Question To Modelers

CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
<div class="IPBDescription">2 -5round revolvers, akimbo pistols</div> Just wondering,

Is it possible for the pistols, to do 2 (as in one in each hand) 5 round revolvers?

Just wondered thanks,

Comments

  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Nothing's stopping it in theory, afaik, other than someone making them.

    Chances are something like it exists for another mod, so its only a matter of finding it and obtaining permissions.
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    The only thing I can think of is how do you reload 2 revolvers in under 5 seconds (which is how long reloading the pistol takes).
  • ChackleChackle Join Date: 2003-01-24 Member: 12672Members
    Hmm you could through the revolvers away then take out another two? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Hehe, Matrix reloading the WINNAR!



    Guns, lots of guns.
  • HypnoHypno Join Date: 2003-02-25 Member: 13975Members
    use the regular hl python reload ?
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    edited November 2003
    That's too long. You'd have to speed it up so fast it'd look awful. And that's just for one of them, you'd still have an unloaded revolver <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->

    I think the only way that makes sense is the discarding method.

    Ph33r chackle and his ub3r-gr41neh Avatar!!!1
  • yoda_143yoda_143 Join Date: 2003-07-10 Member: 18074Members
    equilibrium style reloading
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    Or, clip slides out, hits guns off belt where clips are and bang back in action.
  • HypnoHypno Join Date: 2003-02-25 Member: 13975Members
    edited November 2003
    theres a little problem with that cause it seems senseless that an elite trained marine is carrying tons of pistols and discarding them when he runs out of bullets dun make sense does it although if the marine was from the matrix no arguments at all <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    ps:relix REVELOVERS ! ! ! YOU KNOW THOSE GUNS NOt SEMI AUtos??
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    <!--QuoteBegin--Rellix+Nov 5 2003, 12:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rellix @ Nov 5 2003, 12:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Or, clip slides out, hits guns off belt where clips are and bang back in action. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Uhhhhh...are we talking about the same type of gun here?

    Hypno, the thing is discarding is the only way you could "reload" a pair of revolvers in under 5 seconds (even with speedloader clips). <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    We need to make the reload animation fit into the reload time.
  • HypnoHypno Join Date: 2003-02-25 Member: 13975Members
    well u see another thing is that if u are to throw the revolvers away then how is the animation going to be? i got a suggestion if you played the specialists u know what i mean.
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    Akimbo speedloaders with automatic ejection, some high tech upgrades are always in order
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    You could throw 1 pistol in the other hand so it has 2 pistols, then click both clips out and but 2 new in.
    And throw the pistol back.

    Just like in TS.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    flip both of them at the same time to let out the bullets, have it go out of the screen, come back open, flip closed <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    like in perfect dark when ya got dual dy-357's hehehe
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    <!--QuoteBegin--JezPuh+Nov 5 2003, 01:12 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JezPuh @ Nov 5 2003, 01:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You could throw 1 pistol in the other hand so it has 2 pistols, then click both clips out and but 2 new in.
    And throw the pistol back.

    Just like in TS. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    And just how long is that reload anim?
  • HypnoHypno Join Date: 2003-02-25 Member: 13975Members
    uh revolver since when did revolver pistols have clips?

    i was refering to the animation in ts not the same gun
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    edited November 2003
    <!--QuoteBegin--Hypno+Nov 5 2003, 01:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hypno @ Nov 5 2003, 01:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> uh revolver since when did revolver pistols have clips?

    i was refering to the animation in ts not the same gun <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    It's called a speedloader clip. It's a circular piece of metal or plastic with a knob that holds bullets (5 in this case) in a way that you just plug it into the cylinder, twist+discard the clip, and snap the cylinder shut. As opposed to reloading it bullet-by-bullet. It greatly increases the reload time. The HL Python uses it, for example.
  • HypnoHypno Join Date: 2003-02-25 Member: 13975Members
    hmm sounds good but if u do the side by side reload how you gonna get 2 clips in on the same side?
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--Revolver+Nov 5 2003, 06:02 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Revolver @ Nov 5 2003, 06:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Rellix+Nov 5 2003, 12:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rellix @ Nov 5 2003, 12:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Or, clip slides out, hits guns off belt where clips are and bang back in action. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Uhhhhh...are we talking about the same type of gun here?

    Hypno, the thing is discarding is the only way you could "reload" a pair of revolvers in under 5 seconds (even with speedloader clips). <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    We need to make the reload animation fit into the reload time. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Sorry missed the revolver part.
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    lol people if you dont think u can reload revolvers fast enough you could use small automatics, like the berreta tomcat or soemthing. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • ChackleChackle Join Date: 2003-01-24 Member: 12672Members
    <!--QuoteBegin--Revolver+Nov 5 2003, 11:53 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Revolver @ Nov 5 2003, 11:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That's too long. You'd have to speed it up so fast it'd look awful. And that's just for one of them, you'd still have an unloaded revolver <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->

    I think the only way that makes sense is the discarding method.

    Ph33r chackle and his ub3r-gr41neh Avatar!!!1 <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I'm a what?
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