Scope on lmg.

C0nan_The_LibrarianC0nan_The_Librarian Join Date: 2002-07-31 Member: 1039Members
<div class="IPBDescription">Can you use it or is it gone?</div>I was looking at some screenshots for the LMG and i saw a scope on the model, can you use it or is it just for show? or was it taken out and changed....

Comments

  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Artistic liecense, just like the akimbo style Heavy Marine.
  • C0nan_The_LibrarianC0nan_The_Librarian Join Date: 2002-07-31 Member: 1039Members
    aww dang, for some reason i just wanted to have a gun that zoomed...too much awping in cs.....
  • def_onedef_one Join Date: 2002-05-21 Member: 641Members, Retired Developer, NS1 Playtester, Contributor
    sniping wouldnt do you much good in the world of NS anyways.
  • C0nan_The_LibrarianC0nan_The_Librarian Join Date: 2002-07-31 Member: 1039Members
    it would still be fun.
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Na, then their would have to be more work done. What's funner, waiting more or playing? <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • C0nan_The_LibrarianC0nan_The_Librarian Join Date: 2002-07-31 Member: 1039Members
    point taken...playing would be funner
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    You're welcome to zoom in while playing NS... meanwhile, I'll be sneaking up on your sorry insufficiently-armored @$$ from behind.

    Oh wait, you're *not* welcome to zoom, because there's no zooming.  And trust me, you'll never miss it.
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Bah, so much taken out of a regular MOD, that's what makes this one pwn.
  • Darth_MooDarth_Moo Join Date: 2002-01-25 Member: 83Members
    one possible problem with artistic liscence here:

    i am dreading the amount of newbies who will be spamming "Hey man, how do i zoom my gun?<!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->"
  • Dan_ForeverDan_Forever Join Date: 2002-08-02 Member: 1054Members
    <!--QuoteBegin--Darth_Moo+Aug. 30 2002,12:31--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Darth_Moo @ Aug. 30 2002,12:31)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->one possible problem with artistic liscence here:

    i am dreading the amount of newbies who will be spamming "Hey man, how do i zoom my gun?<!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->"<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    ooooh fun <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo-->
  • humbabahumbaba That Exciting Tales From the Frontline Guy Join Date: 2002-01-25 Member: 86Members, NS1 Playtester, Contributor
    Sadly, I can see this happening . .  however, I dont think its worth implementing a scope in the LMG. Hey! maybe we could put a scope on the LMG with such a huge zoom that, when a player uses it, they can literally see 1 inch of the area they could see unzoomed. Heh heh, lets see a player fight with THAT! Really though, I love the way the LMG looks with the scope. Perhaps we could include "zoom deactivated for indoor use" in the tooltip, or something to that nature.
  • bob2bob2 Join Date: 2002-06-15 Member: 772Members
    <!--QuoteBegin--C0nan_The_Librarian+Aug. 29 2002,23:30--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (C0nan_The_Librarian @ Aug. 29 2002,23:30)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->aww dang, for some reason i just wanted to have a gun that zoomed...too much awping in cs.....<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    i havent awped since 1.1, scout > awp + j00
  • Sgt_XSgt_X Join Date: 2002-03-01 Member: 261Members
    To roughly quote my self:
    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->The LMG is the marines all purpose weapon. It is designed to do a number of tasks, from close urban fighting, to rain forest skirmishes, to tight fighting aboard a space station. In some of these situations a scope can be quite useful, but in situations where would not do much good (I.E. all NS levels) it is disabled to prevent someone fresh out of boot camp (I.E. a newbie) trying to snipe a skulk at a range of 3 metres and closing.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
  • Drake_KurthemDrake_Kurthem Join Date: 2002-08-26 Member: 1235Members
    I have a feeling that playing as the marine will be spooky enough, we don't need a field of view constrction too?!?! <!--emo&:asrifle:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt=':asrifle:'><!--endemo-->  <!--emo&:tiny:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tiny.gif" border="0" valign="absmiddle" alt=':tiny:'><!--endemo-->
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    heh u dont have enough time to snipe, ns is an action pack, u keep runing from place to place, shooting, building until u die, then u respawn (and the cycle goes on)
    the point is that the maps dont have a good place to snipe......... u get pwned by all the aliens if u get a sniper rifle anyways, sniper would weight a lot, u would be slow, aliens chomp, u are dead <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • EosEos Join Date: 2002-06-08 Member: 738Members
    They made it so guns don't have a "Secondary Fire".
  • BathroomMonkeyBathroomMonkey Feces-hurling Monkey Boy Join Date: 2002-01-25 Member: 78Members, Retired Developer, NS1 Playtester, Contributor
    I put the scope on there because I had some extra polys and I think scopes look cool <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    But to rationalize it to myself, I said that the primary reason the optical pieces were there were to capture and relay visual data to the computer system bolted to the side, which tracks and fires at aliens when the marine goes into overwatch mode.  Sure, there's an eyepiece for the marine, but it's just in case he's curious about what the computer sees.

    Anything to help me sleep at night.



    <!--EDIT|BathroomMonkey|Aug. 30 2002,14:33-->
  • Hida_TsuzuaHida_Tsuzua Lamarck&#39;s Heir Join Date: 2002-01-25 Member: 79Members, NS1 Playtester
    Bah, true snipers do it without scopes!  All you need is a steady hand.  I do often in Deus Ex, and when I did play DoD.  Then again, you almost never have a chance to snipe in NS.  Those aliens more far to fast, and react.  On the other hand, spray and praying works 50/50.
  • TruewrestlerTruewrestler Join Date: 2002-05-02 Member: 570Members
    after NS is released, this topic is going to come up every week until the scope is removed
  • Cypher_XCypher_X Join Date: 2002-08-26 Member: 1234Members
    Does anyone know if the FOV commands have been disabled in NS or not?
  • reevesreeves Join Date: 2002-08-15 Member: 1170Members
    this may be a dumb question but what is awp?
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    An awp is that green sniping gun in CS. Muchly overused and perfected, making it very annoying considering it either kills you the first shot, or slows you down, and their second shot is easy.
  • BillBill Join Date: 2002-08-08 Member: 1108Members
    Eck I'm so sick of the Sniper Rifle trend in games today, every single game seems try and work one in some way.  Which might be okay, but they always become the most overused gun in every game mostly because they're implented wrong and are basically railguns with a scope.
  • Snake13Snake13 Join Date: 2002-04-30 Member: 554Members
    I have a simple explanation, its not a scope its simply a reflex sight with a hud (which would explain why you have a crosshair and hud)
  • LongtoothLongtooth Join Date: 2002-07-02 Member: 863Members
    Reflex sights have an open top,  they are like 2 little pastic or metal rods with a peice of glass inbetween,  there is a projecter in front of the glass which lights the retical onto it.
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