Tsa - Assault Armor
ThoraX
Join Date: 2003-06-19 Member: 17519Members
<div class="IPBDescription">If I had a million res nodes...</div> Since there is no "design your own marine" thread, I'm posting this here.
The assault armor is superior to heavy armor in the fact that it is spore, stomp and devour resistant; The perfect anti-onos armor. Armor points are 450, and cost 50 res to drop. While powerful, it's armor takes damage from bile bomb and double damage from xenocide (just like structures). It's weight restricts the wearer from jumping. Instead it as thrusters built into it's back that allow the user to boost itself short distances.
The MAW-30 is a weapon designed to deliver a powerful blow in a single shot. Getting hit by one of the MAW's rounds is like getting hit point-blank in the face by a shotgun. The rounds are long-ranged and fast, making it hard to dodge at closer ranges. its holds only 8 rounds per clip, but can be reloaded moderately fast.
Fun idea, huh? <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
The assault armor is superior to heavy armor in the fact that it is spore, stomp and devour resistant; The perfect anti-onos armor. Armor points are 450, and cost 50 res to drop. While powerful, it's armor takes damage from bile bomb and double damage from xenocide (just like structures). It's weight restricts the wearer from jumping. Instead it as thrusters built into it's back that allow the user to boost itself short distances.
The MAW-30 is a weapon designed to deliver a powerful blow in a single shot. Getting hit by one of the MAW's rounds is like getting hit point-blank in the face by a shotgun. The rounds are long-ranged and fast, making it hard to dodge at closer ranges. its holds only 8 rounds per clip, but can be reloaded moderately fast.
Fun idea, huh? <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
Comments
maybe make the assualt a little more sleek and agile?
But then that would take away the idea that this is heavy and cumbersome. If i make it look agile, then it woulddn't look like it's an armor superior to the Heavy Armor
well, there have to be certain consistencies... other than that, the legs from the knee down are hte only thing that look like a heavie's to me.
BTW, how do you color and draw your pics? Do you draw them and scan them or what?
Also some one needs to make some HA outta this!
<a href='http://www.games-workshop.com/40kuniverse/warhammer40k/Chaos/chaos.htm' target='_blank'>http://www.games-workshop.com/40kuniverse/...Chaos/chaos.htm</a>
The assault armor is superior to heavy armor in the fact that it is spore, stomp and devour resistant; The perfect anti-onos armor. Armor points are 450, and cost 50 res to drop. While powerful, it's armor takes damage from bile bomb and double damage from xenocide (just like structures). It's weight restricts the wearer from jumping. Instead it as thrusters built into it's back that allow the user to boost itself short distances.
The MAW-30 is a weapon designed to deliver a powerful blow in a single shot. Getting hit by one of the MAW's rounds is like getting hit point-blank in the face by a shotgun. The rounds are long-ranged and fast, making it hard to dodge at closer ranges. its holds only 8 rounds per clip, but can be reloaded moderately fast.
Fun idea, huh? <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Hmm.. I like it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
By the way, car, the idea in not showing a neck is the fact that if you're dealing with slash'n'bite aliens, do you REALLY want a neck exposed? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->