Hitboxes at aliens?
klauskalle
Join Date: 2002-08-15 Member: 1165Members
i can imagine hitboxes at the marines. but how will they look like at the aliens? will it be more effective to shoot an onos from behind than shooting into legs? are there hitboxes for the legs?
how many hitboxes are there? head? body? legs/arms? any more? stomach (if u can find one <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--> ) ?
how many hitboxes are there? head? body? legs/arms? any more? stomach (if u can find one <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--> ) ?
Comments
Have a read, the Search button is your friend, if you have a question.
<a href="http://www.natural-selection.org/cgi-bin/ikonboard/ikonboard.cgi?act=ST;f=5;t=3520;hl=hitboxes" target="_blank">Hitboxes</a>
<a href="http://www.natural-selection.org/cgi-bin/ikonboard/ikonboard.cgi?act=ST;f=5;t=3232;hl=hitboxes" target="_blank">More Hitboxes</a>
<a href="http://www.natural-selection.org/cgi-bin/ikonboard/ikonboard.cgi?act=ST;f=1;t=559;hl=hitboxes" target="_blank">Even more Hitboxes</a>
<a href="http://www.natural-selection.org/cgi-bin/ikonboard/ikonboard.cgi?act=ST;f=5;t=381;hl=hitboxes" target="_blank">And one more for luck</a>
And thats out of about 20 hits.
this means that the dmg aliens do is everywhere the same! legs = head <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->???
nooo, plz, can't a PT or DEV tell me it isn't like this
/me hopes like hell
mkay, i found the answer
Besides, most of the alien models are quite small; trying to aim for a level3's head would be extremely frustrating.
Besides, most of the alien models are quite small; trying to aim for a level3's head would be extremely frustrating.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
Well, Level 5`s head is a freakin melon. It would be very easy to blow his brains out with a shotty when it charges at you
<!--emo&:asrifle:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt=':asrifle:'><!--endemo--> <!--emo&:pudgy:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/pudgy.gif" border="0" valign="absmiddle" alt=':pudgy:'><!--endemo-->
But I agree with rob6264. This mod isn't about making leet headshots. It's about strategy and upgrades.
But perhaps a Level 5 "upgrade" should be the above example? <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->
What do you guys think?
This is good. VERY good.
Now i can play NS like SC and basically expect that a skulk would do base damage(its attack) minus armor of opponent = damage done to opponent. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> this is SO much simpler AND fairer becuase now there will be no damned "headshot cheats" or something simmilar to OGC.
not to mention locational damage would take WAY to long to do and ends up making people madder than happier; and makes welding armor (repairing) a bi*tch to do i would think. (if they did sectional armor)
basically what im trying to say is:
<span style='font-size:10pt;line-height:100%'><b>ONE HIT BOX IS ENOUGH!</b></span>
PS: not to mention problems like FireArms has with its hitboxes and its "prone" feature... "###### i cant fit under this damn log while im prone!" syndrome