[mwip] Lmg Thinger

Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
edited November 2003 in NS Customization
<div class="IPBDescription">Massive Hack Job</div> I've been working on this for a few weeks, off and on. It's an LMG of some sort. No, I won't be releasing it until I get the details right. Mostly what's left is to get some animations right, put the hands on and figure out the whole smoothing thing that I've never really messed with before. If anyone's got any pointers on smoothing groups to throw out off-handedly, I'd appreciate it.

*EDIT* Yes, I am intending to do some skin edits. If not myself, then someone else. This'll probably take a little bit.

Comments

  • BeefybongBeefybong Join Date: 2003-10-05 Member: 21453Members
    Whoa! I actually really like it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ThiefThief Ownage Join Date: 2003-08-09 Member: 19214Members, Constellation
    edited November 2003
    I like it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    Have you tried with a solid-walled clip? I dont really like that one.. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • BeefybongBeefybong Join Date: 2003-10-05 Member: 21453Members
    Awww, the non-solid wall clip looks great.
  • ShazbotShazbot Join Date: 2003-03-05 Member: 14328Members
    Great looking gun, hope it turns out well!
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    edited November 2003
    It's solid. There's an orange plastic mag encased in a gray metal ribbed shell. The JPG compression blurs the deffinition that would better show this, I guess.

    If this project goes as well as I'd like, I'm thinking of modelling something from scratch. Meshing it. Maybe skinning it at least partly myself.
  • PhyPhy Join Date: 2003-03-01 Member: 14163Members
    That grip looks very much like the AWP one in CS <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • AbsolutSwedeAbsolutSwede Join Date: 2003-10-14 Member: 21693Members
    Wow <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> sexie!!!!!!
  • MilitaryPoliceMilitaryPolice Join Date: 2003-10-12 Member: 21623Members
    the orange on the clip looks like wood... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> other then that, it looks quite sexy <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    Interesting design and looks good - I like it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • uranium_235uranium_235 Join Date: 2002-11-20 Member: 9478Banned
    edited November 2003
    What'd you combine 4 different guns to make that? The stock looks like something from a rifle, the barrel assembly looks like... god I can't remember it, it's a largish rifle by H&K, and the middle looks like an MP5. Looks great though.
  • 2Dd2Dd Join Date: 2003-09-27 Member: 21246Members
    Gr8 job! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    edited November 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->What'd you combine 4 different guns to make that?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Thats usually what a uberhack is.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That grip looks very much like the AWP one in CS<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    It is. Well of a replacement actually. Cant remember who made it though. He's squished it horizontally so it looks better.
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    The green grip and stock [minus the black padding, which is from an XM shotgun] is from LoneWolf and Shrike's deffinitive bad-**** AWP, which has the wrong thumbnail on the Clan of the Dead Goat Gunshop site. The XM shotgun is also there, as is the LR300 that I took the foregrip and front site from, the M4 I took the receiver from [the same M4 whose body I hacked to make the 9mm M4 hack I showed a picture of some weeks ago in someone's concept thread], the Scout I took the bulk of the scope from [which was originally hacked from a G36], the green SOCOMS I pilfered pieces of the Metal Gear Solid laser sight from, LoneWolf's FAMAS from which I took the metal part of the mag [clips are for Garands, magazines are for semi-auto pistols, SMG's and assault rifles, as history buffs will tell you with great urgency] and the MP5 that I got the plastic part of the mag from [I simply slipped the plastic mag inside the metal mag so that it shows through the ribbing]. What looks like the barrel was never intended to be a barrel, but I found it suited my needs when stretched out like that. I'm not using M4 animations because of the padding on the stock that would block the charging handle, hence the edits I'm needing to do to the anims I've chosen [they're really sweet, I think, but someone's always a critic]. The eyepiece on the scope is also from LoneWolf and Shrike's deffinitive AWP [God, that wrong thumbnail drives me insane because I want that model too]. The bipod is from the uber-USP someone posted a link to in my model humour thread the other day. The charging handle [not really visible above the foregrip] is from the EoD MP5 and the charging rail it's on [also not really visible above the foregrip thanks to JPG compression] is from the "Real-Life counterpart replica G3/SG-1" hack job by medus@, which can be found on the Clan of the Dead Goat Gunshop public releases forum.

    At this time there's nothing entirely original about the model. It's all pieces I've taken from other models, as Private Coleman said, but I have had to make some small edits to certain pieces because there were errors in the modelling [especially the M4, amazingly, which had backwards polies, empty spaces, useless polies, et cetera, et cetera, et cetera--it was really a mess] and meshes, a lot of which were heavily creeped or just badly assigned [as anyone who's worked on converting the AvP2 shotgun should understand--that's the worst mesh job I've ever seen].

    The barrel has an integrated silencer, as far as I'm concerned, so I'll be including appropriate sounds. I'm aware that some people will complain about this, but that's how I want it. I find the nozzle looks sweet this way.

    Instead of having all the hundreds of textures from all the models listed above lazily stuffed in the MDL when it gets compiled, I've taken the pieces from each texture that I'm using and distributed them all across five 512x512 textures, so there's a minimal drag in that respect. However, I'm not going to compile it with its textures in a seperate model since you never have more than one V_model on-screen and that's what seperate texture files are for.

    With the LA hands, it's up to 3727 polies, which is obviously more than a lot of people can handle and I'm sorry. If I were modelling this from scratch, I probably would have used fewer [the bipod and XM stock both have cylinders with inordinate amounts of polies for some crazy reason], but I'm not and I don't have the patience to completely remodel it in order to get optimal poly-usage. Some kind soul might jump in to save the rest of you from the horror of the high poly count.
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    original hackjob there, gj ^_^
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Very nice job, I like it!
Sign In or Register to comment.