Ns Trivia

Meaning0fLifeMeaning0fLife Join Date: 2003-07-05 Member: 17940Members, Constellation
edited October 2003 in NS General Discussion
<div class="IPBDescription">Questions that is...</div> Ok. So me and a friend got bored last night, and started playing triviabot on mirc. I started whining about the questions, cuz i'm good at that, and we decided to write questions based on natural selection to add to the questions.txt file. So I'm really lazy, but I'd like to get a whole bunch of q's together. So far I've got around 100, here's a few:

NS Trivia: Who's the playtest lead (nick of guy in charge)*Grendel
NS Trivia: How much is an Infantry Portal*fifteen
NS Trivia: What do you need to drop a prototype lab*arms lab and upgraded armory
NS Trivia: Which map has Refinery hive*ns_bast
NS Trivia: Amount of res skulk starts with at the beginning of a game*twenty-five

What I'm really looking for is anything BESIDES the numerically valued answers (i.e. not hp, dmg, cost, etc) cuz those are fairly well covered. Any additions would be very helpful, even if they're duplicates, cuz my answers could be wrong (make that probably are <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ) Also if any of the above is wrong, please, correct my stupidity <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

P.S. How about some really tricky ones? hehehe..... Like uhm, pre 1.04 questions. I know nothing of before 1.04, so NS "history" (to me anyways) questions could be fun =p

Question_count++
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Comments

  • Thunder_SpeeDThunder_SpeeD Join Date: 2003-07-21 Member: 18319Members
    edited October 2003
    well

    NS Trivia:What does MT stand for in ns_bast*Maintence <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    NS Trivia:What does etc etc stand for in ns_x*x <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • Nu-NuNu-Nu Join Date: 2002-12-30 Member: 11612Members
    i'm that friend right?!?!! <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
  • Meaning0fLifeMeaning0fLife Join Date: 2003-07-05 Member: 17940Members, Constellation
    Lol....yes Nu-Nu, but you should know that..... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Thunder_SpeeDThunder_SpeeD Join Date: 2003-07-21 Member: 18319Members
    Hmm <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • NovisNovis Join Date: 2003-08-09 Member: 19193Members
    <!--QuoteBegin--Meaning0fLife+Oct 16 2003, 12:46 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Meaning0fLife @ Oct 16 2003, 12:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->NS Trivia: What does cc stand for*command chair
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    The correct answer would be "command console" (or, on ns_eclipse "computer core" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> )
  • Meaning0fLifeMeaning0fLife Join Date: 2003-07-05 Member: 17940Members, Constellation
    Making that q a lil' more specific =p. Also, does anybody have a link to 2.01 damages? I get the feeling <a href='http://www.natural-selection.org/manual/' target='_blank'>http://www.natural-selection.org/manual/</a> is seriously outdated....
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    edited October 2003
    <!--QuoteBegin--Meaning0fLife+Oct 16 2003, 02:39 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Meaning0fLife @ Oct 16 2003, 02:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Making that q a lil' more specific =p.  Also, does anybody have a link to 2.01 damages? I get the feeling <a href='http://www.natural-selection.org/manual/' target='_blank'>http://www.natural-selection.org/manual/</a> is seriously outdated....<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    <span style='font-size:8pt;line-height:100%'>Light Machinegun = 10
    Shotgun = 17*10
    Heavy Machinegun = 20 (/2 against structures)
    Grenade Launcher = 125 (*2 against structures)
    Pistol = 20
    Welder = ~70/sec
    Mines = ?
    Knife = 30 (unaffected by upgrades)


    Bite = 75
    Parasite = 10
    Leap = 40/sec
    Xenocide = ?

    Spit = 30
    Healspray = 16
    Bilebomb = 200 (0 against players)

    Spikes = 16
    Spores = 7/(sec/2)

    Swipe = 80
    Acid Rocket = 50

    Gore = 90 (*2 against structures)
    Charge = 160/sec
    </span>



    And for the sake of packing more information into this post, the rates of fire (in seconds).
    <span style='font-size:8pt;line-height:100%'>
    Light Machinegun = .067
    Shotgun = .67
    Heavy Machinegun = .067
    Grenade Launcher = .67
    Mines = .5
    Knife = .33


    Bite = .4167
    Parasite = .33
    Leap = .5

    Spit = .4167
    Heal Spray = .75
    Bile Bomb = .75
    Web = .25

    Spikes = .25
    Spores = 1
    Umbra = .5

    Swipe = .5
    Metabolize = 1.5
    Acid Rocket = .5

    Gore = .5
    Devour = 1
    Stomp = .75</span>
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    <!--QuoteBegin--Meaning0fLife+Oct 16 2003, 01:39 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Meaning0fLife @ Oct 16 2003, 01:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Making that q a lil' more specific =p. Also, does anybody have a link to 2.01 damages? I get the feeling <a href='http://www.natural-selection.org/manual/' target='_blank'>http://www.natural-selection.org/manual/</a> is seriously outdated.... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It is outdated. It mentions babblers (and that is when I closed the window it was open in). There is a page for 2.01 damage, but I don't know the address.

    Isn't there a refinery hive in another map? Also, asking what MT stands for isn't really fair, as it could also mean motion tracking, and usually people refer to Maintenance as maint. Where is there a maintenance on bast? I'm not saying there isn't one, I just don't know and I want to know.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    Thunder speed aer teh lose.
  • Meaning0fLifeMeaning0fLife Join Date: 2003-07-05 Member: 17940Members, Constellation
    OMG ty civilian. /me updates all his stupid numbers.
  • Thunder_SpeeDThunder_SpeeD Join Date: 2003-07-21 Member: 18319Members
    <!--QuoteBegin--ZiGGY^+Oct 16 2003, 03:43 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZiGGY^ @ Oct 16 2003, 03:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Thunder speed aer teh lose. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    well it was an example u christ n00b christ !
  • blimpblimp Join Date: 2003-03-12 Member: 14438Members, Constellation
    Tram Maintenance is on bast. The rt just below Feedwater.
  • NSCypherNSCypher Join Date: 2003-01-26 Member: 12758Members
    Here's a few pre-v2 questions for you:

    How many grenades did the v1 grenade launcher originally have in each clip?
    ANSWER - six

    How many esources did the v1.04 fade evolution cost?
    ANSWER - 54

    What was different about 1.04 umbra?
    ANSWER - two things: you couldn't fire it, and it stopped more bullets <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • incinincin Join Date: 2003-10-06 Member: 21468Members
    Yay history stuff.

    Qn
    In 1.04, if the alien team had 3 skulks, a fade and 2 gorges and was given 40 resources, how many offence chambers could one of those gorges build?


    And are you sure that the leap damage is corrct? i'm sure it's not that good. Probably me just using it wrong though.
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    Q. What was the pre-1.04 Fade cost? <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo-->

    Q. List the 4 abilities, in the correct order, of all 5 alien classes in 1.0

    Q. The following list is the name of differant locations on differant official maps. From only the place name, name the map where the location is situated. Remember, these locations may be in pre-2.0 maps <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    The Keyhole

    Freight Elevator

    Steam Generation

    Quad Lift

    Monitoring Pods

    Shipping Tunnels

    Lava Catwalk

    Pressure Equalisation Conduit

    Mother Interface

    Eternal Requiem

    "N" Corridor

    Generator (yes, that's right, I want a list of all maps with a room with the word "Generator" in it's name <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> )
  • NiteowlNiteowl Join Date: 2002-09-04 Member: 1274Members, NS1 Playtester, Contributor
    HEEYYAAAS CiS ppls <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> good to cya on the forums <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->


    pre 1.04 NS questions:
    On the old turret farms what could be destroyed and not affect the ability of the turrets?
    Turret farm

    What was the beloved ability that was removed from the lerk from 1.0x to 2.x?
    Bite

    What map was discontinued from the official NS list from 1.0x to 2.x?
    ns_nancy

    What hive could be shot at from a vent in ns_tanith in 1.0x?
    satcomm
    satellite communications

    What was ns_nothing jokingly called by many NS fanatics in 1.0x?
    ns_cargo

    What was the 1.0x model for the GL initially used made for?
    hmg

    True or False? In 1.0x, the aliens had alien sounds for "I'm Building Here!", "Heal Me", "Attack Incoming".
    False
    (trick question, the last one was never an alien sound)

    In 1.0x, which side had a massive resource bug that enabled the team to miraculously accumulate large amounts of rez while doing nothing?
    marines

    In 1.0x, which side had a exploit that enabled the team to accumulate massive rps through the actions of the team members?
    aliens
    (the join and leave and get initial rez bug)

    In 1.0x, what DIDN'T the siege cannons need?
    sighting
    scanning

    In 1.0x, from what area could the rines siege BOTH hives in ns_hera?
    processing

    In 1.0x, what was the name of the RT areas in ns_caged currently known as Purification Station?
    pumping station


    In 1.0x, which map had the most extensive and labyrinthine vent system?
    ns_nancy

    In 1.0x, what did the mines have that they no longer have?
    lasers

    In 1.0, in the first few weeks of release, WHICH side would win the majority of the time?
    marines

    In 1.0x, if you were a newbie, what alien evolution would get you the most grief from your teammates?
    gorge

    In 1.0x, what alien evolution were you asked to 'try out', in the newbie tooltips?
    gorge

    What was the refueling of the jetpack dependent upon in 1.0x?
    framerate

    How much damage did a 1.0x Offensive Chamber do?
    50 per hit

    Was the 1.0x OC hitscan?
    no

    What was the real name of the "Unnamed Hive" in ns_nancy in 1.0x?
    Mother

    What did the 1.0x Sensory Tower do? (i.e. in 2.x it cloaks all friendlies)
    parasite marines

    Which 2 maps gave an INSANE amount of lag in 1.0x?
    ns_hera ns_bast

    Which map has a homage to the "Alien" movies series?
    ns_bast

    True or False, you had to 'use' the Phase Gates in 1.0 to phase?
    false



    that's all i can think of right now <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    hth
  • NiteowlNiteowl Join Date: 2002-09-04 Member: 1274Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Ryo-Ohki+Oct 16 2003, 04:49 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ryo-Ohki @ Oct 16 2003, 04:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Generator (yes, that's right, I want a list of all maps with a room with the word "Generator" in it's name <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> ) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    heya, these are great, but youhave to form them in such a way that the least amount of input is necessary to answer it, the trivia bot basically waits for you to get an EXACT match to the answer. so if the answer was ns_bast, andyou typed bast, or ns bast it'd be wrong.

    you want to make it as easy as possible, and not a typing frenzy <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->In 1.0x, from what area could the rines siege BOTH hives in ns_hera?
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Or rather;

    In 2.0 and 2.01, from what area can the marines seige TWO hives in ns_hera?

    processing

    Btw I guess I didn't read the part about these questions being for a bot. I was just throwing random questions out <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • NiteowlNiteowl Join Date: 2002-09-04 Member: 1274Members, NS1 Playtester, Contributor
    ah thanx, right, 2 hives, not both hives <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    yeah, it's all by a bot, so you have to make the answers really short <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    cheers,
  • NovisNovis Join Date: 2003-08-09 Member: 19193Members
    edited October 2003
    Q: How many RTs do you need to collect the resources for dropping a set of HA,HMG every minute ?
    A: 2
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    Q: What do you lack when you could answer all these questions?
    A: A life <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • NiteowlNiteowl Join Date: 2002-09-04 Member: 1274Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Nemesis Zero+Oct 16 2003, 09:24 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Oct 16 2003, 09:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Q: What do you lack when you could answer all these questions?
    A: A life <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    HEY NOW!! i REPRESENT THAT STATEMENT!! ..err.. i mean.. uhm.. dagnabit!
  • Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
    Q: In what build did siege cannons first need line-of-sight to hit structures?
    A: 1.04

    Q: How many easter eggs are there on NS_lost
    A: 3 (i think)

    Q: True or false, NS was originally going to have "Medium armour"
    A: True (but never even made it even to a pre-beta build afaik)

    Q: True or false, the "skulk" was originally going to be named "Bob"
    A: False, that was just a name the forumites gave it

    Q: There is an easter egg where if you are a lerk and you press the correct combination of keys you can hovar without flapping
    A: False. Thank god.

    Q: Originally, the armoury could not be used when it was being upgraded
    A: True. Poor humpers.
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    edited October 2003
    <!--QuoteBegin--Niteowl+Oct 16 2003, 12:25 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Niteowl @ Oct 16 2003, 12:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What was the refueling of the jetpack dependent upon in 1.0x?
    framerate <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Actually, it was the jetpack's thrust, not its refueling rate, that was affected by framerate.

    <!--QuoteBegin--incin+Oct 16 2003, 08:34 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (incin @ Oct 16 2003, 08:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->And are you sure that the leap damage is corrct? i'm sure it's not that good.  Probably me just using it wrong though.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    It is that <s>good</s> bad. 40 damage per second is nothing. Bite deals 180 damage per second.
  • NiteowlNiteowl Join Date: 2002-09-04 Member: 1274Members, NS1 Playtester, Contributor
    <!--QuoteBegin--a civilian+Oct 16 2003, 12:11 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (a civilian @ Oct 16 2003, 12:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Niteowl+Oct 16 2003, 12:25 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Niteowl @ Oct 16 2003, 12:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What was the refueling of the jetpack dependent upon in 1.0x?
    framerate <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Actually, it was the jetpack's thrust, not its refueling rate, that was affected by framerate.
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    dag it! i knew it was one of those.. the refueling or the thrust.. oh well, 50/50 <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    1.) What made the marines look like "stormtroopers"?
    Power Armour

    2.) What was the first (And proper!!!) name for the Skulk?
    Bob

    3.) Who's fault was it?
    Molecular

    4.) What was the stand-in weapon model for the Grenade Launcher?
    The CS AK

    5.) What was the first model for the Skulk?
    The Half-Life deathmatch Genestealer

    6.) Am I sad?
    Yes Very
  • Meaning0fLifeMeaning0fLife Join Date: 2003-07-05 Member: 17940Members, Constellation
    edited October 2003
    /me busily starts harvesting questions.... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Oh and between the two different versions myself and Nu-Nu have, I beleive our total is up to 300~, not counting the 50+ I'm about to add thanks to suggestions <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    P.S. Whenever I get Nu-Nu's half, I'll post a link here so whoever wants to use the file can, etc.
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    edited October 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Q: Originally, the armoury could not be used when it was being upgraded
    A: True. Poor humpers. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    They changed it in 2.0? Why?
  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
    haha wow that is a helluva lot of questions..... i think mapper name questions might be good like

    who created NS_Iced?
    EAGLE!!!

    btw that isnt a real map name (unless someone feels like making me a map in my name <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> ) but it gives you an example
  • devicenulldevicenull Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
    <!--QuoteBegin--Meaningof(Needsa)Life+--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Meaningof(Needsa)Life)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->NS Trivia: What do you need to drop a prototype lab*arms lab and upgraded armory<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Arms, Normal Armory, Upgrade to Adv. Armory, IP, CC, 45 res.
    Can't forget the basics.
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