Ns 3.0 Hurting The Community?

Kafkas_MorphKafkas_Morph Join Date: 2004-01-14 Member: 25314Members
edited January 2004 in NS General Discussion
<div class="IPBDescription">Is the official release hurting the game</div> My take on this is that most clans and constellation players at the moment are playing NS 3.0, and the general public does not have access to this. This means there may be less clan recruitment going on, given clans don't play with casual players on their servers as often any longer.

Not to mention, the general feeling among the average gamer is one of discontent at waiting so long (well maybe not discontent in some cases, but definitely impatience). This has the potentiality to alienate (yes that's a pun) the user base as well.

These two things combined provide an obstacle to the growth of the natural selection community. While I understand the desire to wait and release 3.0 as properly and as shiny as possible with few flaws, I don't understand how the developers can afford to hinder community growth much longer as the system engine gets older and will be replaced with the advent of HL2 (if it is EVER released).

I feel it would be most helpful to get the hardcore NS players together with the casual gamers again under 3.0, to foster the growth of the community.

Just some thoughts... <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> me down if I'm wrong <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

Comments

  • surprisesurprise Join Date: 2003-01-16 Member: 12382Members, Constellation
    hm, first post, welcome to the forums...

    to your post:
    i think the devs would like to see ns 3.xx having been published around christmas as it was announced...

    and even if not that theyd like to publish it as fast as possible...

    the problem is: there is NOOOO way it could be published in a short while...

    it would happen what you describe, players will be driven of ns cause it is so unfinished and unbalanced...

    the only thing we can do is wait, and as we see the dev team has done a great job until now with all releases, I for one trust them
  • BobTheJanitorBobTheJanitor Join Date: 2003-12-10 Member: 24228Members, NS1 Playtester
    I can see this being somewhat of a problem. I know I don't see a whole lot of clanners on servers these days as they're all PTing 3.0. Not really any solution for it though, except for getting 3.0 released. And that's what they're working on while they're away from the general populace: getting 3.0 playable. So not much to say except look forward to W.I.D.-Day
  • KeyserKeyser Join Date: 2003-02-15 Member: 13591Members
    I can't speak for everyone, but I play mostly 2.01 still. I might play a game of 3.0 on one of the public servers every once in awhile, but if I do play 3.0 its almost always a scrim.

    I know many testers who still play 2.01 regularily on their usual servers, so Flayra isn't exactly alienating the general public, he chose a few appropriate testers from the public to get the best results possible.

    Its not like we're forced to only play 3.0, if that might be your impression.
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    Actually, Id say its more of the WON Steam devide.

    Some servers have already converted some havent. This leeds to a split in the comunity.

    3.0 will be out eventualy when its finished.

    And clans are still around, once 3.0 is deemed skirmable, the vet clan droppage will begin.
  • NurotNurot Join Date: 2003-12-04 Member: 23932Members, Constellation
    I agree with you totally. Once 3.0 goes public we will have a lot more hardcore players, and noobs, but still. It'll be all around for the best. When it goes stand alone product like they want that'll definately rock.
  • LichoLicho Join Date: 2002-11-02 Member: 3858Members, NS1 Playtester
    Just to comment current development of 3.0 Right now it finnaly got into stage when mostl major problems are solved (except still problematic server performance) and intensive NS testing should start this friday with new build and removing of NS combat maps from servers..
    So we are about to start the phase new vet program was intendet to.. Progress is slow but steady, just wait or (if you must have it) join constelation ..
    And if you think NS 3.0 is dragging players out from 2.01.. this is simply not true.. Many people including me still play 2.01 and I can post you IP of servers and you can check (for example in all seeing eye) that maximum number of simultaineous players on all servers is just about 32 during peak hours.. so 32 people less out of 1000 or so who play NS2.01 doesnt make any serious difference..
  • aao_Alphaaao_Alpha Join Date: 2004-01-10 Member: 25208Members
    I also feel the same way you do Kafka's Morph. Speaking as a person who simply cannot donate to constellaton as paypal is not supported in my country and the post is too unreliable; I also feel a little... alienated. I have supported ns since its release and have been in a clan that long. Obviously 3.0 needs to be fully tested to be balanced. My objection is that there are so many people especially in the forums who do not feel this frustration as they are vets/pts/cm's and its easy for them to say "3.0 will be released when its ready". But for some of us we check every day for updates and we get nothing as the main page gets updated monthly.

    I can come up with 2 suggestions;
    1) release ns:combat and 2.01 as a supported steam game to being back people to play combat and the 2.01 vets can continue
    2) Have a forums section that is filled with regular updates on what is happening, what bugs were found, what they have accomplished, etc. This can even be done weekly.

    Please don't flame as I am only suggestion, I am not imposing nor am I being aggresive.

    regards
  • LichoLicho Join Date: 2002-11-02 Member: 3858Members, NS1 Playtester
    Alpha, I'm too from country not supported by Paypal, why don't you sign your clan into vet program? But honesty playing unfinished game is often not so big fun as you believe, for example classic NS in previous builds was often horrible with great imbalances and bugs (you shoot egg, server crashes) therefore many people still play stable and fun 2.01.. Few members from my clan got even discouraged by it and terribly lagging servers during scrims we tried to play (ping 4000 is not fun as well) and they completely stopped playing 3.0 until recenetly..

    On tour comment about combat - combat is not separated game and is still subject to heavy changes at the moment, evolving maps etc.. I doubt it could be released and any release would seriously lower impact of full 3.0 release..

    Threads with some info were here already.. thread with combat screenshots for example.. You probably can't have regural reports, who would write those? Some player? Who? Even us in vet/beta program get usually very little updates about what is going on and what is under development or considered, we are always surprised by new build and you get the same changelist we get in forum..
    But dont worry there are some serious plan for posting screenshots, interviews, demos to keep you tuned, NS is seeking new PR man..
  • kolokolkolokol Join Date: 2002-11-18 Member: 9166Members
    Im just missing the server i used to play on. All the steam servers i find seem to have no community.
  • aao_Alphaaao_Alpha Join Date: 2004-01-10 Member: 25208Members
    You are right, in the earlier versions when I encountered balance issues and bugs that made me want to quit, and that was after months of playtesting... I believe that the game should be play tested for as long as it needs to. The problem is so many people are getting to help out with the play testing whilst for us we can't for several reasons (I emailed to submit the South African National Team as vet status which I am comm for 1 of the team, I am still awaiting a response)

    1 thing that would really brighten up alot of peoples lives is updates of the main ns.org page. Its so depressing when you check to see if its updated and its the same as yesterday, and the day before... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Otherwise... get playtesting, as I want 3.0 quickly <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    regards
  • end3r_wigg3nsend3r_wigg3ns Join Date: 2003-10-29 Member: 22106Members
    yea so we just gonna have to wait like good boys and girls and the ice cream truck with creepy mikey jackson at the wheel will be here soon.

    anywho if what people say is right " more time = better game" i am willing to wait.
  • PalinPalin Join Date: 2003-03-24 Member: 14848Members
    edited January 2004
    They COULD always do it the way that Linux does their kernel releases on kernel.org. They have a download for the latest stable build and the latest test build. To further make things easier, they could make a simple change to allow the test version to be installed side by side with stable versions by changing the gametype (and install folder) to ns-test. This way... even the average joe could pick which version he wants to play today. If you make the open claim that the test build is unstable and/or unbalanced then people who have no desire to submit to that form of gameplay likely won't.

    If the devs are absolutely opposed to this then I have another thing to suggest: Don't even announce that a new version is coming out until you are fairly sure when its coming out... if at all. Even a slight variation on this would work. Announce only as soon as you are accepting beta-applications (the correct way to do it, not through Const/Vet program) to test and balance the game. Do this only after extensive alpha testing, and make the beta feasible to change within a one to two month period at most. Then two weeks after the beta phase has ended (and you should have been able to fix all bugs and polish by then) release it to mirrors for everyone to download.

    As a side note, I am part of a clan that plays NS, but is not large enough (by design) to sign up for vet status not to mention my clan plays many other games so we couldn't make the utter committment to NS development that the devs are asking for. This kind of pisses off some of my crew. Furthermore, the idea of having to pay a fee for getting access to the beta is even more infuriating... even to me. To begin, not everyone is eligible for paying this fee (foreign states... and don't argue there's always the post, because that's too unreliable even in the US). Secondly, the Constellation program is a donation program... not a service program... or at least that's what it began as. I find it particularly offensive that I'm not elligible to give critical insight to the testing, fixing, and balancing of the game simply because I don't have the ability/finances to do so. Like I mentioned earlier, if there is any restrictions to be made, make it on the basis of a universal application system where some people qualify and some don't. At least this way everyone feels like they had a chance to help in some form or fashion.

    I imagine I'm not alone in this feeling, but I'll get off my soap box for now.
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    <!--QuoteBegin--AoF.Palin+Jan 14 2004, 04:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AoF.Palin @ Jan 14 2004, 04:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    As a side note, I am part of a clan that plays NS, but is not large enough (by design) to sign up for vet status not to mention my clan plays many other games so we couldn't make the utter committment to NS development that the devs are asking for. This kind of pisses off some of my crew. Furthermore, the idea of having to pay a fee for getting access to the beta is even more infuriating... even to me. To begin, not everyone is eligible for paying this fee (foreign states... and don't argue there's always the post, because that's too unreliable even in the US). Secondly, the Constellation program is a donation program... not a service program... or at least that's what it began as. I find it particularly offensive that I'm not elligible to give critical insight to the testing, fixing, and balancing of the game simply because I don't have the ability/finances to do so.

    I imagine I'm not alone in this feeling, but I'll get off my soap box for now. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    1) Tough luck? You can still play 2.01, but if you have a level of commitment to NS, then you can test the new version. Besides, do you have 5 members or something?

    2) It's not a fee, it's a donation. The access to the beta is an extra little "plus" that Flayra supplied. If you do not have enough money to donate, or can't find a clan, you can still play 2.01.

    Having a complete public testing would be horrible, and I'm sure everyone realizes that the bigger the testing group, the more bugs are found, and the quicker things go.
  • PalinPalin Join Date: 2003-03-24 Member: 14848Members
    edited January 2004
    <!--QuoteBegin--MrMojo+Jan 14 2004, 03:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrMojo @ Jan 14 2004, 03:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Having a complete public testing would be horrible, and I'm sure everyone realizes that the bigger the testing group, the more bugs are found, and the quicker things go. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Isnt that statement quite contradictory? If its a complete public beta then you have the largest potential for bugs being found and fixed, and thus things go even quicker. And even if the devs wanted to make some of the testing areas private there is always the option of having certain sponsored servers apply a password to get access to the server... that way only those people that they wanted for a closed test could still test without being bugged by the occasion newbie that keeps typing "how do i get better weapons?" all game long.

    EDIT: btw I've edited my previous post to add a few points... you may want to re-read
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    <!--QuoteBegin--AoF.Palin+Jan 14 2004, 04:57 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AoF.Palin @ Jan 14 2004, 04:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--MrMojo+Jan 14 2004, 03:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrMojo @ Jan 14 2004, 03:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Having a complete public testing would be horrible, and I'm sure everyone realizes that the bigger the testing group, the more bugs are found, and the quicker things go. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Isnt that statement quite contradictory? If its a complete public beta then you have the largest potential for bugs being found and fixed, and thus things go even quicker. And even if the devs wanted to make some of the testing areas private there is always the option of having certain sponsored servers apply a password to get access to the server... that way only those people that they wanted for a closed test could still test without being bugged by the occasion newbie that keeps typing "how do i get better weapons?" all game long.

    EDIT: btw I've edited my previous post to add a few points... you may want to re-read <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    A bigger group, yes, but still keeping it in a group. There are many issues with everyone testing it, such as server providers ( not that many people would be able to update the server once a week, or want to download new patches once a week).

    But, a large controlled group finds things faster.
  • PalinPalin Join Date: 2003-03-24 Member: 14848Members
    That's why I also mentioned before that they release it in tandem to the stable release.. And I think you'd be amazed at how quickly servers can/will be updated if given the chance. Releasing the beta in tandem would still allow people to easily play 2.01, but should they be in the mood... find a server on the latest beta and see if they can participate in the bug hunting. I think you might also be surprised at how many people would willingly stay away from the "unstable" version just because it means they have to frequently update it themselves and they would rather play the game they still know and love. Furthermore, releasing in tandem still allows ALL who feel qualified and patient enough to handle an unstable version to opportunity to help out.
  • SimonSSimonS Join Date: 2003-08-27 Member: 20263Members
    What does it mean 'Steam supported'
    What's up with it now?
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    I generally feel the same way, even though the country I live in supports Paypal, but of course I'm not ready for that and my parents are pretty much broke <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    But of course, I'll be happier if the testing takes longer than usual, because that means they're really bug-testing the game, and making it more fun at the same time. Actually, I think they should add a new category to the Peace Nobel Prize : Best game devs <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    So overall, Even if I feel that the NS community is being slowly divided (wether it be 3.0, Steam or whatever), it will still remain large, and I'm sure that Flayra won't disappoint us this time. Because well....2.0 was a small disappointment IMO but I blame it on the release date
  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    The game is simply not ready.

    The reason there aren't enough general players right now is that 2.0 didn't encourage growth of the community. It was rushed and had some serious issues. Repeating 2.0 release would be a bad thing.
  • MrPinkMrPink Join Date: 2002-05-28 Member: 678Members
    I've got too bad of a headache to read anything but the first line so I'll respond to that:
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->My take on this is that most clans and constellation players at the moment are playing NS 3.0<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Beta's aren't all that fun. You get to play with new features but you have game breaking bugs and glaring imbalances. Not to mention every week you have to download a new patch and get used to that. I'd say the majority of people with access to the beta don't play more than once a week.
  • t4nt4lumt4nt4lum Join Date: 2003-12-28 Member: 24829Members
    Yeah, but you know... the devs are kinda alienating the vast majority of the community. They very seldomly update their site, and never really seem to post what's going on. Every time I come to the site, and see that same "Availible this holiday season" post, I get a little frustraited. I mean, what bad could possibly come to the devs if they would atleast change the release date that has already passed? None! Zippo! Zilch! The occasional post on the status of 3.0 would be nice.

    Well that's how I feel about this whole subject. But I also keep in mind that when I say this that Flayra and the rest of the devs don't owe me anything, they are providing the game for free. The only time that a mod team ever owes the players ANYTHING is when they release the mod as retail. Then I think that it is their obligation to keep the game updated in a timely matter.

    So, it all boils down to:
    1.) Flayra doesn't owe us anything
    2.) He made the mod because he felt like it.
    3.) They don't like updating the site, we have to be patient. Somehow, I'll think we'll live.
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    <!--QuoteBegin--t4nt4lum+Jan 14 2004, 11:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (t4nt4lum @ Jan 14 2004, 11:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 1.) Flayra doesn't owe us anything
    2.) He made the mod because he felt like it.
    3.) They don't like updating the site, we have to be patient. Somehow, I'll think we'll live. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    1.) True. However, no matter if it's a free or a retail game, the developer and the players needs to interact. If no interaction is made, the game will stall and the players will lose interest leading to more stalls and losing more players..... If the developer intended to only have a game only playable by some very few people it would work. But I don't think this is the case.

    2.) Agreed.

    3.) I never check main anymore anyway, news are faster on forums. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • aao_Alphaaao_Alpha Join Date: 2004-01-10 Member: 25208Members
    I agree to most things that have been said here. Probebly the most frustrating thing is that I know I can contribute to the dev, I spend quite a couple of hours on pubs each day and am willing to put in the time to help the development. Whereas some people who have only been playing for a little while, have some extra cash and don't have any insight into the game and quit the game at the sight of inbalance can 'help' out. This is edging from my side. I said I sometimes thought of quitting the game when I saw imbalance in earlier builds, but I stuck in there for over a year and I would love to help out in the development. But it simply cannot happen, unfortunately.

    I think this thread is dead now... oh well.
  • BOBDololBOBDolol Join Date: 2003-10-04 Member: 21431Members
    grab 5 other people and form a clan, or donate 20$
  • aao_Alphaaao_Alpha Join Date: 2004-01-10 Member: 25208Members
    as stated previously Paypal is not supported in my country and post is too unreliable. And I have already applied to submit the South African national team as vet status about 2/3 weeks ago and I am still waiting for a reply. Personally I think the vet comitee should have put an auto response saying that 3.0 is unscrimmable and that they would process the application as soon as we can, jus so we know that the email got there. anyways...
  • SizerSizer Join Date: 2003-10-08 Member: 21531Members
    Public beta? I have mixed feelings on that. The public beta for Diablo II 1.10 was a major success, but there weren't any game-stopping bugs or something that would give your character 666 skills at level 1. It helped Blizzard track down and kill a ton of bugs (probably because Blizzard North, a group of industry veterans, can't program and balance their games worth a crap). The nature of the 1.10 patch changes was different - 1.10 was basically a bunch of changes to tables and the mpq, not a single new graphic or major code change. You could make an mpq mod with the exact same features.

    I doubt that the testers are all having fun and games (huk) due to the nasty bugs. A money donation or a true commitment to a clan would show to the devs that you're serious about improving the game. A public beta would likely result in hundreds of idiots spamming Flayra's email box with complaints about everything.
  • chis1chis1 Join Date: 2004-01-13 Member: 25281Members
    <!--QuoteBegin--Kafka's Morph+Jan 14 2004, 08:13 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kafka's Morph @ Jan 14 2004, 08:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I feel it would be most helpful to get the hardcore NS players together with the casual gamers again under 3.0, to foster the growth of the community. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    How do you determin a hardcore NS player then say he can play the beta? you will just bring up more unhappy people
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    2.01 tried the public beta thing. The amount of spam, whining, and outright complaints was staggering. It made MORE work for the Devs and staff to slog through, rather than concentrating on the matter at hand... namely, getting the patch ready and balanced.

    As things stand now, the Constellation/Vet thing seems to strike a decent balance. It's not a free-for-all, so only those willing to get off their butts and actually do something... whether it be getting a clan together or sending in $20.. will be admitted. It shows at least a level of dedication ONE step above the casual forumgoer who will download the beta because it's there.

    3.0 will be out when it's ready, and not a moment before. The events surrounding the release of 2.0 (major gameplay change less than two days before deadline) has cemented the 'no release dates until it's in the can' mantra. Until then, content yourself with the changelogs, and prattle in the Public Beta Forum.

    Until I'm told otherwise though, all 'why isn't NSv3.0 here yet?!' threads will meet the same fate in being <span style='color:red'>*LOCKED.*</span>
This discussion has been closed.