Buildings/upgrades

CheeseCheese Lork on the Clorf Join Date: 2003-12-15 Member: 24396Members, Constellation
<div class="IPBDescription">costs/requirements</div> i´d like to start commanding but i really need all informations for the costs and requirements of each upgrade and building. (weapons too). now i searched for them but i didnt find anything. does anyone of you guys know a link?

Comments

  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    There's a diagram of the tech tree on www.nonoobs.com however that appears to have been hacked or something as the front page displays "Hi" at the moment.
  • Lost3Lost3 Join Date: 2003-12-09 Member: 24181Members
    Call me crazy... but you could play the game and write down the costs of upgrades... You could easily start your own server and jump in the chair. Then you could see the costs and use a watch to time the upgrade times.
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    Not unless you actually got the 2.01 server files as a lot of the costs and research times were changed from 2.0, though the tech tree remained the same.
  • Doobie_DanDoobie_Dan Join Date: 2003-10-23 Member: 21892Members, Constellation
    Try a COMMTRAINER server, there's 2-3 on the main list. I reccommend T R I S P I R A L.
  • BuggyBuggy Join Date: 2003-11-08 Member: 22400Members, Constellation
    edited January 2004
    from the top of my head...uh....i think these are correct:

    Structures

    Infantry Portal: 20
    Comm Chair: 20
    Armory: 15
    Turret Factory: 15
    Res Tower: 15
    Arms Lab: 25
    Observatory: 20
    Prototype Lab: 40
    Phase Gate: 15
    Turret: 10
    Siege Cannon: 15

    Weapons/Equipment
    Welder: 5
    Shotgun: 10
    HMG: 15
    Grenade Launcher: 20
    Jetpack: 15
    Heavy Armor: 15

    Upgrades

    Advanced Armory: 30
    Phase Tech: 15
    Motion Tracking: 45
    Weapon up 1: 20
    Weapon up 2: 30
    Weapon up 3: 40
    Armor up 1: 20
    Armor up 2: 30
    Armor up 3: 40
    Heavy Armor: 40
    Jetpacks: 35
    Advanced TF: 15
    Electrified TF/RT: 30
    Distress Beacon: 15

    did i miss anything? pretty sure i did....well anyway, its not all that important though in my opinion.

    and i really cba to put up every requirement as well <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
    just whack down a tf, armory, ip. drop res wherever your rines are, get arms lab/obs. upgrade armory, get phase tech, upgrade weapon/armor. when armory is done, get proto. it should work
  • CheeseCheese Lork on the Clorf Join Date: 2003-12-15 Member: 24396Members, Constellation
    thx for the replies
  • BallistoBallisto Join Date: 2003-05-19 Member: 16503Members
    Someone did a tech tree... its in these forums somewhere in the middle of a thread. Try search. I think it might also be in the manual.
  • CheeseCheese Lork on the Clorf Join Date: 2003-12-15 Member: 24396Members, Constellation
    yeah i like the manual. only one problem with it. its for version 1.0
    hmm but i heard that they want to redo the manual for 3.0
  • SpazmaticSpazmatic Join Date: 2003-05-10 Member: 16184Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->yeah i like the manual. only one problem with it. its for version 1.0
    hmm but i heard that they want to redo the manual for 3.0 <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I vaguely remember someone posting an unofficial 2.0 manual. Of course, I could be smoking res steam.
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