The Unofficial Ns Questions Thread!

AlcapwnAlcapwn "War is the science of destruction" - John Abbot Join Date: 2003-06-21 Member: 17590Members
<div class="IPBDescription">whaeva...</div> Ok....

For the playtesters/vets....

Is the music bug fixed?

When you died in ns2.0 your mp3 music used to stop playing. You had to restart it manually. Has this been fixed?

Comments

  • QuisaitQuisait Join Date: 2003-12-13 Member: 24342Members
    edited December 2003
    <span style='color:white'>We can't influence admin decisions on community servers. Please carry those issues to the owners pof the relative server; we're the wrong adress.

    As for URLs, I suggest asking that in a seperate thread, preferrably in O-T.</span>
  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    <!--QuoteBegin--h20+Dec 13 2003, 11:42 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (h20 @ Dec 13 2003, 11:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ok....

    For the playtesters/vets....

    Is the music bug fixed?

    When you died in ns2.0 your mp3 music used to stop playing. You had to restart it manually. Has this been fixed? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    The music bug is fixed.

    And Quisait, your post violates forum rules. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • GoobagGoobag Join Date: 2003-05-18 Member: 16437Members, Constellation
    Q1:
    When you're dead, are living team members able to see any say_team messages you write to them while dead/reinforcing?

    I know they can receive microphone voice chat messages, but team messages dont' seem to work.

    I played a small game once as alien (maybe 3v3 or 4v4 or 4v3). The rest of the aliens were off doing junk. A couple marines got into our hive area (satellite communications on tanith) and spawn-killed me over and over while getting up a TF and tons of turrets. Each time I died I took the time to say_team stuff to my teammates (who were all alive) telling them about our hive being under attack. Sadly they killed our hive w/o any siege, just turrets shooting it. After we lost I asked my team, "didn't you hear my say it was under attack 400 times?" and they said no. I've experienced it in other cases, but that game was the worst. My team wasn't full of complete newbies (they are pretty bad for ignoring the 'hive is under attack' notifications). It seems kind of stupid that voice works when you're dead and say_team doesn't.

    If it actually doesn't display for living players, it should notify your message goes to dead players by adding dead to the front of it or something.

    Q2: when you walk into an area, the area name pops up on the hud. When you say_team it displays the location in parentheses. How fast does the location update (how soon after you enter an area will it insert it into your team messages)?

    (please try not to yell at me to get a mic <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> )
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--Goobag+Dec 13 2003, 10:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Goobag @ Dec 13 2003, 10:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Q1:
    When you're dead, are living team members able to see any say_team messages you write to them while dead/reinforcing?
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It's fixed in 3.0 so you can see teamchat.
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    isthat thing fixed where the music lags up and sounds like a broken record (UGFH that irritates me) especially when u have custom NSmusic which can get loud
  • uranium_235uranium_235 Join Date: 2002-11-20 Member: 9478Banned
    Can Fades be <b>fun to play</b> instead of repetative same-****-different-day 'tactical' boredom of running away from marines all the time?
  • Asal_The_UnforgivingAsal_The_Unforgiving Join Date: 2003-03-26 Member: 14903Members
    edited December 2003
    I was simply trying to help.

    <span style='color:white'>That's appreciated, but please move it into PM, so that this thread doesn't get derailed any further.</span>
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