: 2002-11-14 Member: 8575Members
    edited January 2004
    Don't do it plague, amckern will assimilate you!
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    <!--QuoteBegin--Mr.Ben+Jan 21 2004, 03:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mr.Ben @ Jan 21 2004, 03:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Don't do it plague, amckern will assimilate you! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Assimilation was done by the Borg to seek perfection, as I understand if Amckern was to assimilate anyone it would be going against the motivation of perfection. It would be more like two box roomes connected by a box vent with 2 lights ^_^
  • MrBenMrBen ns_eclipse, ns_veil caretaker Join Date: 2002-11-14 Member: 8575Members
    So whatever happens this is doomed to suckiness.... oooooh.
  • ReeseReese Join Date: 2003-05-08 Member: 16143Members
    <!--QuoteBegin--Mr.Ben+Jan 21 2004, 04:11 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mr.Ben @ Jan 21 2004, 04:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So whatever happens this is doomed to suckiness.... oooooh. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    The idea behind it isn't all that bad. A single player version of NS would be kind of cool in a way. I think it would be even better if it had really really good custom map support. That way we could do a standard "Marine campaign" and also make a "little gorgie that could" map pack. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    In reality though it is an interesting idea. More interesting to me would be the ability to command using the bots of the game. Lot of work, but it would be a good place to get practice before jumping in a pub chair and getting reamed for not performing like you are a computer. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • bull3tbull3t Join Date: 2003-08-10 Member: 19347Members
    send me it bull3t@kingmaker-mod.com
  • oOTOooOTOo Join Date: 2003-04-11 Member: 15401Members
    edited January 2004
    <!--QuoteBegin--amckern+Jan 20 2004, 01:16 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (amckern @ Jan 20 2004, 01:16 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> nope

    i did all the code, got all the models, got all the media, turned around, and was like WTH, where did all the mappers go...

    amkern <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I remember that. But it was just before summer holidays (in North hemisphere), and we were all quite a bit busy. I was interested in it, but didn't understand what is was really involving (i mean : what i should have expected about this project, in playable terms and coding skills) so i paused my part in it. I know you know how to code, amckern, but i don't realize what a sp mode means (in term of results), what it's possible to do. It wasn't clear.
  • ShenTraXShenTraX Join Date: 2003-11-10 Member: 22434Members, Constellation
    well if anyone is going to continue this project, i'm sure there are many who would help with mapping.

    They have teams for map remakes, there could be a team for a SP version
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