Renders Renders Renders

CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
<div class="IPBDescription">which do you like best?</div> well halo there, ive just spent most of the day messin about in cinema 4d.

heres some renders which i thought came out good.

<img src='http://www.pfcook.force9.co.uk/uberrender.jpg' border='0' alt='user posted image'>

heres the first one i did, i experimented with the tfc sand texture and environments



<img src='http://www.pfcook.force9.co.uk/uberrender2.jpg' border='0' alt='user posted image'>

heres the second one, i used the ns floor metal texture and added some blood, it came out effective.


<img src='http://www.pfcook.force9.co.uk/uberrender4.jpg' border='0' alt='user posted image'>

last but not least, heres the one i spent most time on, the light in the distance is a guy with a flashlight and in the foreground is the pistol and a marine hand. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

Comments

  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    bottom 1... just cuz it looks like its being kicked up into the hand (MI2 style)
  • Cartman2beCartman2be Join Date: 2003-09-21 Member: 21103Members
    /me drools

    very sexy cookie <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • SkinnYSkinnY Join Date: 2002-11-07 Member: 7500Members
    hope to see them again with shadows <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    edited October 2003
    ah ok well hres my first one with a shadow, its got snow in it and bump stuff =]
  • Azrael2709Azrael2709 Join Date: 2003-05-27 Member: 16760Members
    Oh man that would look so sweet to have NS outdoors. I was just thinking that looking at the 3rd render. =). Nice work.
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    I like the one with the blood, but the metal ground texture doesnt match the quality of the gun.
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    cool <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    how do you make cinema 4d not mess up your smoothing? :O
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    hmm im not too sure really, i just import it in and it stays the same. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    I prefer the one with hand+gun+light in it. But currently the gun seems to be hovaring without flapping, it doesn't look "whole", perhaps of shadows, I don't know ...
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    yea i will fix that one tonight, heres my new render i just finished, i played around with multiple models and different directional shadows. enjoy <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • MorgothMorgoth Join Date: 2003-02-04 Member: 13096Members
    haha that last one is the best!
  • nthngnsdnthngnsd Join Date: 2003-07-26 Member: 18442Members
    nice idea, i might steal it <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    edited October 2003
    hmm, ive just finished meh latest rend0r, i spent ages trying to get the damn shadows on the bullets to work.
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    u no the texture on that mag is wrong... the holes should alternate like so

    <!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->' , ' , ' , ' ,<!--c2--></td></tr></table><span class='postcolor'><!--ec2-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    ah ok ill change that <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    His thumb looks broked <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • nthngnsdnthngnsd Join Date: 2003-07-26 Member: 18442Members
    r those bullets actually on the ground? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin--nthngnsd+Oct 25 2003, 03:36 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (nthngnsd @ Oct 25 2003, 03:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> r those bullets actually on the ground? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ya thats what im wondering it looks like everything is floating because the shadow is not touching the model
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    that thumb looks about twice as long as it should do.

    and the shadows look wierd with teh bullets
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    I like it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> gj. U might wanna try a scene with marines and the Kharra fighting.
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