Dammage Of The All Might Grenade

kirchykirchy Join Date: 2003-12-01 Member: 23838Members
how much dammage does the hand grenade do?

Comments

  • rockst4rrockst4r Join Date: 2003-08-14 Member: 19682Members
    yup.. i wanna know that too.

    just post and lock.. ;D
  • aegixaegix Join Date: 2002-08-31 Member: 1256Members, NS1 Playtester
    110 I think. It will likely see a boost.. not too useful atm.
  • ikirikir Join Date: 2003-07-19 Member: 18265Members, Constellation, Reinforced - Gold
    110 is usefull only with a fast exploding granade like 2,4-3 seconds. Or simply with a large range.
  • Roger_DodgerRoger_Dodger Join Date: 2003-03-11 Member: 14392Members
    I just wanna get an idea of the power in a throw of a gren but can you chuck one over ref hive from the ground?? Thx

    - RD
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    Dodger, I got no idea. For two reasons. One, when you throw these things currently, it's complete luck where they land. Aiming them is damn near impossible. Two, when people throw them, the server turns into lag central. Maybe next build we could give you some information.
  • rockst4rrockst4r Join Date: 2003-08-14 Member: 19682Members
    i guess grenades are only usefull for weakening a WoL before opening fire. the chance to hit a dumb alien player with it is just too low. do you pts know if it deals double damage vs structures?
  • Garet_JaxGaret_Jax Join Date: 2003-02-23 Member: 13870Members, Constellation
    hmm

    1 grenade < 1 lv0 shotgun blast
  • Fire_EelFire_Eel Join Date: 2003-08-19 Member: 19950Members
    and I was so happy when I heard there would be grenades......now that I hear the damage..............
  • BirdyBirdy Join Date: 2003-05-29 Member: 16825Members, Constellation
    <!--QuoteBegin--Fire Eel+Dec 10 2003, 05:18 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fire Eel @ Dec 10 2003, 05:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->and I was so happy when I heard there would be grenades......now that I hear the damage..............<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    It's only been there in the latest build.

    I'm 99% sure it will get improved.
    They bounce around far too much.
    You can finish your dinner AND wash the dishes while throwing them. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    Well if they are explosion based damage then don't they do more to structures? Or are they not explosion based?
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    <!--QuoteBegin--George_The_Gorge+Dec 10 2003, 07:28 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (George_The_Gorge @ Dec 10 2003, 07:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well if they are explosion based damage then don't they do more to structures? Or are they not explosion based? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I don't know the answer to your question specifically (not a pt or anything), but they could be an explosion (decreasing damage by range) without being classified as blast damage (dbl damage to structures).
  • MajinMajin Join Date: 2003-05-29 Member: 16829Members, Constellation
    Ok let my put this to rest.

    Atm, they aren't very good, take too long to throw, can't aim them, then they bounch like mad, they have a 4 second delay, they aren't very strong.

    Over all the current Nade is poor, but its a big step in the right direction.
    Expect us PTs to have good things to say by next build!

    Don't give up on the nade just yet, its a first build, its being PTed and problems have been found.
    Brig did a great job on them, they just need some work.
  • BirdyBirdy Join Date: 2003-05-29 Member: 16825Members, Constellation
    <!--QuoteBegin--Majin+Dec 10 2003, 08:35 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Majin @ Dec 10 2003, 08:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ok let my put this to rest.

    Atm, they aren't very good, take too long to throw, can't aim them, then they bounch like mad, they have a 4 second delay, they aren't very strong.

    Over all the current Nade is poor, but its a big step in the right direction.
    Expect us PTs to have good things to say by next build!

    Don't give up on the nade just yet, its a first build, its being PTed and problems have been found.
    Brig did a great job on them, they just need some work. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Only bad thing about the grenade model is that they make baby comp go boom <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • MajinMajin Join Date: 2003-05-29 Member: 16829Members, Constellation
    Oh yeah, forgot the fact that the nade is so powerful it H4xs your M3g4hurTz
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    <!--QuoteBegin--Birdy+Dec 10 2003, 10:36 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Birdy @ Dec 10 2003, 10:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Only bad thing about the grenade model is that they make baby comp go boom <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    speaking of the grenade am I the only one that thinks it's too small? I don't mean make it XXL size like in CS where it's twice your hand, but, maybe a bit bigger? Or changing it so he doesn't just carry it from the tip of its fingers?

    NOTE that this is based on the SCREENSHOTS so I don't really know if it was a weird screenshot pose or something, but I saw it as only taken by the fingers and not firmly in your hand.
  • BallistoBallisto Join Date: 2003-05-19 Member: 16503Members
    edited December 2003
    nah a lot of people think that. i think it looks too skinny and <span style='color:orange'>we got the idea from the word "skinny." I don't think anyone in their right mind would use a hand grenade for the application referenced by the word you just made up, humorous or not.</span>
  • Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
    edited December 2003
    <!--QuoteBegin--Ballisto+Dec 10 2003, 04:50 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ballisto @ Dec 10 2003, 04:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <span style='color:orange'>new word</span><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Ladies and gentlemen, we have a new word.
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    it seems to be the right day to invent new words
  • ThE_HeRoThE_HeRo Join Date: 2003-01-25 Member: 12723Members
    edited December 2003
    <!--QuoteBegin--Nil_IQ+Dec 10 2003, 05:12 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nil_IQ @ Dec 10 2003, 05:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Ballisto+Dec 10 2003, 04:50 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ballisto @ Dec 10 2003, 04:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <span style='color:orange'>new word</span><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Ladies and gentlemen, we have a new word. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    ROFLKAO
  • WarfareWarfare Join Date: 2002-10-29 Member: 1697Members
    Aren't we using chemicals in those grenades? When they explode, the container that contains the chemicals will ignite and cause an explotion.

    Come on, we don't use powder now, do we? Yes, I do know about the way you want the NS weapons to be (can't remember the name right now), but why don't you bring a tommygun while you're at it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    The chemicals would explain why it's so thin, by the way, which actually was my point.
  • philmcnealphilmcneal Join Date: 2002-10-24 Member: 1585Members
    can you get more nades from the armoury? or only when you spawn
  • uberbrokeuberbroke Join Date: 2002-11-01 Member: 2438Members
    What was the new word!!!??

    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • RhodriRhodri Join Date: 2003-06-21 Member: 17575Members
    i dont think we'll ever know <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • fodder0fodder0 Join Date: 2003-11-17 Member: 23067Members
    ya that nade is abit small......

    what WORD?!?!?!?!?!?!?!? <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • SenninSennin Join Date: 2003-12-12 Member: 24284Members
    Chemical Weapon would be nice <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> like dmging the own team too or at last the normal marines <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> naah j/k
    I dont really like the idea of a Grenade. A Grenade need to be strong but if its strong then its easy against Structures (if aiming gets improvements) and a Structure(Chamber) costs way to much to get down only because of 2-3 noncosts Grenades.
    I dont care when its would be kinda like a Bilebomb but only for aliens unit dmg and no structures. I think i see a comeback of firsthive sens

    srry for my bad english
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    I'd rather see nades blowing up off chambers than fades, maby thats just me though. But I really dont see how a weapon that spash damages aliens (which would force them out of cloaking) would bring back first hive sence.
  • DaxxDaxx Join Date: 2002-04-16 Member: 460Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--ThE HeRo+Dec 10 2003, 07:40 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ThE HeRo @ Dec 10 2003, 07:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Nil_IQ+Dec 10 2003, 05:12 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nil_IQ @ Dec 10 2003, 05:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Ballisto+Dec 10 2003, 04:50 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ballisto @ Dec 10 2003, 04:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <span style='color:orange'>new word</span><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Ladies and gentlemen, we have a new word. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    ROFLKAO <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I don't know -what- this word was, but I can imagine <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    The Nade is Uber, but it still needs work to make it viable.
  • EpidemicEpidemic Dark Force Gorge Join Date: 2003-06-29 Member: 17781Members
    edited December 2003
    <!--QuoteBegin--fodder0+Dec 12 2003, 03:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (fodder0 @ Dec 12 2003, 03:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ya that nade is abit small......

    what WORD?!?!?!?!?!?!?!?  <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    My qualified guess would be <a href='http://dictionary.reference.com/search?q=Dildoish' target='_blank'>New word</a>
  • r3aLiTyr3aLiTy Join Date: 2003-01-25 Member: 12743Members, Constellation
    grenades = 250 dmg i believe
  • elchinesetouristelchinesetourist Join Date: 2003-06-29 Member: 17775Members
    wonder if they would be as easy to use as in Wolfenstein..

    it'd be awesome if they were replenishable -
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