Day Of Defeat Worth Trying?

DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
<div class="IPBDescription">just wondering.</div> I see day of defeat sitting in my steam launcher and I wonder whether it's worth trying. don't hear much hype about it. is it any good, or is it battlefield 1942 with no vehicles and worse graphics?

Comments

  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    It's really if you like Realism and the WWII genre. Teamplay's not big in DoD, it's really a team-deathmatch. Fun to at least try.
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    edited December 2003
    actually its a great game, especially with the new grenade death physics...*drools*....( in other words u could be in a huge firefight and the guy next to you goes 5-6 ft in the air doing 4 spins from a grenade landing near him.) its so sweet. it really brings out the ww2 intense battles, so yes i think you should try for it. but expect alot of realism (as Liku said).
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    Well, there are a few things anti-realism.

    Like the whole recoil thing. I recently got the chance to handle each and every one of the guns in there, and a few extras, and not one handles the same as in DoD. In general, recoil was down, the Sniper rifles had 0 recoil, and the STG had super recoil(its got almost no recoil in game)
  • JavertJavert Join Date: 2003-04-30 Member: 15954Members
    Yes.
    It actually requires a decent amount of skill, graphics and sound are nicely done, and it's funtacular!
  • ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    DOD is quite fun, unless it has degenerated into an endless sniper war, which tends to happen on some servers.
  • GnatsumGnatsum Join Date: 2002-12-11 Member: 10566Members
    I LOVE. DAY OF DEFEAT.


    After playing call of duty. Day of defeat goes good with it
    it almost almost feels like Call of duty multiplayer(for me anyways i dunno about u guys)

    I could play it all day... D= but i didn't get to today. I hate school.

    i suggest yuo get it.
  • l3igDl3igD Join Date: 2003-11-20 Member: 23262Members
    I tried playing it...The screen is jumpy as hell...and i cant get below 80 ping on a server in my area..i dont know if its just bad servers or the game.
  • AegeriAegeri Join Date: 2003-02-13 Member: 13486Members
    I don't really like DoD anymore, it used to be good, all so good...but now...sigh...just sigh....
  • MedHeadMedHead Join Date: 2002-12-19 Member: 11115Members, Constellation
    1.3b all the way!

    Go get Call of Duty instead. Day of Defeat, as it stands, is an exercise in frustration. One needs teamwork to make up for the terrible weapon physics*, and like most games, pub servers don't have any. Unlike most games, this is objective driven, which means you don't have free reign over the map. You'll end up pinned down by snipers hiding in houses, while you're equipped with useless weapons**.

    If you can find a teamplay server, you might be pleased for a while. But think of it as playing as a marine with a terrible commander: running around alone - with inferior weapons and no backup - can get really old, really fast. You're going to spend a lot of time screaming for assistance, while your teammates lay around on the beach, waiting for another sniper target.

    Now, I know this sounds like it's the fault of the other players. It is, for the most part. But there is an underlying bugginess to the game that has gotten worse with each patch. In attempting to promote realism, and smooth out the jagged edges, they've only served to fray the edges even more.

    It's Counter-Strike: World War Two. Either the teams camp until the timer runs out (yes - you heard me, a timer!), or they rushrushrush to get to the bomb site - er, I mean objective. Those are your modes of play. It's not the creepy slow moving tense action of war movies gone by. You don't dig a trench and stick around it. If that was the case, the game would be good. However, the maps aren't set up that way, and it tends toward a more arcade-like game experience.

    *Recoil has gotten quite bad in this game now. Not only that, but the cone of fire is such that where you point is not necessarily where you shoot. In most games, this is acceptable. In this game, it's quite pronounced. Unless you're prone, where you're aiming is not where you're going to hit.

    **There are super weapons which dominate the game. One such is the Kar98. You can't beat this weapon. If you come up against a user with it, you'll die. It's a sniper and melee weapon combined, with enough firepower and reload speed that you can do close quarter combat effectively. Because of the overall weakness of the SMGs in the game, you'll end up using your entire clip (maybe two) to kill a Kar98 user, whereas he only needs to shoot you once. And he rarely ever misses.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    3.1 was the best DoD, I've been playing since 1.2.

    With the release of 1.0 and 1.1, DoD's became a game that's "Cool" to play, unlike the other versions where it was fun and things weren't changed because of the stupid whiney babies that cried about Uncoped Sniping and BS like that.
  • KeyserKeyser Join Date: 2003-02-15 Member: 13591Members
    If you've never played DoD, I'd definetly recommend it.

    People whine about how slow it can feel sometimes. I won't lie, you will get pinned down in situations where if you move, you'll die, so you're forced to camp. In such situations you just wait for backup and push together. Camping isn't bad, it's all based on strategy.

    I do agree that sniper rifles have become rail guns, but that problem was lessened in one of the latest patches. You can no longer run full speed back and forth while scoped. This helps much of the problem, but I think a slight accuracy penalty should be used when standing and a slightly smaller one when crouched.

    However I love the new Garand rifle, and now that it's possible to do one-non-headshot kills it will become less of a novelty weapon. All weapons in DoD are very well balanced, unlike CS, and they all excel in certain roles but are less usefu in other roles.

    The best thing about DoD is the competetive play. Most people never join a clan so they don't experience the amount of teamwork that goes into a clan match, but they don't know what they are missing. A team formulates a plan how to take down that MG in the window, or a team perfectly executes a 2-pronged attack and captures the map. Some of my best DoD memories are from the competetive scene.

    So give it a shot, it might not be for you but it's definetly worth testing.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin--Keyser59+Dec 14 2003, 11:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Keyser59 @ Dec 14 2003, 11:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I do agree that sniper rifles have become rail guns, but that problem was lessened in one of the latest patches. You can no longer run full speed back and forth while scoped. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    No version of DoD ever let you run around with the scope up, the new version allows an average player snipe easily, which is retarded.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This helps much of the problem, but I think a slight accuracy penalty should be used when standing and a slightly smaller one when crouched.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I don't know of any gun that loses accuracy when you're standing, the steadiness of your hands changes though, and that already happens in DoD.
  • NurotNurot Join Date: 2003-12-04 Member: 23932Members, Constellation
    Day Of Defeat is a pretty good game if you haven't tried it you should at least for the experience. The game play is that of counter-strike but with a mission you have to complete rather than just killing everyone. No one ever plants the bomb or saves hostages anymore in CS, just shoot the other team in the head and you win.
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    I played a quick game and I liked the style of it, I think I even had a decent kill/death ratio... but I'm not sure I have it in me to learn the intricacies of a new mod, I should concentrate on getting better at NS :> cause ATM I kinda sux even at NS... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • Soylent_greenSoylent_green Join Date: 2002-12-20 Member: 11220Members, Reinforced - Shadow
    DoD can be quite fun...

    The only thing that bothers me about DOD is the whole stamina thing, you can sprint for like 5 seconds before you slow to a crawl. I mean who are these people, computer nerds? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Marine0IMarine0I Join Date: 2002-11-14 Member: 8639Members, Constellation
    edited December 2003
    Being mainly a DoD player now - having given up on WON NS till 3.0 comes out and takes us to steam, I can say you definately want to get this mod.

    What you see now is a pale shadow of the greatness of DoD's past, but its still an awesome game. For sure, there is the Kar98k, and that gun is so incredibly overpowered its not funny. But you learn to deal with such stupidities, and its really fun mastering each weapon. Unfortunately the DoD team have nublified the entire affair and made the smgs on the three sides - the mp40, the Thompson and the Sten identical twins, but if you master one you master them all.

    Word to the wise - dont burstfire. Ever. If you do, ur a nub - the only thing you burst fire is the axis mg42. Grab a BAR and learn to control that beast at full auto while crouched and standing and you will be a terror to the kar whor4s.

    Really - its not that complicated, you can master the basics in around 4 hours of playing. Its simple, quality entertainment.
  • es_quatroes_quatro Join Date: 2003-06-18 Member: 17468Members
    <!--QuoteBegin--Marine01+Dec 15 2003, 09:02 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Marine01 @ Dec 15 2003, 09:02 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Being mainly a DoD player now - having given up on WON NS till 3.0 comes out and takes us to steam, I can say you definately want to get this mod.
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I will never give up on WON....NEVER EVER


    <span style='font-size:8pt;line-height:100%'>Well at least not until I get DSL....</span>

    Regards
    Quatro, Es
  • FrikkFrikk Join Date: 2002-11-01 Member: 3164Members, Constellation
    I played in a clan from 1.3 to 3.1. 1.0 and 1.1 make me want to kill things. The removal of jump shooting caused the complete and utter dominance of rifles from what was just a mild dominance of rifles.
  • KeyserKeyser Join Date: 2003-02-15 Member: 13591Members
    <!--QuoteBegin--Liku+Dec 15 2003, 02:00 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ Dec 15 2003, 02:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Keyser59+Dec 14 2003, 11:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Keyser59 @ Dec 14 2003, 11:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I do agree that sniper rifles have become rail guns, but that problem was lessened in one of the latest patches. You can no longer run full speed back and forth while scoped. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    No version of DoD ever let you run around with the scope up, the new version allows an average player snipe easily, which is retarded. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    No, the first version after 3.1 let you strafe back and forth at full speed with your gun scoped. It might have just been a bug but I'm pretty sure it was possible.
  • PowerslavEPowerslavE Join Date: 2003-10-25 Member: 21962Members
    <!--QuoteBegin--Keyser59+Dec 15 2003, 10:05 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Keyser59 @ Dec 15 2003, 10:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Liku+Dec 15 2003, 02:00 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ Dec 15 2003, 02:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Keyser59+Dec 14 2003, 11:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Keyser59 @ Dec 14 2003, 11:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I do agree that sniper rifles have become rail guns, but that problem was lessened in one of the latest patches. You can no longer run full speed back and forth while scoped. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    No version of DoD ever let you run around with the scope up, the new version allows an average player snipe easily, which is retarded. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    No, the first version after 3.1 let you strafe back and forth at full speed with your gun scoped. It might have just been a bug but I'm pretty sure it was possible. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    As well as jump and reload. It was like butter.
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    just out of the blue question, why did they remove gibs after 1.3? i loved looking down a few feet in front of me and seeing a bloody helmet roll towards me, then look a few more feet foward and see an arm of a fellow soldier who got a grenade clipped right under him <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> , but why did they remove it <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin--Soylent green+Dec 15 2003, 06:36 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Soylent green @ Dec 15 2003, 06:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The only thing that bothers me about DOD is the whole stamina thing, you can sprint for like 5 seconds before you slow to a crawl. I mean who are these people, computer nerds? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Men carring loads and loads of stuff on their backs.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->For sure, there is the Kar98k, and that gun is so incredibly overpowered its not funny.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    It's accurate on how the K98k really was. Strong and Accurate. It's fun that way anyway.
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    <!--QuoteBegin--Liku+Dec 15 2003, 09:34 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ Dec 15 2003, 09:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->For sure, there is the Kar98k, and that gun is so incredibly overpowered its not funny.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    It's accurate on how the K98k really was. Strong and Accurate. It's fun that way anyway. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    they lowered the accuracy on the k98 and the enfield, its much harder to get a "snipe" shot off an allied now the accuracy was 100% now i think its lowered to 90 or 85%
  • MedHeadMedHead Join Date: 2002-12-19 Member: 11115Members, Constellation
    <!--QuoteBegin--Liku+Dec 15 2003, 09:34 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ Dec 15 2003, 09:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's accurate on how the K98k really was. Strong and Accurate. It's fun that way anyway. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You know what's <b>really</b> funny? People have said that with <b>every update</b> - even when major changes occur to the weapons.
  • Marine0IMarine0I Join Date: 2002-11-14 Member: 8639Members, Constellation
    edited December 2003
    <!--QuoteBegin--Liku+Dec 16 2003, 11:34 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ Dec 16 2003, 11:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Soylent green+Dec 15 2003, 06:36 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Soylent green @ Dec 15 2003, 06:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The only thing that bothers me about DOD is the whole stamina thing, you can sprint for like 5 seconds before you slow to a crawl. I mean who are these people, computer nerds?  <!--emo&:D--><img src='http://www.natural-selection.org/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Men carring loads and loads of stuff on their backs.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->For sure, there is the Kar98k, and that gun is so incredibly overpowered its not funny.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    It's accurate on how the K98k really was. Strong and Accurate. It's fun that way anyway. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    All combat in DoD occurs at under 200m range. The majority of combat occurs at less then 30m. The garand and kar had comparable accuracy and power at this range - with the garand being the far superior weapon due to semi-auto firing action and an 8 round clip compared to a five round bolt action. Add to that the fact that the Garand had higher muzzle velocity, and it would seem that its .30-06 round would do more damage. And then compare a 5 shot, bolt action rifle against 30 fast spitting rounds of .45 ACP from a tommy. But that beside the point.

    In WW2 the Kar was the dead set worst infantry firearm in the Germany Army. Period. No discussion, no arguement. The only reason they were there was that they were cheap to make, and left over in abundance from the First World War. German military tactics revolved around the machine gun, not the rifle.

    So why is this peice of garbage, relic of the first world war kar98k by far and away the best weapon in DoD? There is no justification in realism. Dont believe that its the best gun in the game?

    <a href='http://games.internode.on.net/index.php?mode=weapons&game=dod' target='_blank'>Eat Stats</a>, <a href='http://stats001.go2host.de/stat_576/62.80.117.48/21000/hlstats.php?mode=weapons&game=dod' target='_blank'>gottalovethosestats</a>, <a href='http://games.saix.net/sgshlstats/hlstats.php?mode=weapons&game=dod' target='_blank'>rockthestats</a>, <a href='http://games.surftown.dk/stats/index.php?mode=weapons&game=dod' target='_blank'>enoughwiththestats</a>

    Kar dominates in every 1.1 server - still. Its dominated since 2.0. Its not realistic, its just friggen stupid. And I also fail to see how it makes the game any more enjoyable to play.
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