Methods Of Discipline
aonomus
Dedicated NS Mastermind (no need for school) Join Date: 2003-11-26 Member: 23605Members, Constellation
<div class="IPBDescription">How to teach smart aleks what is wrong</div> Yes how do you teach smart aleks what is wrong, even though they know it is wrong and it is punishable...
Personally for general stupidity like repeated tks, doing what the team does not want, etc..
I use psay warnings, then chat, then slap, then slay, then kick
For exploits like /stuck off of the external satilite relay on ns_tanith to build chambers or a base there I usually slay the person who did it, then if the team starts doing that I'll probably slayteam
Personally for general stupidity like repeated tks, doing what the team does not want, etc..
I use psay warnings, then chat, then slap, then slay, then kick
For exploits like /stuck off of the external satilite relay on ns_tanith to build chambers or a base there I usually slay the person who did it, then if the team starts doing that I'll probably slayteam
Comments
Only way to do it.
Dealing with exploiters is a bit trickier, depending on the nature and severity of the exploit, and who all on the team participated in its execution (remember, you can always check server logs to see who the comm was that relocated to the engine box outside of feedwater). If it's serious enough more severe action may be warranted.
Yea for the lame ip campers I just slay the camper, otherwise its annoying seeing someone tk the hive... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> or tk the only gorge on your team cause he's building a hive instead of healing you
Text spam = llama and gag, if you llama them they start voice spam....
And yes exploiters should be warned that even though they might be just kicked from one server, they may be instaperma banned from another
short sharp temp ban with a written warning - the latest version does a ssay to the screen for other players to see the offense too.
I'll update it to <a href='http://www.modns.org' target='_blank'>modns</a> as soon as I remember
like shockwave said, slapping and slaying don't do much to make a lasting impression
Your right - this is another reason that steam sucks. However as soon as steam is required for NS our servers will be heading that way and I'll re-do the mod so that it is effective.
This might take the form of
1 issue the ban
2 print the event/reason for all to see "$ has been banned. Reason: $"
3 wait x seconds
4 kick the player
Basically I have found that anything other than a ban is open to complaints of abuse. A ban is either justified or not. Straight and simple.
Justification being the key word... it's ALL about interpretation.
Admins are human and can make mistakes. By asking all admins to give a reason at the time of kicking or banning you are ensuring that your logs show exactly what the admin thought was going on. If the admin was later proven to have been mistaken then the ban can be lifted. If the reason is not given clearly and in a way that will enter the logs then the perpetraitor or the admin has the option of warping the facts, perhaps by poor memory or on purpose. He banned me because I was too good I read all too often on these forums, not aimed at NTFM or any server but still if the ban has "Reason : abusive voice comms" logged their defense is weakened - at least you know what you want to ask the other players.
I have found that slay, gag, llama and other commands encourage accusations of abuse and unfair adminning or persecution without actualy preventing the crime or removing the offender from the server. As an example in most countries the police are allowed to arrest a suspect to remove them from 'the public' but they are not allowed to punch them on the nose because he wasn't quite guilty enough to arrest.