Soldier.mdl Idea

5ive5ive Join Date: 2003-11-17 Member: 23091Members
edited November 2003 in NS Customization
<div class="IPBDescription">male and female?</div> i'm wondering if there's a way to use a different model for skin2. like how the default marine has a black person and a white person, would it be possible for a male and a female? like...use different models completely instead of just different skins?

Comments

  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    its impossible unless the ns team code in submodels
  • CrunderCrunder Join Date: 2003-09-10 Member: 20736Members
    <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • 5ive5ive Join Date: 2003-11-17 Member: 23091Members
    damn...there goes my next idea then <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • BgBdWoLfBgBdWoLf Join Date: 2003-10-05 Member: 21449Members
    It's possible to totally change the head and some other accessories on the jetpacked model though. That's what i did with the deepeyes model i made, which i don't think i will finish <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> . But change the whole model, I think it's not possible.
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    IMO they should code it so you can have 2 or 3 marine models to chose from. BUt thats just my opinion.
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    you could however, have the midsection/head be the submodel...


    SOOO...... we've got male grunts, but the flying squadren are females... since the jetpack it the only available submodel currently coded into the game.
  • Psycho-Kinetic_Hyper-GeekPsycho-Kinetic_Hyper-Geek Join Date: 2002-11-18 Member: 9243Banned, Constellation
    I could do it VERY VERY easily, just link me to the two different models and I can put it together in maybe 5 minutes.
  • IcejellyIcejelly Join Date: 2003-06-10 Member: 17176Members
    <!--QuoteBegin--Delarosa+Nov 25 2003, 11:07 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delarosa @ Nov 25 2003, 11:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> you could however, have the midsection/head be the submodel...


    SOOO...... we've got male grunts, but the flying squadren are females... since the jetpack it the only available submodel currently coded into the game. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    wow, so when i touch a jetpack in game, i get intantly turned into a girl? Wowzers! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->

    j/k. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited November 2003
    lol who said impossible..

    just put a female model into a male model, and for the male black skin you take a 100% transparent texture
    when hl randomizes the skin to black, the male model gets invisible and the female visible.. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    you just need a way to randomize the whole bodytexture.. i think that could be done..
    sounds like high poly models <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • TwiggyTwiggy Join Date: 2003-06-29 Member: 17785Members
    smart Sheena

    but wouldnt the hitboxes get kinda wierd?
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    omg sheena!! *claps* I will do that right away! Also it dosen't mess up hit boxes. and transparency actully emoves faces hence not high poly <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited November 2003
    it gives the word "trans-sexual" a whole new meaning <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • PhillyharperPhillyharper Join Date: 2003-09-08 Member: 20661Members
    All you talented people. there is a cool project going on involving skin/model modding, get your **** over there and check it out

    Click <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=54729' target='_blank'>Here</a> for the thread!

    Thanks!
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    /me points out that he mentioned it roughly when DoD v1 came out. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
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