[mtrel] Doom Ii Shotgun

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Comments

  • BijiyBijiy Fantastic Damage Join Date: 2003-11-28 Member: 23697Members
    Damn now I want synthetic...
  • spit_firespit_fire Join Date: 2003-07-21 Member: 18311Members
    that looks Pretty awsome, expecially the skinning, gj <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • WhiskeyTangoFoxtrotWhiskeyTangoFoxtrot Join Date: 2004-01-20 Member: 25508Members
    I give this BrigadierWolf project...three horns up! <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->

    This model is awesomeness, one of few replacements for the shotgun that I think really fits; simple, rugged, no-nonsense good-ol' fashinoned boomstick.

    I personally think more traditional looking guns, whether wooden or a more traditional shape/design, look better with your marine models than most of the, as they call it....ATAS (as tactical as s***) stuff...not to be offensive to any modelers, 'tis just an expression. When this and brig's new hand pack are released, there'll finally be smt. to make the marines look like...well...marines!
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    Daza didnt steal anything, He asked me If he could sonvert it, and I said he could. so, no problem.
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    To be quite honest, I like this model of yours most of all, Brig.

    What resolution are the textures at?
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    there are 4 - 512x512 textures.
  • fury_l6lfury_l6l Join Date: 2003-12-27 Member: 24795Banned
    <!--QuoteBegin--BrigadierWolf+Jan 21 2004, 05:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BrigadierWolf @ Jan 21 2004, 05:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Almost done. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    drools..... hot dam thats leet! you use studio max, right? i think milkshape would just melt if you tried to from scratch that lady shotgun in it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->


    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> 3 skulks up

    oh and a +1 fade <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo-->
  • BijiyBijiy Fantastic Damage Join Date: 2003-11-28 Member: 23697Members
    I think this deserves the golden onos award.
  • KatsuroKatsuro Join Date: 2002-11-02 Member: 4809Members
  • fury_l6lfury_l6l Join Date: 2003-12-27 Member: 24795Banned
    <!--QuoteBegin--Bijiy+Jan 21 2004, 09:22 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bijiy @ Jan 21 2004, 09:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think this deserves the golden onos award. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    golden onos award it is
  • StrabismoStrabismo Join Date: 2003-10-27 Member: 22052Members
    <!--QuoteBegin--BrigadierWolf+Jan 21 2004, 05:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BrigadierWolf @ Jan 21 2004, 05:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Almost done. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Is the ejection port really on the right side this time or is it a revert image?

    Nice 1 <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    <!--QuoteBegin--BrigadierWolf+Jan 21 2004, 08:11 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BrigadierWolf @ Jan 21 2004, 08:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> there are 4 - 512x512 textures. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Good job!
  • frostymoosefrostymoose Join Date: 2003-09-12 Member: 20799Members
    can we see your flats?
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    edited January 2004
    Finished.

    <a href='http://caltrop.no-ip.com/~timberwolf/Special/UAC.zip' target='_blank'>UAC Shotgun</a>

    Oh, and this shoudl put you in the Mood for Some Shotgun action.. Frigging awesome remix:
    <a href='http://www.ocremix.org/detailmix.php?mixid=OCR01098' target='_blank'>http://www.ocremix.org/detailmix.php?mixid=OCR01098</a>
  • MelajoMelajo Join Date: 2003-04-03 Member: 15171Members
    edited January 2004
    The Realism Nazi in me says the ejection port is on the wrong side, but what the hell? Nice Job.

    Unless that was intentional.
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    Yes, after Security and Combat Training, I think I know what side of the gun the ejection port is on.

    However, the left side of a Shotgun isnt all that interesting.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    edited January 2004
    silly noobs, this is the shotgun they used for the sprite in doom 1 and 2 (YES THIS IS THE REAL ONE)

    <img src='http://www.newdoom.com/articles/images/shotgun.jpg' border='0' alt='user posted image'>

    but nice model none the less <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->


    please if anyone does/plans to do anything doom related talk to me first i know almost everything about doom (i was bored for a whole week, so guess what i read up on o.O, also i play it quite often still hehehe)
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    Well, Im glad I modelled a Mossberg 590 then. cause that toy one is FUG-LY!
  • anubis69anubis69 Join Date: 2004-01-23 Member: 25641Members
    when i used this shotgun all i got was a new smg. It's a P-90. Whats with that? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • BijiyBijiy Fantastic Damage Join Date: 2003-11-28 Member: 23697Members
  • Crono5Crono5 Join Date: 2003-07-22 Member: 18357Members
    This is a very purdy model.

    Of course, I just want someone to find out a way to take the sprites from DooM and make a shotgun replacement that way.

    Oh, btw, thanks for that link to ocremix.org. This music rocks ^_^
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin--Crono5788+Jan 23 2004, 09:40 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crono5788 @ Jan 23 2004, 09:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This is a very purdy model.

    Of course, I just want someone to find out a way to take the sprites from DooM and make a shotgun replacement that way.

    Oh, btw, thanks for that link to ocremix.org. This music rocks ^_^ <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    i can get the sprites for you since i design doom wads (i made my own weapons tc! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->)
    i was planning to make the weapons from doom like that firearms beretta on the doom pistol thread but i need to learn how to skin and i need a texture for the reload that looks good so i can make a sprite-style shotgun <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    Of course, Brig, if you ever feel inclined to do so, you could even make a synthetic sawed-off version as a "special" model. Man, that could look sweet.

    Just a thought. Not demanding.
  • CharChar Join Date: 2003-11-23 Member: 23426Members
    Did I mess the dl up or did you not make the HA version? Everytime I pick the gun up as HA, it looks like my old shotgun.
  • darkflame_666darkflame_666 Join Date: 2003-12-18 Member: 24531Members
    Sry to bring this back, but can we get some hud sprites for this <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
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