Grenade Model

BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
<div class="IPBDescription">Fun for the whole family</div> I had made a grenade for NS, But it seems very unlikely that Theyll ever have hand grenades in NS, so If anyone wants to see the model or has some use for it, lemme know and Ill email it to you, I dont wanna just upload it because hey, you never know if they'll ever decide to have grenades. Anyway, It's fully animated and ready to go for anyone who thinks they have a use for it. Heres the render.
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Comments

  • Shifty_PowersShifty_Powers Join Date: 2002-12-21 Member: 11298Members
    nice <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    /me raises claw

    That's fricken cool!
  • The_Power_of_CheeseThe_Power_of_Cheese Join Date: 2003-09-08 Member: 20653Members
    sweet model. what if you deleted the pin and stuff and added a red tip or some such to it and use it and a nade model for the current nade. either way i would use this model
  • TacOneTacOne Join Date: 2002-11-05 Member: 7070Members
    Add a red stripe around it somewhere and make it say HE instead of flash, then we're in buisness.

    Anyways, Its a damned good model!


    Now... lets make a hand nade thread in the S&I forums again.




    (Did I mention it's a damn fine model?)
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    Very nice... Maybe it could be used for NS-SP? or what its called...
  • CommandoCommando Join Date: 2002-05-22 Member: 657Members, NS1 Playtester
    What The_Power_of_Cheese said, edit a bit and it will be an excellent model for the current grenade launcher fired grenades, possibly you could even hack it into the grenade launcher v model to make it consistent.
  • KaineKaine Join Date: 2002-08-07 Member: 1096Members, Constellation
    that is a very, very nice grenade you've got there mate. makes me really wish we had hand grenades.... (*thinks of NS:C*)
  • IcejellyIcejelly Join Date: 2003-06-10 Member: 17176Members
    hmm....why not make a v_model of the marine <b>throwing</b> nades? Of course that'd need re-animating...which is the major prob i think we're havin here...i'm sure hand-thrown nades can be possible... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    I KNOW Y NOT PUT THEM AND THE MARINE MODEL like on his belt or give him combat webbing like the avp marine and the SSt marine
  • TacOneTacOne Join Date: 2002-11-05 Member: 7070Members
    You know, Drake, That's a real good idea!
  • nthngnsdnthngnsd Join Date: 2003-07-26 Member: 18442Members
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    What's the polycount?

    For ingame: Pose his right hand in an idle position on the right side of the screen. Now on the left side you see his left arm with the grens attached to it. When you fire the "GL" he picks a gren and throws it. For reloading he'd put a new gren there.

    As with this concept you would need 4 grens polycount is important..
    Here's a crappy concept I made: (Hell, I think it's good I don't skin my guns myself...)
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    that is a huge nade also

    can you say

    TORPEDO! LOL
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    <!--QuoteBegin--Obst & Gemuese+Sep 26 2003, 01:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Obst & Gemuese @ Sep 26 2003, 01:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What's the polycount?

    For ingame: Pose his right hand in an idle position on the right side of the screen. Now on the left side you see his left arm with the grens attached to it. When you fire the "GL" he picks a gren and throws it. For reloading he'd put a new gren there.

    As with this concept you would need 4 grens polycount is important..
    Here's a crappy concept I made: (Hell, I think it's good I don't skin my guns myself...) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Like.. that's not a bad idea.
    Really good! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • HKKHKK Join Date: 2003-05-19 Member: 16489Members
    Can you relase it, so we can play around with some ideas ?
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    That is pretty well done man <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> if we get hand grenades, I'd use it
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    Could I have it please? I'd like to attach it to my Marine model...something like this is too sweet to waste <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • Garvey69Garvey69 Join Date: 2003-09-17 Member: 20956Members
    I think grenades should come with lvl 3 weapons each marine gets 1 grenade and each one would have the power a single grenade from a gl. that would be awsome. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    edited September 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->that is a huge nade also

    can you say

    TORPEDO! LOL
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Actually, its a very, very small grenade. The diameter is about the that of a Cigar tube or C02 cylinder. It wasnt meant to be a High Explosive or Fragmentation grenade, It was more meant to be an Incendiary Grenade, perhaps filled with compressed TriEthylAluminum, which is similar to Napalm, But burns much hotter, and more quickly... And I probably wont be releasing it.. If someone, Like Revolver, wants to use it for another model, Thatn Ill go with that, But otherwise, Im not making a replacement or anything out of it.

    Also, If you want me to send you the model, PM me your email address and what you intend to do with it.. Im just ignoring messages that have niether of those.
  • HKKHKK Join Date: 2003-05-19 Member: 16489Members
    It can be used as a hand grenade, but i think the last time i tryed this idea i had to join the pull pin animation with the throwing animation, otherwise you throw the grenade and then it disappers from the screen and doesn't come back till you click again.
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    edited September 2003
    Brig, I can't wait for you to release this <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • ApodysophiliaApodysophilia Join Date: 2003-09-21 Member: 21088Members
    edited September 2003
    send it to me and i will mirror/put it up for you <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    pm/use e-mail button for e-mail
  • IcejellyIcejelly Join Date: 2003-06-10 Member: 17176Members
    well...first of all....it's a .3ds file...meaning it's not compiled and such... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • The_ThingThe_Thing Join Date: 2003-02-25 Member: 13993Members
    edited September 2003
    <!--QuoteBegin--BrigadierWolf+Sep 26 2003, 06:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BrigadierWolf @ Sep 26 2003, 06:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> meant to be a High Explosive or Fragmentation grenade, It was more meant to be an Incendiary. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    0_o no!! Make it a <b>White Phosphorus Grenade</b>! BURN THOSE EVIL ALIENS!!!
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    <!--QuoteBegin--Icejelly+Sep 27 2003, 11:42 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Icejelly @ Sep 27 2003, 11:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well...first of all....it's a .3ds file...meaning it's not compiled and such... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    That's not a problem...at least for my uses... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • PoisonTheWellPoisonTheWell Join Date: 2003-08-16 Member: 19827Members
    yah someone hack some player models outta this sweetness
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    It could be a FAE or AAE <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    edited September 2003
    Sooooo...Flayra...how about adding some hand grenades?
    And Brig, plz plz plz release XD

    //edit
    I could make a pretty sweet w_grenade outta this...I'll change the top to a little cylinder...it would resemble a torpedo...
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    holy * thats nice. i actually do have some use for it, bashh@bai.elixant.com, and me7a11ica on AIM if you want to know what i'm going to do with it.
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