Best Cfg!

12467

Comments

  • pwned_nspwned_ns Join Date: 2003-09-19 Member: 21007Members
    Its not a flame just

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Best Cfg!, lets build a perfect cfg <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    if u haddent already noticed the topic title ^^

    cfg's or cfg'ing are a personal thing , its w00tever works best for you/your need's, witch buttons do the command YOU want or the most comfortable keybord layout for you as a indervidul

    a perfect cfg is irony this topic is just full of how to script this and that
    anyway

    scripting is bad* boo hoo get some skill.

    i will end this now b4 i start getting flamed from u script kiddie's
    how many rule pages to u guys not read or need to read before you get a clue

    *good luck finding a leauge that alows performance inhancing scripting ( aka non com's script )

    also feel free to notice that most of the leauges sites rulepages have it banned under "cheating/scripting"

    now tell me it's good for the ns comunaty
    feel free to post about spelling errors and join the ... Im a picky tw@ who cant think of a valid point club .
  • i_hate_gorgsi_hate_gorgs Join Date: 2003-05-14 Member: 16312Members
    [QUOTE="forlorn"]They are custimizing their game so they can control it better. There is no crime in this, stop being a freaking scrub. How about we lock the sensitivity while killing the scripts?[/QUOTE]

    heh, how about i customize my game with a aimbot, so i can "control" it better?

    and in planetside sensitivity is locked in a few situations, such as in a gun turret which is supposed to be cumbersome...unlike a game like bf1942 where people lame up thier sensitivity in shore batteries and tank cannons so they can move it around as if it were versatile as a pistol. sensitivty locking (in certain circumstances) can give a game a more realistic feel.

    and i agree that one purpose of playtesting is to find exploits and stuff like that, but it seems some people like to find the lame exploits, and then lame it up in a co_ map, just to stat**** , instead of writing a bug report and sending it in and have it gone in the next build of nsv3.0

    im sick of hearing your crap about scrubs forlorn, if <i>dishonest</i>people "play to win" then they will cheat and try to win with any means possible.
  • BizZy_9mm_MessiahBizZy_9mm_Messiah Old School Member Join Date: 2003-07-25 Member: 18411Members, Constellation
    <!--QuoteBegin--i hate gorgs+Jan 16 2004, 11:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (i hate gorgs @ Jan 16 2004, 11:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [QUOTE="forlorn"]They are custimizing their game so they can control it better. There is no crime in this, stop being a freaking scrub. How about we lock the sensitivity while killing the scripts?[/QUOTE]

    heh, how about i customize my game with a aimbot, so i can "control" it better?

    and in planetside sensitivity is locked in a few situations, such as in a gun turret which is supposed to be cumbersome...unlike a game like bf1942 where people lame up thier sensitivity in shore batteries and tank cannons so they can move it around as if it were versatile as a pistol. sensitivty locking (in certain circumstances) can give a game a more realistic feel.

    and i agree that one purpose of playtesting is to find exploits and stuff like that, but it seems some people like to find the lame exploits, and then lame it up in a co_ map, just to stat**** , instead of writing a bug report and sending it in and have it gone in the next build of nsv3.0

    im sick of hearing your crap about scrubs forlorn, if <i>dishonest</i>people "play to win" then they will cheat and try to win with any means possible. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->

    Can someone lock this thread please? Nothing good comes out of script talk.
  • AngeluszAngelusz Harmonic entropist Join Date: 2003-07-10 Member: 18072Members, Forum Moderators, Constellation, NS2 Playtester
    <!--QuoteBegin--BizZy | 9mm Messiah+Jan 16 2004, 11:28 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BizZy | 9mm Messiah @ Jan 16 2004, 11:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [QUOTE=i hate gorgs,Jan 16 2004, 11:17 AM] [QUOTE="forlorn"]They are custimizing their game so they can control it better. There is no crime in this, stop being a freaking scrub. How about we lock the sensitivity while killing the scripts?[/QUOTE]

    heh, how about i customize my game with a aimbot, so i can "control" it better?

    and in planetside sensitivity is locked in a few situations, such as in a gun turret which is supposed to be cumbersome...unlike a game like bf1942 where people lame up thier sensitivity in shore batteries and tank cannons so they can move it around as if it were versatile as a pistol. sensitivty locking (in certain circumstances) can give a game a more realistic feel.

    and i agree that one purpose of playtesting is to find exploits and stuff like that, but it seems some people like to find the lame exploits, and then lame it up in a co_ map, just to stat**** , instead of writing a bug report and sending it in and have it gone in the next build of nsv3.0

    im sick of hearing your crap about scrubs forlorn, if <i>dishonest</i>people "play to win" then they will cheat and try to win with any means possible. [/QUOTE]

    Can someone lock this thread please? Nothing good comes out of script talk. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    plus, scripting will disappear in the new ns.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <!--QuoteBegin--BizZy | 9mm Messiah+Jan 16 2004, 03:22 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BizZy | 9mm Messiah @ Jan 16 2004, 03:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    bind "KP_MINUS" "impulse 10; say_team [!!|!!] I Need A MEDPACK STAT! [!!|!!]"
    bind "KP_PLUS" "impulse 11; say_team [!!|!!] Commander, I Need Some AMMO! [!!|!!]" <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    On a completely different and non-inflammatory note:
    get rid of those binds ASAP please.
    If you don't get a medpack, the commander is busy elsewhere- you DO know he get's an icon showing that someone needs a medpack, right?

    And for the rest of the team, it's almost as annoying as those binds that go like "[!!!11!!111!!1337]I R GORGING PROTECT ME[!!"#!"¤!"#¤123%"#¤&#¤&]" <!--emo&???--><img src='http://www.natural-selection.org/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • JuMiJuMi Join Date: 2002-11-09 Member: 7916Members
    <!--QuoteBegin--Droggog+Jan 16 2004, 09:59 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Droggog @ Jan 16 2004, 09:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [QUOTE=Sm|o||o|th,Jan 16 2004, 04:15 PM]
    Let's try to make it (a little) more useful; a medpack request script with cycling messages so the commander doesnt become bored <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> ;

    alias dis1 "impulse 10;say_team Hey, i need a medpack!; bind KEY dis2"
    alias dis2 "impulse 10;say_team Medpack please; bind KEY dis3"
    alias dis3 "impulse 10;say_team Commander, i need a medpack; bind KEY dis4"
    alias dis4 "impulse 10;say_team Comm, dont let me die; bind KEY dis5"
    alias dis5 "impulse 10;say_team MEDPACK!; bind KEY dis6"
    alias dis6 "impulse 10;say_team PLEASE; bind KEY dis7"
    alias dis7 "impulse 10;say_team I NEED A MEDPACK NOW!; bind KEY dis8"
    alias dis8 "impulse 10;say_team GIMME A MEDPACK!; bind KEY dis9"
    alias dis9 "impulse 10;say_team MEDPACK NOW OR I VOTE YOU OUT!; bind KEY dis1"
    bind KEY dis1 <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    oh damn nice script, im using it from now on.

    btw, i just use 2 scripts.
    this script and a volume script, nothing more.
    im no saying that they're lame or anything, i just dont like the idea that 1 button does something that takes time to learn (ex: leap+bite, or blink + swipe) or that damn pistol script that shoots 10 bullets in 0.1secs, it's just no fun to kill a skulk inmediatly after u see it.
  • nRNeOnnRNeOn Join Date: 2003-11-11 Member: 22519Members
    this post was ment to give all to get a good script plz only write in some scripts so everybody can chose on there own to use it or not.

    @ scripters: when it gives u no advantage why u don't post the best scripts are possible? until now i saw no really good scripts thats bad <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
  • FlashFlash Join Date: 2002-10-31 Member: 1783Members, Constellation
    <!--QuoteBegin--nR|NeOn+Jan 16 2004, 05:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (nR|NeOn @ Jan 16 2004, 05:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> this post was ment to give all to get a good script plz only write in some scripts so everybody can chose on there own to use it or not.

    @ scripters: when it gives u no advantage why u don't post the best scripts are possible? until now i saw no really good scripts thats bad <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Are you posting through Babelfish?
  • DroggogDroggog Random Pubber Join Date: 2002-11-01 Member: 3293Members, Constellation
    edited January 2004
    <!--QuoteBegin--Align+Jan 16 2004, 06:34 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Align @ Jan 16 2004, 06:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->get rid of those binds ASAP please.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Haha come'on it was just an example, i don't use that <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    MEDPACK NOW OR I VOTE YOU OUT! is not exactly what i say when i need a medpack, i'm very polite with comms (even nubs) cause i don't like to comm myself that much <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    @pwned.ns: I consider scripts as a part of a .cfg. Like you said, key binds are personal, but scripts are not, and can be shared.

    Thanks for your advice; "boo hoo get some skill", i'll work on it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    Btw my clan is so bad that i don't play in leagues (truth!! no sarcasm here).

    @nR|NeOn: I think this is because we are scared to post a script seeing how some people react to this. But i don't care. Try this one, this is my weird leapscript, nothing that hurts: (this is NOT a leap/bite script as you still have to bite yourself)

    alias "+fastslot3" "slot3;wait;+attack;wait;-attack;wait;+attack;wait;"
    alias "-fastslot3" "-attack;slot1;wait;+attack;wait;-attack"
    bind MOUSE3 +fastslot3

    Replace MOUSE3 with the key you want.

    I'm pretty sure this isnt the best way to do it, im not a leet script0r, but it works well enough for me.

    In fact i use it more like a weaponswitch script cause its usefull for marines, lerks and skulks. What it does is selecting weapon#3, regardless of your team/evolution (knife,leap,bile bomb,umbra,metabolize,stomp), uses it as long as you keep the button pressed, then returns to weapon#1 when u release that same button. I use it to leap as skulk, i also use it as marine to knife res towers and quickly switch back to lmg when i hear a skulk or something coming, or in a fight when im out of ammo (just have to release the key to switch back to lmg). Can be used as lerk too, for a quick umbra on your onos friend.

    The same can be done with all slots (weapons), just change the slot numbers. Works ok in 2.xx, perfectly in 3.x. Sometimes in 2.xx it draws energy and you're not leaping at all, if it isnt working so well try to mess with it by adding more ;wait.

    EDIT: oh, hud_fastswitch have to be set to 1 too.
  • Snapper_JoSnapper_Jo Join Date: 2003-10-21 Member: 21858Members
    <!--QuoteBegin--devicenull+Jan 15 2004, 11:33 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (devicenull @ Jan 15 2004, 11:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So wait, are you now saying that me binding all the alien buildings to the numpad makes me a bad player? And that I should have to go to the popup menu every time I want to build something? That really doesnt make any sense, I want to see the gorge hotkeys built into the game, like the commander ones. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Last I had heard being able to OC spam (plant 8 OC's in about 6 seconds) was an exploit or something. I honestly dont care cause scripters die just as fast as non-scripters to me (although the pistol/knife one that shoots 10 bullets in 1 shot is realy annoying) so it doesnt bother me as much. Now I want to find the thread where I heard that.

    -Red
  • rknZrknZ Join Date: 2003-10-23 Member: 21885Members
    <!--QuoteBegin--Snapper Jo+Jan 16 2004, 06:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Snapper Jo @ Jan 16 2004, 06:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--devicenull+Jan 15 2004, 11:33 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (devicenull @ Jan 15 2004, 11:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So wait, are you now saying that me binding all the alien buildings to the numpad makes me a bad player?  And that I should have to go to the popup menu every time I want to build something?  That really doesnt make any sense, I want to see the gorge hotkeys built into the game, like the commander ones. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Last I had heard being able to OC spam (plant 8 OC's in about 6 seconds) was an exploit or something. I honestly dont care cause scripters die just as fast as non-scripters to me (although the pistol/knife one that shoots 10 bullets in 1 shot is realy annoying) so it doesnt bother me as much. Now I want to find the thread where I heard that.

    -Red <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You can just go into the inbuilt option menu and bind it to numpad, no need to script...

    So i doubt its an exploit tbh <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • eggmaceggmac Join Date: 2003-03-03 Member: 14246Members
    <!--QuoteBegin--Snapper Jo+Jan 16 2004, 08:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Snapper Jo @ Jan 16 2004, 08:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    Last I had heard being able to OC spam (plant 8 OC's in about 6 seconds) was an exploit or something. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    rofl it gets better with every post!
  • SoberanaSoberana Join Date: 2003-06-25 Member: 17695Members
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <!--QuoteBegin--Snapper Jo+Jan 16 2004, 07:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Snapper Jo @ Jan 16 2004, 07:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    Last I had heard being able to OC spam (plant 8 OC's in about 6 seconds) was an exploit or something. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Wherever did you hear that <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
    The build or evolve binds are just one command(with no aliases), so they're not scripts. And, more importantly because even if they were they're valid, as they are in the Controls menu.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin--i hate gorgs+Jan 16 2004, 11:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (i hate gorgs @ Jan 16 2004, 11:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [QUOTE="forlorn"]They are custimizing their game so they can control it better. There is no crime in this, stop being a freaking scrub. How about we lock the sensitivity while killing the scripts?[/QUOTE]

    heh, how about i customize my game with a aimbot, so i can "control" it better?

    and in planetside sensitivity is locked in a few situations, such as in a gun turret which is supposed to be cumbersome...unlike a game like bf1942 where people lame up thier sensitivity in shore batteries and tank cannons so they can move it around as if it were versatile as a pistol. sensitivty locking (in certain circumstances) can give a game a more realistic feel.

    and i agree that one purpose of playtesting is to find exploits and stuff like that, but it seems some people like to find the lame exploits, and then lame it up in a co_ map, just to stat**** , instead of writing a bug report and sending it in and have it gone in the next build of nsv3.0

    im sick of hearing your crap about scrubs forlorn, if <i>dishonest</i>people "play to win" then they will cheat and try to win with any means possible. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    See, the aimbot isn't helping you control the game, it takes the control from you. Nice try nub


    Planetside is a flop



    And again, how is it dishonest to script? NOT ONE - NOT EVEN A SINGLE ONE of you fools can tell me ANY abusive scripts.


    A blink/leap script? What? They suck! No way. These scripts don't offer a SINGLE advantage over a normal player.

    A _special pistol script? OOOOOH big deal. I don't like it at all, it doesn't give you control, just massive amounts of speed. What is the point of firing your shots off super fast if you miss with every one of them?

    Calling for medpacks with a text message and sending in something to the comm? What, it's now against the rules to use my avenue's for teamwork? Maybe I should spam voice comm with the rest of you noobs! Yeah, NO THANKS!

    A marine.cfg and alien.cfg? OMG H4X!



    This is PURE scrubbery, there isn't any way to look around it... people want to play the game 'their' way, yet all they realize is that they are killing it for others. Not everyone has to play the game "your way". And untill you can prove me otherwise, then feel free not to respond.


    And finally, there is <b>one</b> abusive script, it's called a _special bhop script, which is unfair in the fact that you will be able to bhop perfectly up slopes and down slopes and in vents. It also enables ANYONE to bhop, without any effort. This script is indeed abusive, which is exactly why _special is being removed! But it's too damn bad that this won't do anything in the long run, because THERE ARE AT LEAST ANOTHER 100 WAYS TO SPAM A BUTTON WITH YOUR COMPUTER! Certain mouse drivers will allow you to spam your mouse wheel with ease, macro's will spam your space bar (for fast jumping) and these are all 100% unstoppable and undectable!


    So really, in conclusion, scripts are plecebo's for ignorant people who want to blame the fact that they get owned on something else than themselves, and scripts are the perfect place to start. I mean, he's using scripts, and I'm not using scripts, IT MUST BE THE REASON I GET KILLED EVERY TIME! YEP, THERE IS NO OTHER REASON AT ALL. NONE.

    Lets BAN SCRIPTS and all of their 100's of PERFECTLY FINE USES, just so we can stop ONE abusive script... YEP, MAKES SENSE TO ME. The <b>iron hand of justice will kill 1000 innocent to get the murderer!</b> Gogogogogogoogog logic


    Phew, anyhow, back on topic, here is my incredibly abusive and unfair config:

    <!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->unbindall

    alias +3jumps "+jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump"
    alias -3jumps "-jump"

    alias specialattack "-attack2; wait; +attack; wait; -attack; +attack2;"  // Note to self, this script is pretty much worthless in both 3.00 and 2.01
    alias "+deth" "alias _special specialattack; +attack2;"
    alias "-deth" "alias _special; -attack2;"

    //180 Turn around  //Note to self, this method is incredibly useless and I should find another way to find balance between fast turning and smooth aiming
    developer 1
    developer 0
    alias ta "fps_max 10;cl_yawspeed 3600;wait;+left;wait;-left;fps_max 100;cl_yawspeed 210;fps_max 10;cl_yawspeed 3600;wait;+left;wait;-left;wait;fps_max 100;cl_yawspeed 210"
    alias ta2 "ta; ta"

    bind "mouse5" "ta2"
    bind "CAPSLOCK" "+showmap"
    bind "TAB" "+showscores"
    bind "ENTER" "+attack"
    bind "ESCAPE" "cancelselect"
    bind "SPACE" "+3jumps"
    bind "'" "+moveup"
    bind "+" "sizeup"
    bind "," "say_team Orders?"
    bind "-" "sizedown"
    bind "." "+moveright"
    bind "/" "+movedown"
    bind "1" "slot1"
    bind "2" "slot2"
    bind "3" "slot3"
    bind "4" "slot4"
    bind "5" "slot5"
    bind "6" "readyroom"
    bind "7" "autoassign"
    bind "8" "jointeamone"
    bind "9" "jointeamtwo"
    bind ";" "+mlook"
    bind "=" "sizeup"
    bind "a" "+moveleft"
    bind "c" "impulse 12; say_team Need orders/resource tower at %l."  // %l only works on some servers, but I may as well as keep it in
    bind "d" "+moveright"
    bind "e" "+use"
    bind "f" "impulse 100"
    bind "g" "+voicerecord"
    bind "k" "+showmap"
    bind "l" "impulse 105"
    bind "p" "kill"
    bind "q" "lastinv"
    bind "r" "+reload"
    bind "s" "+back"
    bind "t" "impulse 201"
    bind "u" "messagemode2"
    bind "v" "impulse 81"
    bind "w" "+forward"
    bind "x" "impulse 11; say_team Ammo Now!"
    bind "y" "messagemode"
    bind "z" "impulse 10; say_team Health Now!"
    bind "]" "say BURP!"
    bind "`" "console 1.0; toggleconsole"
    bind "~" "console 1.0; toggleconsole"
    bind "UPARROW" "+forward"
    bind "DOWNARROW" "+back"
    bind "LEFTARROW" "+left"
    bind "RIGHTARROW" "+right"
    bind "ALT" "+voicerecord"
    bind "CTRL" "+duck"
    bind "SHIFT" "+speed"
    bind "F4" "readyroom"
    bind "F5" "snapshot"
    bind "F6" "save quick"
    bind "F7" "load quick"
    bind "F10" "quit prompt"
    bind "INS" "+klook"
    bind "PGDN" "+lookdown"
    bind "PGUP" "+lookup"
    bind "END" "centerview"
    bind "MWHEELDOWN" "lastinv"
    bind "MWHEELUP" "nextinv"
    bind "MOUSE1" "+attack"
    bind "MOUSE2" "+popupmenu"
    bind "MOUSE4" "+voicerecord"
    bind "PAUSE" "pause"
    r_decals "300.000000"
    //added
    r_shadows "1"
    //added
    lightgamma "1"
    voice_scale "1.000000"
    voice_enable "1"
    voice_forcemicrecord "1.000000"
    console "1.000000"
    fps_max "99"
    fps_modem "99"
    crosshair "1.000000"
    gamma "3.000000"
    brightness "1.000000"
    con_color "255 155 50"
    net_graph "0"
    net_scale "5"
    net_graphpos "1"
    sv_voiceenable "1"
    sv_aim "0.000000"
    hpk_maxsize "0"
    viewsize "110.000000"
    ati_subdiv "0.0"  // Note to self, ATI cards suck on HL
    ati_npatch "0.0"
    r_bmodelhighfrac "5.0"
    gl_dither "0"  //  These are small tweaks for better preformance
    gl_polyoffset "4"
    gl_overbright "0.000000"
    gl_flipmatrix "0"
    gl_monolights "0"
    s_rolloff "1.0"
    s_doppler "0.0"
    s_distance "60"
    s_automin_distance "2.0"
    s_automax_distance "30.0"
    s_min_distance "8.0"
    s_max_distance "1000.0"
    s_leafnum "0"
    s_refgain "0.4"
    s_refdelay "4"
    s_polykeep "1000000000"
    s_polysize "10000000"
    s_numpolys "200"
    s_bloat "2.0"
    s_verbwet "0.25"
    s_a3d "0.000000"
    s_eax "0.000000"
    //added
    max_shells "50"
    //
    volume "0.500000"
    suitvolume "0.250000"
    hisound "1.000000"
    bgmvolume "1.000000"
    MP3Volume "0.800000"
    _snd_mixahead "0.1"
    name "Forlorn"
    model "gordon"
    topcolor "30"
    bottomcolor "6"
    rate "7001.000000"
    cl_updaterate "20"
    cl_lw "1"
    cl_lc "1"
    cl_dlmax "128"
    cl_idealpitchscale "0.8"
    cl_timeout "60"
    cl_cmdbackup "2"
    cl_download_ingame "1"
    cl_allowdownload "1"
    cl_allowupload "1"
    cl_cmdrate "30"
    lookstrafe "0.000000"
    lookspring "0.000000"
    cl_sidespeed "1000"
    cl_forwardspeed "1000"
    cl_backspeed "1000"
    cl_vsmoothing "0.05"
    m_pitch "-0.022000"
    m_yaw "0.022"
    m_forward "1"
    m_side "0.8"
    setinfo cl_autohelp "0"
    cl_centerentityid "0"
    cl_musicenabled "0"
    cl_musicvolume "110.000000"
    cl_musicdelay "90.000000"
    cl_forcedefaultfov "0"
    cl_dynamiclights "1"
    cl_buildmessages "1"
    cl_quickselecttime "0.500000"
    cl_highdetail "1"
    cl_cmhotkeys "qwerasdfzxcv"
    cl_showfps "1"
    cl_particleinfo "0"
    //added
    cl_pitchup "89"
    cl_pitchdown "89"
    cl_highmodels "1"
    cl_corpestay "10"
    //added
    m_filter "1.000000"
    sensitivity "6.000000"
    joystick "0.000000"
    hud_classautokill "1"
    hud_takesshots "0"
    hud_capturemouse "1"
    hud_draw "1"
    hud_fastswitch "1"
    hud_centerid "0"
    voice_modenable "1"
    cd_fps "100"
    cd_sound "0"
    cl_centerplayerid "1"
    cl_autohelp "0"
    _windowed_mouse "0.000000"
    d_spriteskip "0.000000"
    bind [ "say /stuck"  // For servers that have it
    bind g "kill"
    stopsound // I hate ambience
    +mlook<!--c2--></td></tr></table><span class='postcolor'><!--ec2-->
  • PalinPalin Join Date: 2003-03-24 Member: 14848Members
    edited January 2004
    I love ya to death Forlorn, but I gotta tell you you're "why do we have to conform to your way" argument is self defeating. If, as you claim, many people are getting owned because they don't have the knowhow to make/find scripts (or care to for that matter) and that they should conform to YOUR way just to be able to play the game in an enjoyable fashion again is just the same as those people telling you that you should conform to THEIR way.

    As to banning scripting altogether... lets. In 99.999% of all in all cases, a script of ANY sort is never NEEDED. The devs have done a very fine job of providing functionality and hotkeys for both Aliens and Marines through the standard config menu. Most scripts are only a "convenience" for those with the knowhow, and an "exploit" to those that don't. I honestly feel sorry if you are so entirely attached to your scripts to feel that your gameplay experience would be detrimentally affected by their removal.

    Yes, its true there will always be ways to spam keystrokes and whatnot. However, these methods are usually reserved only for those that are truly, desparately without any skill whatsoever in an effort to make them feel the least bit competent and also for those individuals that have the primary goal in life to make everyone else feel miserable so that their own miserable little wasted existence might seem significant in some small way. The first group will hardly pose a threat to the community as their efforts still won't help their skill in any way. And if we are smart enough to spot people in the second group (and it aint rocket science people) we can prompty add even more to their ill gotten misery with permabans.

    So I just gotta ask... why the hell are all you people so stuck on keeping your damn scripts when so many other people play the game just fine without even having heard of the word "script?"

    EDIT: punctuation.
  • DroggogDroggog Random Pubber Join Date: 2002-11-01 Member: 3293Members, Constellation
    <!--QuoteBegin--AoF.Palin+Jan 16 2004, 10:21 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AoF.Palin @ Jan 16 2004, 10:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Most scripts are only a "convenience" for those with the knowhow, and an "exploit" to those that don't.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Very well said.

    About your question, well you answer it yourself. By "convenience", nothing more. Theres some badass scripts out there, just dont use these. 1.xx pistol script comes to mind. If you want to use them to pwn, why not just install an aimbot.

    I like scripting but i think it should be well used, not <b>abused</b>. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • PalinPalin Join Date: 2003-03-24 Member: 14848Members
    Damn that insatiable modern lust for instant fixes and extreme convenience!!! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    Kinda offtopic, but what does
    lightgamma "1"
    do?!

    (yes i read though your entire config <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> )
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    <!--QuoteBegin--lochness+Jan 15 2004, 03:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lochness @ Jan 15 2004, 03:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hud_fastswitch 1 and fingers that can hit the 1, 2, and 3 keys are infinitly better than any script. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Top marks that man. End of story. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Well, close. It is true that the fade blink-then-swipe-after-you-stop-blinking scripts are totalyl useless, but as has been mentioned, building and evolution scripts are useful. However;

    1) They save didly squat time. I can evolve adren about 0.1 of a second slower than someone who has it bound to a button.

    2) SHOCK! You can bind from the customisation menu anyway... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->

    IMO, scripts should be used for things like:

    Automating knifing
    Allowing you to use text chat easier. (Admin_chat, admin_csay, or constant build so you can use the 'e' key as you talk. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->)
    Binding one button to both the med-impulse and "say I need a methpack! I have $h health!" etc.


    There is really little else. Of course, fps settings are different, and I think they should be tweaked to your heart's content.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I love ya to death Forlorn, but I gotta tell you you're "why do we have to conform to your way" argument is self defeating.  If, as you claim, many people are getting owned because they don't have the knowhow to make/find scripts (or care to for that matter) and that they should conform to YOUR way just to be able to play the game in an enjoyable fashion again is just the same as those people telling you that you should conform to THEIR way.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    But that's just it.... see what I use scripts for? A couple of things here and there. And I am confident enough to say that I am better than 90% of the nsplayers out there, due to the fact I've been banned on MANY occasions with no warning, reason, and never was I rude or anything (I've been banned before due to talking... no swearing though. Saying "you're wrong" to an admin isn't popular these days). People will just ban me because I kill them too much. My aim isn't anything special, it's just reliable and solid enough to the point where I can kill a couple of skulks at once and tango with a fade.

    The scripts aren't what's killing them though. They don't give me anymore of an advantage than they have over me. The script that helps me to bhop, sure, gives me an advantage, but <b>only because I know how to use it.</b> That script is 100% worthless if you don't know what a bhop is, in fact I'd say it hurts you more than helps you because it's harder to climb up ladders with this jump script. (if you hold down jump and you hit a ladder, you bounce off...)

    So no, they don't need any scripts to have the same advantages. It just makes things easier to control. I like my medspam script, because it's easier to ask for medspam and doesn't involve the use of the voice comm. I like my jump script as it allows me to compete with people who use their mousewheel. I even like the 180 turn script, for those times where you run out of room on your desk and need to turn PRONTO. (Note: Don't get the idea it's too useful)

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    As to banning scripting altogether... lets.  In 99.999% of all in all cases, a script of ANY sort is never NEEDED.  The devs have done a very fine job of providing functionality and hotkeys for both Aliens and Marines through the standard config menu.  Most scripts are only a "convenience" for those with the knowhow, and an "exploit" to those that don't.  I honestly feel sorry if you are so entirely attached to your scripts to feel that your gameplay experience would be detrimentally affected by their removal.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    If it's not broken, why fix it? All it can potentially do is hurt custimization. Pure scrubbery, I tell you.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Yes, its true there will always be ways to spam keystrokes and whatnot.  However, these methods are usually reserved only for those that are truly, desparately without any skill whatsoever in an effort to make them feel the least bit competent and also for those individuals that have the primary goal in life to make everyone else feel miserable so that their own miserable little wasted existence might seem significant in some small way.  The first group will hardly pose a threat to the community as their efforts still won't help their skill in any way. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    So tell me, if it doesn't help them, why remove it?

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->And if we are smart enough to spot people in the second group (and it aint rocket science people) we can prompty add even more to their ill gotten misery with permabans.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Cool, I like being perma-banned, it's always fun to be called a hacker by ignorant fools

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->So I just gotta ask... why the hell are all you people so stuck on keeping your damn scripts when so many other people play the game just fine without even having heard of the word "script?"<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Because I don't want to be forced to play the game the same way as everyone else. I like being able to tweak my hardware, my software, and anything else to just how I want to compete and maximize whatever skill I have.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Kinda offtopic, but what does
    lightgamma "1"
    do?!

    (yes i read though your entire config )<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    It makes shadows lighter. It's impossible to aim at skulks which are black, and so now I get a nice shade of brown/green. I could care less about 'aimbience', getting killed because I can't see isn't exactly any fun.
  • PalinPalin Join Date: 2003-03-24 Member: 14848Members
    <!--QuoteBegin--Forlorn+Jan 16 2004, 03:55 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Jan 16 2004, 03:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Yes, its true there will always be ways to spam keystrokes and whatnot.  However, these methods are usually reserved only for those that are truly, desparately without any skill whatsoever in an effort to make them feel the least bit competent and also for those individuals that have the primary goal in life to make everyone else feel miserable so that their own miserable little wasted existence might seem significant in some small way.  The first group will hardly pose a threat to the community as their efforts still won't help their skill in any way. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    So tell me, if it doesn't help them, why remove it?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Just to clear this up, I was referring to those methods that are used outside scripting (ie. the unstoppable ones) such as special device drivers and such. This case would also only apply if scripting was ever killed. Sorry if I confused ya there.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Cool, I like being perma-banned, it's always fun to be called a hacker by ignorant fools<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I don't mean to nitpick... but how is it that you actually like NOT playing the game. And I'd hardly call them "ignorant fools" as they only have an opposing opinion to yours... and well... some people believe your scripts to be exploitive in some manner. That includes people that actually know what scripts are and how to make/use them. If you're are so much of an elitist to think that any opinion that differs from your own is automatically wrong then I can probably understand why you might be frequently perma-banned (and not for accusations of cheating either... you go figure).

    Now if that is in fact how you view most of the community, then fine... go play on your own damn servers where you are accepted by "enlightened" folk and you likely will never hear a complaint from us again. And if you feel tired of hearing our "ignorant" banter in the future, return the favor and spare us your "enlightened" rhetoric in the future as well.

    Now....

    I'll leave you with the last word, but I doubt I'll respond (if I even read it) as I beleive I've already wasted enough of my time in the forums in recent days and probably won't be getting back on until I hear that 3.0 is out.

    My utmost regard,
    <me>
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin--AoF.Palin+Jan 16 2004, 05:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AoF.Palin @ Jan 16 2004, 05:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Now if that is in fact how you view most of the community, then fine... go play on your own damn servers where you are accepted by "enlightened" folk and you likely will never hear a complaint from us again. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It's not how I view the community, it's how they view me

    I treat others the same way they treat me, it's jesus's golden rule done right
  • rennexrennex Join Date: 2002-11-01 Member: 2688Members
    Forlorn is waiting for a fanboy like he was for Savant:

    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=1&t=38815&hl=savant' target='_blank'>http://www.unknownworlds.com/forums/in...38815&hl=savant</a>

    One day he'll disappear just like his idol.


    j/k (or am i)

    P.S. Or was that to make you think I was joking but then suspect my intentions, only to make you doubt yourself again hmm?
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    edited January 2004
    <!--QuoteBegin--Rennex+Jan 16 2004, 07:05 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rennex @ Jan 16 2004, 07:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Forlorn is waiting for a fanboy like he was for Savant:

    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=1&t=38815&hl=savant' target='_blank'>http://www.unknownworlds.com/forums/in...38815&hl=savant</a>

    One day he'll disappear just like his idol.


    j/k (or am i)

    P.S. Or was that to make you think I was joking but then suspect my intentions, only to make you doubt yourself again hmm? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    roflmao


    Dude savant owns you
  • TrayderTrayder Join Date: 2003-10-30 Member: 22127Members, Constellation
    edited January 2004
    As far as i am concerned scripting is for the lazy.

    Quite a few scripts offer their user a disadvantage:
    Once you have started a script it cannot be stopped (e.g. scripts that evolve u 3 upgrades and a rine runs up to u with a knife after u finish evolving and all u can do is start the next 1)

    Btw, it is to my knowledge that while a script is executing nothing else happens. (you start a script while standing still and u can't move forward till its finished or you are moving forward when you start the script you continue moving forward till it finishes) Most scripts are small or segmented though.

    There is a really good scripting tutorial on a cs site It only gives buy scripts but tells u all the different types and how to make them. Search for cs scripts in a search egine. (i used google)

    I believe Flayra once said that anything that requires a console or a custom config can be considered an exploit.

    Can we get back to the **** topic in this. Don't discuss whether scripting is fair or not cos there are plenty of other threads to discuss it in. This thread is to post scripts in.

    Bind KP_END jointeamone

    Bind KP_PGDN jointeamtwo

    Works like normal flashlight with more flickering when turning on and off. Funny when someone flashes torch at u in readyroom and u go 10 times faster. It offers only disadvantage but i use it cos its funny and my gamma/brightness is on the setting recommended with that ns slideshow thing. (where it says ajust your brightness so the skulk in the corner is barely visible).

    Alias f "impulse 100;wait;"
    bind f "f;f;f;f;f"

    I don't use any other scripts only hotkeys cos they don't work properly because of the wait command.

    Another example is a xenocide/leap script:

    With Script
    You spot a marine and trigger your xenocide leap script but someone else kills him and u see another marine come at you from the side, you are forced to leap forward and blow up nothing.

    Without Script
    You spot a marine and xenocide but someone else kills him so you decide against leaping and then see another marine come from the side you run towards him and kill him.

    There is of course ways around this, such as segementing the script by making it cycle through actions but if you accidentally go too far or your script is interupted by death you may next time leap forward at a rine before xenociding and he kills you.

    Don't bother argueing my opinion either because i won't be returning to this screwed up thread.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <a href='http://www.readyroom.org/bindingguide.php#movie' target='_blank'>Some more great examples of exploiting and unfair lame scripts</a>
  • eggmaceggmac Join Date: 2003-03-03 Member: 14246Members
    Forlorn, I usally dont agree with anything you say, but this time it's different <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    Anyway, it's no use to argue with people who detest so-called "scripters" because it's some very deep fear and envy. They just keep flaming everyone who uses a notepad to write simple words in a file.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin--eggmac+Jan 16 2004, 11:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eggmac @ Jan 16 2004, 11:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Forlorn, I usally dont agree with anything you say, but this time it's different <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You know how much money I'd have if I got a nickel every time I heard this? At least a few slices of bubble gum...


    Seriously, it's inevitiable... everyone sides with Forlorn eventually, regardless if they like it or not...


    MUHAHAHAHHAHAHAHAHAHAHAHAH
  • BizZy_9mm_MessiahBizZy_9mm_Messiah Old School Member Join Date: 2003-07-25 Member: 18411Members, Constellation
    <!--QuoteBegin--Align+Jan 16 2004, 11:34 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Align @ Jan 16 2004, 11:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--BizZy | 9mm Messiah+Jan 16 2004, 03:22 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BizZy | 9mm Messiah @ Jan 16 2004, 03:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    bind "KP_MINUS" "impulse 10; say_team [!!|!!] I Need A MEDPACK STAT! [!!|!!]"
    bind "KP_PLUS" "impulse 11; say_team [!!|!!] Commander, I Need Some AMMO! [!!|!!]" <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    On a completely different and non-inflammatory note:
    get rid of those binds ASAP please.
    If you don't get a medpack, the commander is busy elsewhere- you DO know he get's an icon showing that someone needs a medpack, right?

    And for the rest of the team, it's almost as annoying as those binds that go like "[!!!11!!111!!1337]I R GORGING PROTECT ME[!!"#!"¤!"#¤123%"#¤&#¤&]" <!--emo&???--><img src='http://www.natural-selection.org/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->

    I'm going to keep it just because I love you align. I know he gets a message but who cares, half the comms I get dont pay attention to **** so I'm trying to get their attention.
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