First Model. Pistol

ApodysophiliaApodysophilia Join Date: 2003-09-21 Member: 21088Members
<div class="IPBDescription">dont know what [***] mean</div> this was my first model. it was planed for CS but i gonna complete it for NS.
<img src='http://printscreen.org/forum/uploads/post-1-1061342453.jpg' border='0' alt='user posted image'>
<img src='http://printscreen.org/forum/uploads/post-1-1061342472.jpg' border='0' alt='user posted image'>
<img src='http://printscreen.org/forum/uploads/post-1-1061342492.jpg' border='0' alt='user posted image'>
i really suck at skinning so that may not be final.

the gun is from an anime called kite. here are some pics from that
<img src='http://printscreen.org/forum/uploads/post-1-1064802492.jpg' border='0' alt='user posted image'>
<img src='http://www.animecorner.com/images/kite.jpg' border='0' alt='user posted image'>

ps: i dont know what the [***] mean or i would have put that in the post title <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->

Comments

  • ChineseWarriorChineseWarrior Join Date: 2003-09-10 Member: 20735Members
    hmm its ok...but try to add more detail to the model and the skin is very bad even though i cant do better hehe add more detail to the skin too like shading <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    not bad for your first pistol, with skin and all! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    be sure to learn poly by poly modelling too, it'll help alot
  • ApodysophiliaApodysophilia Join Date: 2003-09-21 Member: 21088Members
    edited September 2003
    <!--QuoteBegin--rabbity+Sep 28 2003, 09:50 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (rabbity @ Sep 28 2003, 09:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> be sure to learn poly by poly modelling too, it'll help alot <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    yeah, i am currently learning that.

    thanks for all the feed back
  • MalambisBZMalambisBZ Join Date: 2002-11-21 Member: 9559Members
    [***]:
    [*wip] = work in progress
    [*rel] = release
    [*req] = request

    *:
    m = model
    s = sprite or skin
    p = pack
  • DocterJDocterJ Join Date: 2003-04-09 Member: 15357Members
    If thats your first model... wow. Skin is so so though.
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    <!--QuoteBegin--rabbity+Sep 28 2003, 09:50 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (rabbity @ Sep 28 2003, 09:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> not bad for your first pistol, with skin and all! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    be sure to learn poly by poly modelling too, it'll help alot <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Hmm.. I thought that was the first thing you learned... I make all my models face-by-face/poly-by-poly and have always done...

    Anyway.. Nice first model... keep it up.
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    <!--QuoteBegin--Nottingham+Sep 29 2003, 06:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nottingham @ Sep 29 2003, 06:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--rabbity+Sep 28 2003, 09:50 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (rabbity @ Sep 28 2003, 09:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> not bad for your first pistol, with skin and all! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    be sure to learn poly by poly modelling too, it'll help alot <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Hmm.. I thought that was the first thing you learned... I make all my models face-by-face/poly-by-poly and have always done...

    Anyway.. Nice first model... keep it up. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Some people do it by exxtruding boxes, cylinders, and spheres.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--Revolver+Sep 29 2003, 03:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Revolver @ Sep 29 2003, 03:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Nottingham+Sep 29 2003, 06:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nottingham @ Sep 29 2003, 06:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--rabbity+Sep 28 2003, 09:50 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (rabbity @ Sep 28 2003, 09:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> not bad for your first pistol, with skin and all! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    be sure to learn poly by poly modelling too, it'll help alot <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Hmm.. I thought that was the first thing you learned... I make all my models face-by-face/poly-by-poly and have always done...

    Anyway.. Nice first model... keep it up. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Some people do it by exxtruding boxes, cylinders, and spheres. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Depends on what program you use. Poly by poly is most common on MS3D, but its still possible to do otherwise.

    Great job, your farther along than me!
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    The most effective way to model a gun is to Make flat side view polygons and extrude the edges from them.
  • ApodysophiliaApodysophilia Join Date: 2003-09-21 Member: 21088Members
    <!--QuoteBegin--Revolver+Sep 29 2003, 05:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Revolver @ Sep 29 2003, 05:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Some people do it by exxtruding boxes, cylinders, and spheres. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    that is how i did <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    thanks for all the feed back <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • Cartman2beCartman2be Join Date: 2003-09-21 Member: 21103Members
    Very.. Colourful <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
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