Program

SWAT_PointmanSWAT_Pointman Join Date: 2003-10-05 Member: 21458Members
<div class="IPBDescription">Program</div> I'm looking for a program that can add or rename Half-Life model animatons.

Comments

  • The_SnakeThe_Snake Join Date: 2003-04-25 Member: 15824Members
  • SWAT_PointmanSWAT_Pointman Join Date: 2003-10-05 Member: 21458Members
    Where can I get milkshit?
  • The_ThingThe_Thing Join Date: 2003-02-25 Member: 13993Members
    LOL milkshit. Milkshape, look on the sticky: Want to make a model?
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin--SWAT Pointman+Oct 18 2003, 06:20 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SWAT Pointman @ Oct 18 2003, 06:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Where can I get milkshit? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I can't stop laughing. Oh man that's good.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    LMAO I just keeled over
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    Click <a href='http://www.unknownworlds.com/forums/index.php?act=Attach&type=post&id=237222' target='_blank'>here</a> if you cant read the fkin stickys that tell you where you can get what your looking for...

    try looking before asking
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    edited October 2003
    <!--QuoteBegin--SWAT Pointman+Oct 18 2003, 08:20 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SWAT Pointman @ Oct 18 2003, 08:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Where can I get milkshit? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    AHAAHHHAHAHAHAHH
    owned indeed.

    Hmm, my avatar broke.
  • TheRealVashTheRealVash Join Date: 2003-05-21 Member: 16547Members
    LOL, pwned like a newb <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    <!--QuoteBegin--SWAT Pointman+Oct 19 2003, 03:20 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SWAT Pointman @ Oct 19 2003, 03:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Where can I get milkshit? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I don't care if you beleive, but when I read this I laughed so loud that my mother woke up and I had to hear a very long speech about being silent during the night and blablabla. Anyway, decompile the model, in the qc there are the sequences (= animations). You can add new anims there (stick to the sheme!) and view them in HLMV, but ingame these anims are coded so if you want an aniamtions for example a marine on the toilet (silly example, I know <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> ) There is no way you could see this ingame, only if you replaced another animation with it. For creating anims use milkshape. (www.milkshape3d.com)
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Yeah, just reiterating the above - personally I use kratisto's decompiler and good old wordpad, but go with milkshape if it makes you happy.

    You can make new anims, and you can rename them, but that'll make not one blind bit of different to the HL engine, it'll read them off in order, regardless of name.

    Hence the hassle with animation for us modelling types. Or hackjobbers <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • JefeJefe Join Date: 2003-04-21 Member: 15734Members, Constellation
    <!--QuoteBegin--SWAT Pointman+Oct 18 2003, 07:20 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SWAT Pointman @ Oct 18 2003, 07:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Where can I get milkshit? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Hours of entertainment!
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    Maya was recently released for FREE (learning edition, all you need should be in it I think)

    <a href='http://www.alias.com/eng/products-services/maya/maya_ple/get_maya_ple.shtml' target='_blank'>http://www.alias.com/eng/products-services..._maya_ple.shtml</a>

    I don't know if it supports smds, but I hope so. Just try it, it's free anyway...

    (It's a modeling tool, d'oh!)
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    or you can get a hexeditor and just change the names without compiling or decompiling. just like i did that with the onos and lerk animations.
  • ChackleChackle Join Date: 2003-01-24 Member: 12672Members
    <a href='http://ns-m101.dd.vu' target='_blank'>http://ns-m101.dd.vu</a> click downloads then follow your way to the ms3d file <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    And no, the Maya PLE doesn't support exporting to anything but its own file format (which can't really be translated OUT to anything... but then, neither can Maya 5 files). Well, that and the PLE version of the UT2K3 file format.
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    Well that wasnt very nice <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> but it was entertaining. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • PoisonTheWellPoisonTheWell Join Date: 2003-08-16 Member: 19827Members
    BAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHAHAHA MILKSHIT!!!!!

    seriously gold, garde A comedy right there <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • AJ_fifty_threeAJ_fifty_three Join Date: 2003-08-21 Member: 20061Members, Constellation
    <!--QuoteBegin--SWAT Pointman+Oct 18 2003, 08:20 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SWAT Pointman @ Oct 18 2003, 08:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Where can I get milkshit? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    lmfao... *falls out of chair*
  • Unreal_PantherUnreal_Panther Join Date: 2003-06-07 Member: 17083Members
    edited October 2003
    Edit: Post Ballleeeeeted :|
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    annd, as funny as this is, it's not appropriate.
This discussion has been closed.