Useless New Lerk...

HakuHaku Join Date: 2003-12-02 Member: 23853Members
<div class="IPBDescription">Will it be better?</div> Well, i hear flayra got rid of spike on lerks and has replaced it with bite, now no one is going to own at all with lerk, its not an up close combat creature it is meant to be at a distance becouse it is weak, will giving back its bite help the aliens at all? On the other hand this is awsome, now i wont get shot up by far away lerks <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> . This is only good for marines, not aliens. whats your opion?
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Comments

  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    edited December 2003
    Sorry, but you're wrong. Spores can still be used in almost all the same instances Spikes could. Bite is good for finishing off rines at close range and as an anti-JP. Lerks are far from useless, especially now that Umbra is fixed.
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    Have you played the beta? Probably not. So don't complain. Trust me, the lerk is still one awesome little bugger. He's just leaning more toward support right now. In one-on-one combat, you weaken the enemy with spores, umbra the area, soar in and bite him a few times. Works wonders.
  • ShazbotShazbot Join Date: 2003-03-05 Member: 14328Members
    Don't speculate what's it's going to be like till you actually got it. From my experience in 1.04, lerk bite used to own, with this new lerk flight model. From playtesters, I hear the lerk in 3.0 is much more useful then the 2.0 one.
  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester
    Was the flying in 1.04 the same as in 2.0 ?
  • WarriorWarrior Join Date: 2003-02-16 Member: 13624Members
    New lerk is far from useless. Its one of the most fun classes.
    And 1.04 flight is the same as 2.0, at least i think it is.
  • FlikFlik Join Date: 2003-09-28 Member: 21286Members
    I used to love sitting in the rafters of some captured hive, and spiking down the whole base one by one. Then killing stragglers or rambos with my spikes and spores.

    If you say it's better then I guess I got to take your word for it.
  • WolfWolf Join Date: 2002-08-07 Member: 1100Members
    As far as I know, Spores still don't affect HA, is that still true?

    If so, late game lerks indeed seem to be useless...
  • Lt_HendricksonLt_Hendrickson Join Date: 2003-03-21 Member: 14761Members
    i just cant wait to try it and see how it stands against shotgunners. Its one of those things you got to see to believe, cause he'll a 1.04 lerk couldn't even stand up to a good shotgunner and the shotgun wasnt that great back then.(killing lerks was the only reason i ever asked for a shotty in 1.04)
  • GrillkohleGrillkohle Join Date: 2003-12-23 Member: 24695Members, Constellation
    <!--QuoteBegin--Flik+Dec 29 2003, 10:57 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Flik @ Dec 29 2003, 10:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I used to love sitting in the rafters of some captured hive, and spiking down the whole base one by one. Then killing stragglers or rambos with my spikes and spores. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    And that is the reason why spikes were taken out, because the lerk is not supposed to spike down enemy structures.

    In later game, the lerk can still be useful, however in a more passive, supportive way, through using umbra and (if 3 hives are up) primal scream.
  • AaronAaron vroom vroom der party startah Join Date: 2002-11-05 Member: 7020Members
    <!--QuoteBegin--Grillkohle+Dec 30 2003, 12:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Grillkohle @ Dec 30 2003, 12:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Flik+Dec 29 2003, 10:57 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Flik @ Dec 29 2003, 10:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I used to love sitting in the rafters of some captured hive, and spiking down the whole base one by one. Then killing stragglers or rambos with my spikes and spores. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    And that is the reason why spikes were taken out, because the lerk is not supposed to spike down enemy structures.

    In later game, the lerk can still be useful, however in a more passive, supportive way, through using umbra and (if 3 hives are up) primal scream.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Does that mean that aliens don't have any viable early game long range attack? Granted, spikes are not ALL that powerful to begin with, but having lerks with spike support is useful early game (IMHO). Few things are as satisfying to me as a spike kill (and you can get quite a few "cleaning up" in skirmishes). Plus it's fun to just generally harass structures knowing that that voice in the com chair is saying "base under attack base under attack"...

    I'm not the best pilot so spikes are fun for me. But since I don't really know, I'm pretty much ambivalent and will wait and see <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • CMF_FatalCMF_Fatal Join Date: 2003-12-27 Member: 24792Members
    this new lerk flight model. i never really understood what it meant. does it eman that they will be easyier to control or look better while flying?
  • DiabolusCaligoDiabolusCaligo Join Date: 2003-09-05 Member: 20585Members, Constellation
    The new flight model owns you, too. Except that you can't strafe while in the air, or fly backwards.... it's still cool though.
  • StarClawsStarClaws Join Date: 2002-11-26 Member: 9974Members
    Ugh people whine one way... then they whine another way... all ppl do is whine ;p
  • typical_skeletontypical_skeleton Join Date: 2003-02-24 Member: 13944Members
    edited December 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Ugh people whine one way... then they whine another way... all ppl do is whine ;p <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    you may want to re-assess your definition of a "whine". this looks like discussion and pessimism, not whining. =P
    I don't see how people think they're adding to anything by just being critical without any constructive feedback. it's pretty.. pointless.

    anyway...

    I am only concerned about the lack of a ranged attack, since there are none. maybe it's no big deal, but it seems like they SHOULD have atleast one "low-level" ranged attack.

    I don't really see how spikes would have been more effective against HA than bite. Bite is probably more difficult to do, but if it does more damage than spikes then you're better off anyway.. since you'll either a) die while spiking HA anyway (so you might as well die doing more damage with a bite) or b) won't kill anybody with spikes even if you can use it, since the HA will catch on and just weld up, as spores are as useless as always.

    just what I'm thinking...
  • ethTheMedic1ethTheMedic1 Join Date: 2003-12-30 Member: 24868Members
    I see how bite could be better, But I always loved my lerk as a stealthy sniper.

    I would be hiding in a big room in a dark corner, and I could spike the marine, (especially with silence III) and he would be like <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> while his health went down.

    No more stealthy shooter for me <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • SizerSizer Join Date: 2003-10-08 Member: 21531Members
    <!--QuoteBegin--Grillkohle+Dec 29 2003, 11:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Grillkohle @ Dec 29 2003, 11:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [QUOTE=Flik,Dec 29 2003, 10:57 PM]
    And that is the reason why spikes were taken out, because the lerk is not supposed to spike down enemy structures.

    In later game, the lerk can still be useful, however in a more passive, supportive way, through using umbra and (if 3 hives are up) primal scream. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Um, hopefully you recall that the only structures that spikes could take down without too much trouble were turrets? Have you any idea how long it takes to even dent an RT or TF with spikes? I have no issue with spikes being removed, but if the reason for removal was what you said, then that's totally illogical.
  • MEShootHereMEShootHere Join Date: 2002-11-05 Member: 6975Members
    not being flamey or stuff but like..
    My opinion is that one shouldn't judge the new lerk before having played it.
    With the new flight model it has become a much better killing machine AND early game lerks were really too powerful in 2.0.
    So I'm all for the removal of spikes myself!

    ME!
  • Asal_The_UnforgivingAsal_The_Unforgiving Join Date: 2003-03-26 Member: 14903Members
    Only one thing to say to this post:

    I already have 'o' bound to "say I HATE LERKS".

    That is all I need to tell you, I think. Lerks are evil.
  • EvenFlowEvenFlow Join Date: 2002-12-18 Member: 11046Members
    <!--QuoteBegin--Wolf+Dec 29 2003, 11:05 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wolf @ Dec 29 2003, 11:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> As far as I know, Spores still don't affect HA, is that still true?

    If so, late game lerks indeed seem to be useless... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    What are you doing spiking heavies? You should be supporting with umbra/primal.
  • LastLast Join Date: 2003-10-06 Member: 21463Members
    How does something that bites jpers out of the air "not own?"

    Do explain.
  • WolfWolf Join Date: 2002-08-07 Member: 1100Members
    <!--QuoteBegin--Even~Flow+Dec 30 2003, 06:27 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Even~Flow @ Dec 30 2003, 06:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Wolf+Dec 29 2003, 11:05 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wolf @ Dec 29 2003, 11:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> As far as I know, Spores still don't affect HA, is that still true?

    If so, late game lerks indeed seem to be useless... <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    What are you doing spiking heavies? You should be supporting with umbra/primal. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I do primal, and umbra is pretty useless. But that stupid lone HA rine, why call for help when I can humiliate him instead?
  • ironbiTeironbiTe Join Date: 2003-12-29 Member: 24839Members
    I loved Lerk with Bite in 1.0 woohoo ! it will be back, i like it!

    But spike are cut out totaly or as a 3rd hive attack?
  • MaianMaian Join Date: 2003-02-27 Member: 14069Members, Constellation, Reinforced - Gold
    Some points:

    1) Lerk flight is improved and much easier to use

    2) Umbra is fixed - it blocks 2/3 bullets instead of just 1/3. Most endgame forces include a lerk or two for umbra support, in both classic and combat.

    3) Spikes are gone, period.

    4) Lerk are not meant to be useful against HA except indirectly with umbra and primal scream. They are supposed to the aliens best counter against JPers (although onos are better right now because of their 12 ft claws o' doom). IMO, it still needs some improvements in the anti-JP department.
  • WarfareWarfare Join Date: 2002-10-29 Member: 1697Members
    <!--QuoteBegin--Wolf+Dec 30 2003, 05:05 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wolf @ Dec 30 2003, 05:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> As far as I know, Spores still don't affect HA, is that still true?

    If so, late game lerks indeed seem to be useless... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Umbra and Primal Scream for your mates.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Skulks can already bite JPers out of the air, with leap... although the JP was bumped up in 3.0 wasn't it? So a LMG+JP would fly as good as in 1.04(fps~70)? But a shotgun+JP would be a fair bit heavier and less manouverable...
    Unless I missed some change somewhere.
  • ironbiTeironbiTe Join Date: 2003-12-29 Member: 24839Members
    Spikes gone.... its okay i think that its okay because of the Offence Chamb attac... 2 Structurs with the same style of attacing... of cause there will be a new lerk attac sometimes in NS retail ( <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ) Bitegun is nice *woohoo*
  • ethTheMedic1ethTheMedic1 Join Date: 2003-12-30 Member: 24868Members
    <!--QuoteBegin--typical skeleton+Dec 30 2003, 12:13 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (typical skeleton @ Dec 30 2003, 12:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Ugh people whine one way... then they whine another way... all ppl do is whine ;p <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    you may want to re-assess your definition of a "whine". this looks like discussion and pessimism, not whining. =P
    I don't see how people think they're adding to anything by just being critical without any constructive feedback. it's pretty.. pointless.

    anyway...

    I am only concerned about the lack of a ranged attack, since there are none. maybe it's no big deal, but it seems like they SHOULD have atleast one "low-level" ranged attack.

    I don't really see how spikes would have been more effective against HA than bite. Bite is probably more difficult to do, but if it does more damage than spikes then you're better off anyway.. since you'll either a) die while spiking HA anyway (so you might as well die doing more damage with a bite) or b) won't kill anybody with spikes even if you can use it, since the HA will catch on and just weld up, as spores are as useless as always.

    just what I'm thinking... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    A spiike can be done from AFAR. bite you gotta get up close and personal. and against a shotty or hmg, your toast.
  • Dirty_Harry_PotterDirty_Harry_Potter Join Date: 2002-11-21 Member: 9500Members
    <!--QuoteBegin--DiabolusCaligo+Dec 30 2003, 05:46 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DiabolusCaligo @ Dec 30 2003, 05:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The new flight model owns you, too. Except that you can't strafe while in the air, or fly backwards.... it's still cool though. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    im not sure if this has been suggested, but why not make the crouch make you fly backwards, or Crouch + KB-direction = fly in that direction.

    ex. C + A = fly left, C + D = fly right, and etc. that way you can still fly somewhat like the old way and combined with the new one, which is better for charging i guess.
    but perhaps C = backwards is just better. But i dont know.
  • MystiqqMystiqq Join Date: 2003-01-03 Member: 11755Members
    Bite was nice in earlier versions, thou i like spiking HAs from distance... just to annoy them ;P

    Cheers...
    -M
  • MMZ_TorakMMZ_Torak Join Date: 2002-11-02 Member: 3770Members
    As I read this thread I couldn't help but laugh. By switching the words "bite" and "spikes" you would get the exact same thread that came up when it was announced that bite was being removed. "0mg ewe r makeing teh lurk sux0r!!11 How to play lerxor wif no bite?"

    Too funny.

    <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->
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