Bring Back The 1.x Jetpack™

AezayAezay Join Date: 2003-04-19 Member: 15660Members
<div class="IPBDescription">Would a 1.x JetPack™ in 2.x be negative?</div> <span style='color:white'>"Why?", you may ask, "it was completely unbalanced, a single HA/JP guy could kill a hive."</span>

Well maybe in the 1.x days, but these days with increased OC accuracy, the longer research time to have <span style='color:yellow'>JetPack™</span> tech available, the Aliens should have more time to defend themselfs. It also gives some alternative to the HA rush, which occurs most of the time.

I wrote this post because I remebered one of the points why I enjoyed 1.x more than 2.x, the <span style='color:yellow'>JetPack™</span> maneuverability, handling and everlasting thrust <!--emo&:p--><img src='http://www.natural-selection.org/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> (that is, if you get 100 fps). I think back on when I flew around in the big room in <span style='color:white'>ns_siege006</span>.

<span style='color:white'>Well, what do you think, could the maneuverability and the thrust be increased, without affecting the game negative?</span>

Comments

  • BOBDololBOBDolol Join Date: 2003-10-04 Member: 21431Members
    Good players could fly jps amazingly well as it is, making them stronger will just be overpowered(IMO of course).
  • MavericMaveric Join Date: 2002-08-07 Member: 1101Members
    All i will say is that OCs were never meant to hit a fast moving object in 2.x (IE JETPACK)

    Remember people, if you dont like this and dont want to see it, dont post in it.
  • BigDBigD [OldF] Join Date: 2002-10-25 Member: 1596Members
    The one man air force was helluva lotta fun, but as an alien, if you don't have ocs or a good lerk, it's hella tough to bring down a jp'r. A couple seconds worth more boost wouldn't bother me. But I would never bring it to the 1.0x levels.

    I really don't know why everyone hates them though. I've seen many a successful jp/shotty rush when more than one jper (usually against me. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->)
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    Actually in 2.x I've seen a single jp'r and shottie run in and kill all three of our hives. We had all rt's but the marine spawn on ns_hera and it was about 5v4. We (the aliens) had the 5. I guess we just weren't prepared but it just really sucked. I was amazed at what happened. It changed my thought about jetpacks forever. Before then I was, "you want a jetpack? You're retarded..."
  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    <!--QuoteBegin--Aezay+Nov 19 2003, 08:42 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Aezay @ Nov 19 2003, 08:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <span style='color:yellow'>JetPack™</span> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Since when is JetPacks trademarked or whatever? Anyway, I've heard rumors that they ARE beefing up the jetpack so its like in 1.04 when you had 100fps and you can fly to the ceiling, only you can now do this even if you have 10fps. Get what I'm saying? Probably not... <!--emo&:p--><img src='http://www.natural-selection.org/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Roger_DodgerRoger_Dodger Join Date: 2003-03-11 Member: 14392Members
    edited November 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->XeroSlayer Posted on Nov 19 2003, 08:38 PM
    --------------------------------------------------------------------------------
    QUOTE (Aezay @ Nov 19 2003, 08:42 PM)
    JetPack™ 

    Since when is JetPacks trademarked or whatever? Anyway, I've heard rumors that they ARE beefing up the jetpack so its like in 1.04 when you had 100fps and you can fly to the ceiling, only you can now do this even if you have 10fps. Get what I'm saying? Probably not...  <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Is this a rumour from a reliable source or unsubstantiated rumour mongering from gimpy n00bs??

    At the moment JP's are very succesful in clans and some pubs. And with the new version lerk bite is great for bringing down the JP's.

    - RD
  • WarmasterWarmaster Join Date: 2003-02-18 Member: 13711Members, Constellation
    why not ?

    if lerks get stuff, jp's should get some beefing up too.
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    Why not? because 1.0x jps are biased towards people with high end systems and/or good ping.

    Also, if someone did have HA/JP, well then...it IS hax <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • ByekaByeka Name changed from Freak83 Toronto Join Date: 2003-03-13 Member: 14484Members, Constellation
    edited November 2003
    Why not make it so jetpacks are researchable as always, but then you can upgrade them again which makes them 1.04 style! This second upgrade would cost like 150 res though so it's something that's only really done near the end of a game where marines are owning with control of all the res nodes.

    Just a thought.

    Or possibly you take damage while flying at a reasonable rate but jetpacks are 1.04 style from the start... except dmg while flying.
  • HeliophobeHeliophobe Join Date: 2003-05-10 Member: 16188Members
    i like the new ones better actually, call me weird.. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • FieariFieari Join Date: 2002-10-22 Member: 1566Members, Constellation
    Guys, this must be emphasized. 1.04 style jetpacks were CLIENT SYSTEM DEPENDANT. You'd get better thrust (and I think energy recharge) if you had PURCHASED A BETTER COMPUTER.

    This is NEVER GOING BACK IN.

    If you want to talk about increasing the thrust for ALL PLAYERS, or increasing the energy recharge for ALL PLAYERS, then talk about that, not about 1.04 jetpacks.

    But talk about it in the Suggestions forum.
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    <!--QuoteBegin--Fieari+Nov 20 2003, 01:26 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fieari @ Nov 20 2003, 01:26 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Guys, this must be emphasized. 1.04 style jetpacks were CLIENT SYSTEM DEPENDANT. You'd get better thrust (and I think energy recharge) if you had PURCHASED A BETTER COMPUTER.

    This is NEVER GOING BACK IN.

    If you want to talk about increasing the thrust for ALL PLAYERS, or increasing the energy recharge for ALL PLAYERS, then talk about that, not about 1.04 jetpacks.

    But talk about it in the Suggestions forum. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    1.0 Style jetpacks with the 2.0 bugfix would be really fair, IMO. If a guys good he will do some hurt, regardless of balance or weapon.
  • LucidLucid Join Date: 2002-12-11 Member: 10534Members, Constellation
    <!--QuoteBegin--Umbraed Monkey+Nov 19 2003, 10:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Umbraed Monkey @ Nov 19 2003, 10:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Why not? because 1.0x jps are biased towards people with high end systems and/or good ping.

    Also, if someone did have HA/JP, well then...it IS hax <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    This whole game is biased towards people with cable connections instead of 56k. Should flay cap pings so they don't go below 400 or so? It's actually cheaper to go get a geforce2 for better fps then it is to switch to cable or dsl from 56k. What is your point?

    That aside I think jps should remain how they are. It's already hard enough to stop 4 jp/shotty from killing your hive.
  • AfrAfr Join Date: 2003-05-13 Member: 16240Members, Reinforced - Shadow
    edited November 2003
    Well changing them back to 1.0x doesnt mean that they have to be based on the number of fps you have.

    Just increase the refuel time to a pretty higher level.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin--Maveric+Nov 20 2003, 12:53 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Maveric @ Nov 20 2003, 12:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> All i will say is that OCs were never meant to hit a fast moving object in 2.x (IE JETPACK) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I've no idea what may have led you to that notion. The OC was specifically improved to account for JPs.
  • Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
    I'm pretty sure he didn't mean that Jps should be FPS dependant again.

    I don't think <b>anyone</b> wants that. FPS-dependant Jps are teh sux.


    What he meant (correct me if i'm wrong) is that Jps should be like they were in 1.04 if you had, say, 60fps. That would be fairer than the 100fps super-jetpack that hovars without.... landing.

    And I agree. With the FPS dependancy gone it would be fair on people whatever their system, and with the more accurate ocs, not to mention 1 hive spore, jper rambos will be possible, but only against a really stupid alien team.

    Also with the increased hive hp and HMG vs building nerf (a good thing imo) a jp hmger can no longer take down a hive in 20 seconds.

    And please, no statistics. Please.
  • TresthTresth Join Date: 2002-11-03 Member: 5602Members, Constellation
    Infinite flight with 100fps? nothx
    On my part, I've always had 30-50 fps, and I can tell you I still don't see any differences between 1.04 and 2.0 jetpacks :X
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    how about having the 1.0x maneuvaribility but only recharging on the ground?
  • Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
    edited November 2003
    <!--QuoteBegin--Tresth+Nov 20 2003, 02:04 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tresth @ Nov 20 2003, 02:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Infinite flight with 100fps? nothx
    On my part, I've always had 30-50 fps, and I can tell you I still don't see any differences between 1.04 and 2.0 jetpacks :X<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Lies. I used to be on 40fps average and there is a big difference.

    Also, did you actually READ my post? Well just so you get it i'll put it in big obnoxious letters.

    <span style='font-size:14pt;line-height:100%'>
    The jp would not be fps dependant and it would be as though you were playing 1.04 at about 60fps. </span>

    <span style='font-size:21pt;line-height:100%'>
    It would not be the 100fps uber jetpack. </span>

    *edit* Removed this line to make this post look a bit less like a flame *edit*

    With OCs that actually hit things occasionally, 1-hive spores and hmg nerf I see no reason why this couldn't be balanced.
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    they need to boost it a bit more

    Losing loveof the jp. Jp is like getting sensory first in 1.04

    You never did. Unless your Winning by alot.

    Jetpack brough diversity to the game. Now noone uses it.
  • ahhoahho Join Date: 2003-02-22 Member: 13854Members
    edited November 2003
    back then 3rd level armour and a jetpack was crazy, if you have an hmg, you will become incredibly powerful

    oc back than was trash, i could just walk by and knife it down without being hurt
  • Ic3ManIc3Man Join Date: 2003-02-23 Member: 13875Members
    what i really hate about the 2.xx jp is that when u let the throttel go and u lose altitude its really hard to regain it. u will start falling even if u have alot of fuel. if that would be change then imo the jp would be perfect
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    NO. There's no way to bring down a good player with a 1.04 jetpack. A single JP\HMG can bring down a hive almost unscathed. Fast, highly maneuverable, can stay in the air indefinately.... NO.
  • Seph_KimaraSeph_Kimara Join Date: 2003-08-10 Member: 19359Members
    <!--QuoteBegin--Ic3Man+Nov 21 2003, 01:23 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ic3Man @ Nov 21 2003, 01:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> what i really hate about the 2.xx jp is that when u let the throttel go and u lose altitude its really hard to regain it. u will start falling even if u have alot of fuel. if that would be change then imo the jp would be perfect <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    That's why most people hate it, I reckon. It's more a jump pack than a jet pack.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    Guys...


    In 2.1, as of right now, not only is the JP a great counter to the onos, but I consider it completely suppieror to HA in many many situations, more so than in 2.01. So never fear.
  • AezayAezay Join Date: 2003-04-19 Member: 15660Members
    edited November 2003
    <!--QuoteBegin--Nil_IQ+Nov 20 2003, 08:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nil_IQ @ Nov 20 2003, 08:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I'm pretty sure he didn't mean that Jps should be FPS dependant again.

    I don't think <b>anyone</b> wants that. FPS-dependant Jps are teh sux.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I should have made myself a bit more clear, but yes you are right, I dont want JetPacks to be fps dependant again.

    <!--QuoteBegin--Ic3Man+Nov 21 2003, 03:23 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ic3Man @ Nov 21 2003, 03:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->what i really hate about the 2.xx jp is that when u let the throttel go and u lose altitude its really hard to regain it. u will start falling even if u have alot of fuel. if that would be change then imo the jp would be perfect<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Yeah, this has bugged me a lot too, but falldamage was removed from marines with JetPacks, so it seems intentional.

    <span style='font-size:17pt;line-height:100%'><b>I</b></span>n 1.04, the JetPack was clearly unbalanced, and needed to be nerfed, but this was actually done in 2.0 in form of longer research time, Lerk available earlier in the game, inreased OC accuracy and fewer bullets in the HMG, with all these nerfs, a regually (non fps dependant) JetPack would no longer be such a game killer, but unfortunately they felt the need to change it too.

    <span style='font-size:17pt;line-height:100%'><b>W</b></span>hen the rines use a JetPack successfully in a game, it's properly beacuse the aliens didn't expect JetPacks at all, and didn't have proper JetPack defences up. If the JetPack was made just a little better, it would properly be used a little more than when Aliens have Viaduct on <span style='color:white'>ns_nothing</span>.
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