Co_blackoak Beta
mindless
Join Date: 2003-10-25 Member: 21946Members
<div class="IPBDescription">dl it here...</div> <span style='font-family:Arial'><span style='font-size:21pt;line-height:100%'><span style='color:gray'>blackoak</span></span></span>
<a href='http://www.halflife.nu/temp/mr_p/co_blackoak.bsp' target='_blank'>http://www.halflife.nu/temp/mr_p/co_blackoak.bsp</a>
the lack of time will keep me from ever finish this map...here is a beta tho
hf
<a href='http://www.halflife.nu/temp/mr_p/co_blackoak.bsp' target='_blank'>http://www.halflife.nu/temp/mr_p/co_blackoak.bsp</a>
the lack of time will keep me from ever finish this map...here is a beta tho
hf
Comments
[EDIT] Umm, what else is there to do? I only see two untextured vents and the readyroom is a bit bare.
Edit: What needs to be finished? The only thing I see are the signs in the ready room should be converted to func_illusionary
Looks like we can't even play this beta properly..
Screenshots in this thread:
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=51407&hl=' target='_blank'>http://www.unknownworlds.com/forums/in...f=4&t=51407&hl=</a>
Come on Mindless... just fix the readyroom... some onos problems, namely the low ceilings in those small hallways and the stuck in the floor when you evolve thing (download the NS hulls file from the mapping FAQ and compile the map with it! easy as pie!) and voila!
Such a beautiful map... at least fix the hull problem so it can get into custom map rotation! Such nice work, I'd hate to see it just get... dumped... not when it's so close to being done! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
awesome architecture! :o
I wish I only hat NS: C to give it a try.... (not just looking around... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> )
Iron out the bugs an perhaps finish up a few touchs that it may need an away we go....<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
don't give up on this sucka! 'tis a masterpiece of NS mapping!
truly a step in a different direction... this map should be there, with the officials, I mean, it's original layout and stuff... just great...
how can you even <i>consider</i> dropping this, you cruel cruel person! <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
...anyway ill finnish it tomorrow and make sure i can upload it somewhere
anyway tnx