Silent Walk
fury_l6l
Join Date: 2003-12-27 Member: 24795Banned
<div class="IPBDescription">No its not a cheat</div> If you have your primary and secondary weapons bound to mousekey, just spin your mousewheel like crazy and your footsteps go away...
odd but it works, make sure you do it quick enough so the weapon draw sound doesnt play (works best with hmg and heavy)
you can scare the crap out of gorges
odd but it works, make sure you do it quick enough so the weapon draw sound doesnt play (works best with hmg and heavy)
you can scare the crap out of gorges
Comments
No. As officialy said by Flayra himself, exploits are things you put in the console. Anything else is fair game.
ive tested it with several people, your footsteps really go away!
as to silent walk... i dont hear my footsteps half the time anyway.. so what gives?
It is a (known) bug that the footsteps of heavy armored marines just disappear once armor 3 is researched. Maybe thats what you are talking about.
No. As officialy said by Flayra himself, exploits are things you put in the console. Anything else is fair game. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Stop using that damned quote. Nowhere did he say "If it's not in the console, it's not an exploit." It wasn't ment to take literally, else he would've sat there and revised it for an hour, thinking of possible loopholes and fixing workarounds. He just means that if you do something that requires something being typed in console, it's probably a loophole.
odd but it works, make sure you do it quick enough so the weapon draw sound doesnt play (works best with hmg and heavy)
you can scare the crap out of gorges <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I dont think it would matter, you run into an enemy, you just a 33.333333333333333333333333333333...% chance that your gonna have a knife out. So youll probably get killed anyway. Isnt much help.
Plus its an exploit.
odd but it works, make sure you do it quick enough so the weapon draw sound doesnt play (works best with hmg and heavy)
you can scare the crap out of gorges <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I dont think it would matter, you run into an enemy, you just a 33.333333333333333333333333333333...% chance that your gonna have a knife out. So youll probably get killed anyway. Isnt much help.
Plus its an exploit. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
no, mousewheel up equals lmg is equipped, mousewheel down equals pistol is equipped. you meet something, hit up.
not really but yes it is
its like in CS
people awp, pull knive and pull awp out agin, or maybe deagle for maybe shooting down someone and pulling awp again, it bypasses the bolt action, and performs both at 1 time. THe sound of the weapons pulling out bypasses each other, so another begins while the preveious one was still starting, and so the 1st one stops, and the 2nd one starts, but the 3rd cuts that one off etc. Use it all you want, but not really nessicary