Hostile Intent & your thoughts

NecroNecro <insert non-birthday-related title here> Join Date: 2002-08-09 Member: 1118Members
<div class="IPBDescription">merging of two HI threads</div> first a few rules:

1. keep in mind it is a REALISM mod. this means:
- Hud. keep it out of the discussion, irl you don't have a hud and same here. one might say you know how much clips you have or if your hit but keep in mind the following:
- If your hit. your most likely dead.
- you have 4 clips. you never know how many bullets you have.
2. Keep in mind this is a TACTICAL mod. This means:
- the speed will be slow. very slow some might say but appropriately so.


Personally i love it, sure it has bugs, somewhat ugly gfx and unfinished animations but the gameplay is very fun!
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Comments

  • booogerboooger Join Date: 2003-11-03 Member: 22274Members
    It's pretty cool, but the animations need to be fixed. other than that, it's a pretty fun game.
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    Um...isn't there already a four page topic on this?
  • KamahlKamahl Join Date: 2003-02-15 Member: 13569Members
    It's fun to play, more realism then cs...
    The animated thingies are well... not really good atm, that that can be improved.
    And for the speed of the game. Since when does it have to be ++ to be a good game?
  • Xeno1Xeno1 Join Date: 2003-09-25 Member: 21203Members
    HI = GREAT!

    Try it, you will either hate it or love it, there doesn't seem much of an imbetween. I personally love it!


    Ahh but have you noticed the Prone Reload animation yet?? VERY NICE, and I bet it's a sample of what's to come.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    It's really hit or miss with this mod, I can't say I like it.
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    I like how they are going for the super realism, but it's a tad excessive. Iron sights, a little faster, and it wouldn't be too bad (since the models are supposedly going to be fixed).
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    I have an idea for a hud. Some sort of body representation just showing where you have been hit by your bullets.
    For clips, you have just :
    -full clips: "number"
    -used clips: "number" (when you reload before end of clip)

    You have clips instead of ammo (or mags for those who are picky for this type of thing) and reloading doesn't just put more ammo, it changes to another clip. I'm not sure if that's how it works currently
  • BergerBerger Join Date: 2002-11-16 Member: 8945Members, Constellation
    In short, the mod wasn't even near ready for a release. Bad animations, **** poor weapon modelling, nuclear grenades, and a ton of stupid little things that shouldn't have made it in all contribute to making it annoying as all hell after 10 minutes or so.
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    <!--QuoteBegin--Berger+Jan 1 2004, 12:44 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Berger @ Jan 1 2004, 12:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> In short, the mod wasn't even near ready for a release. Bad animations, **** poor weapon modelling, nuclear grenades, and a ton of stupid little things that shouldn't have made it in all contribute to making it annoying as all hell after 10 minutes or so. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    So true.
  • MrPinkMrPink Join Date: 2002-05-28 Member: 678Members
    What they should do is if you look straight down at the ground you see how many spare clips you have to simulate checking your belt
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    HI Is probably the best realism in a mod I've seen in a long time, quirks aside. I was surprised at the "no hud" thing, but I think its a good idea. The focus of the gameplay stays with whats happening on the map not your numbers. I like it.
  • LastLast Join Date: 2003-10-06 Member: 21463Members
    wow, I actually agree w/ CWAG this time. I love the fact there's no hud -- it's a great immersion factor. (plus, I can tweak gl_picmip 2 w/o worrying about not being able to see the hud <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->).

    before you all **** about the mod more, let me quote the devs on some things here:

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->In the actual time to make the mod... we've really workedon it total about 1 year...

    HI has been started from scratch many times over and we've gone through 8 coders...

    We HAVE NOT been working onHI EVERY DAY for the last 5 years.  <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    1 year. Same time NS took, and this is a completely amateur team, w/ very little experience making games. their original modeler HAD NEVER MODELED BEFORE! Imagine -- learning how to make a game, and coming up with this game, in ONE YEAR. and TBH, it's not a bad game really.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->You can cry about the absence of a hud to spoon feed you information, but all that info would be available to you if you bothered to spend some time practicing.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Spend some time playing the game, get used to how it works etc. I'm surprised how many people **** about a mod they've played for 2 days (another reason why one should never listen to amateur reviews).

    My final word on the mod is: the gameplay mechanics are great, but graphically, and programmaticaly (is that a word?) it's "UGH." the animations need to be programmed in, bugs fixed, models redone (this is being worked on, yes, ALL the models will be redone), and general refinement. Remember: this is a beta (even if it doesn't say so), and there will be problems. It was probably a poor decision to make the beta public, but 4 years of waiting is a long time. They felt pressured to release it ASAP.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    edited December 2003
    I've heard nothing about this, but from what I've read, its the most graphically and sound-intense version of a Half-Life mod ever. 19 different bullet wiz sounds, 131 character dependant sounds- is it me, or is that "Holy s***". Check it out <a href='http://planethalflife.com/hostileintent/' target='_blank'>here</a>.

    Some Screenshots:

    <img src='http://planethalflife.com/hostileintent/images/ingame/congo01.jpg' border='0' alt='user posted image'>

    <img src='http://planethalflife.com/hostileintent/images/ingame/twilight01.jpg' border='0' alt='user posted image'>

    <img src='http://planethalflife.com/hostileintent/images/ingame/alandalus02.jpg' border='0' alt='user posted image'>

    Its supposed to be "The Most Realistic Half-Life Mod Ever", and from what I can tell, even borrowed one thing from Call of Duty- ADS mode(or where you use the iron sights).

    Looks pretty nice. I'm playing now.

    <span style='font-family:Impact'><span style='font-size:21pt;line-height:100%'><span style='color:red'>Update: DON'T FORGET TO GET THE HOTFIX. Its a small client side bug- just hit me, because I forgot to d/l. Otherwise- the game is hyper-realistic. There is no hud. You must be in iron-sight mode to shoot, and its a bit hard to get used to. Otherwise, it doesn't seem half bad. The player models could be less blurry, but the maps look great.</span></span></span>
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    I don't think it's anywhere near the most graphically intense game on the HL engine. Apart from the fact the models are ugly, there's already two threads about this mod. Iron sights aren't new at all. I know AA used them, as well as Operation Flashpoint. I'm sure older games used them as well.
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    it has problems.

    bugs, graphical problems (animations) and models - simply because when they were made a few years ago they were teh pwnage. i'm about 80% certain they'll be redone.

    but gameplay wise. god damn it owns.
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    Is it meant for Steam or older WON-HL?
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    Both, marik. It's a zip you just install wherever you want.
  • BergerBerger Join Date: 2002-11-16 Member: 8945Members, Constellation
    Mojo got banned from the forums because he is just a flamer.
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    <!--QuoteBegin--Berger+Jan 1 2004, 01:31 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Berger @ Jan 1 2004, 01:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Mojo got banned from the forums because he is just a flamer. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Temporarily <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> And it's already lifted. He tried to link me to NS, but I'm all like "I represent myself".
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    i think all you 3: mojo, norn and jezpuh should be banned for life frmo both forums.
  • TenSixTenSix Join Date: 2002-11-09 Member: 7932Members
    I remember the videos from a few years back, the models and animations looked insane. There was even a little flash file you could download and see the pistol animation for firing. Of course, none of that is in this version. And I think alot of the maps that originally were intended to be in the release, done by some of the best mappers in the HL community, got cut as well somewhere along the line. Its a totally different mod then the one I remember <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    <!--QuoteBegin--Berger+Jan 1 2004, 07:31 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Berger @ Jan 1 2004, 07:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Mojo got banned from the forums because he is just a flamer. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Bleh I got banned too, I guess I should say sorry.
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    <!--QuoteBegin--Necro-+Jan 1 2004, 06:38 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Necro- @ Jan 1 2004, 06:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i think all you 3: mojo, norn and jezpuh should be banned for life frmo both forums. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I dont like being told to go back to CS after pointing out certain facts. Screw them.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    Jezpuh and that other guy-

    Where the hell do you get off saying they have bad weapon modelling? Its some of the best I've seen, period, in a long, LONG time, all of it on par with BrigadierWolf's stuff, and sure as hell better than the modelling NS has. While I like the NS pistol more, I know downright that they had it much harder, as well as did a better job than any other mod I've seen in the wep model department.
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    There is an inbetween to liking this mod. I like the gameplay this mod has. The slowness of the game kinda promotes sticking together and not rushing around like bloody rambo. Which is cool in my book. It encourages all sorts of cool behaviour in players. I was playing in some server the other day and I saw this three man nato team go around with nice entry procedures. Very very cool.

    On the other hand, I'm really really meh'd by the models and animations. From the videos they had released, I was hoping the animations would have been better than this. Also, I wish they made movement just a tad bit more faster. I like the gameplay the speed promotes and all.. but gawd it is slow. Also, wish there's more immersive sounds. Like death screams or heavy breathing when your stamina runs out. If the dev team would improve HI jusssst a little bit more, I'd be playing it a lot more.
  • pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
    Can't say I enjoyed it for a second.

    Iron sights are just a hassle, they don't make me feel like I'm aiming a gun. Nothing will ever make me feel like I'm aiming a gun while I'm sitting at my computer. That is, until we all have VR systems for computers and can do whatever we want with them.

    Another thing that miffed me was the horrendously slow speed. I understand that most video games are a bit overexaggerated in their speed, but jesus christ in a handbasket, do all Counter-Terrorists move at the speed of my grandpa? I think they overdid the speed reduction of the player.

    That's just how I feel though, and I'm not much for simulation or realism games at all, unless they're going to at least allow me to have a little fun by stretching the limits of reality, just like CS does. Or NFS:Underground, etc, blah blah. This is all irrelevant anyway, because when I don't like a game, I usually just stop playing it, as opposed to bitching on the forums about it like this.

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    It's fun. Not amazing, but fun. What kills it for me is that Rogue Spear, or even the original Rainbow 6, is a better game, and it's like $5 nowadays. It's pretty good for a Half Life mod, but I'm sticking with TS when I want to use real weapons.
  • BlindFireBlindFire Join Date: 2003-03-28 Member: 14986Members
    Keep in mind that you walk by default, you have to hold down a key to run.
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    In the state it's in, it's more frustrating than fun. I'm gonna put it away for two weeks, see what patches come out, and give it another shot. I do believe the next patch is due out saturday. The game isn't really all that done, it got rushed out the door, and it shows it in painful ways.
  • UZiUZi Eight inches of C4 between the legs. Join Date: 2003-02-20 Member: 13767Members
This discussion has been closed.