Ns1.04 Offense Chamber
MattHaX
Join Date: 2003-08-12 Member: 19599Members
<div class="IPBDescription">Bringing the old times back to life</div> Hey,
I really preffered the 1.04 Offense Chamber to the new one. I've been doing a little bit of research myself, but I need someone to help me confirm something. It seems I can change the sound for the OC no problem, but i'm not sure about the spike. Does the OC share spike.mdl with the Lerk, or is there a differant model used by the OC. If it shares the same model with Lerk's spike then theres no point doing this really because I don't want to wreck the Lerk's spike. Also I think the 1.04 OC used a sprite as well, which is another blunder.
The "Slime Chamber" was so much better.
If anyone can think of a way to bring it back for me, please advise, Thanks
I really preffered the 1.04 Offense Chamber to the new one. I've been doing a little bit of research myself, but I need someone to help me confirm something. It seems I can change the sound for the OC no problem, but i'm not sure about the spike. Does the OC share spike.mdl with the Lerk, or is there a differant model used by the OC. If it shares the same model with Lerk's spike then theres no point doing this really because I don't want to wreck the Lerk's spike. Also I think the 1.04 OC used a sprite as well, which is another blunder.
The "Slime Chamber" was so much better.
If anyone can think of a way to bring it back for me, please advise, Thanks
Comments
Nothing but the sprite changed.
Huh? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
mashu = MatthaX