Disturbing Trends
Lt_Warhound
Join Date: 2002-11-07 Member: 7654Members
More and more, I'm seeing stunts like CC walls being accepted and tolerated. Once it was clear, cut&dry, dropping CCs to block passage was not done, period.
Misuse of CCs, electrifying things (like an entire marine base) by having the buildings touch a electrified TF/RT, building PGs through walls or even in them, where they can't be killed, that's the sort of trash I'm seeing. Can't tell you how many times I've seen players trying to shoot/bite through walls.
I don't like it. I don't like it even when I'm a marine, and my commander is the one abusing these things for an additional edge.
When I do find that sort of garbage going on, I check with the server admins. When I find they tolerate it, I don't bother returning to that server again.
Pity, though, I 'm running out of large low-ping servers I'm willing to play on.
Misuse of CCs, electrifying things (like an entire marine base) by having the buildings touch a electrified TF/RT, building PGs through walls or even in them, where they can't be killed, that's the sort of trash I'm seeing. Can't tell you how many times I've seen players trying to shoot/bite through walls.
I don't like it. I don't like it even when I'm a marine, and my commander is the one abusing these things for an additional edge.
When I do find that sort of garbage going on, I check with the server admins. When I find they tolerate it, I don't bother returning to that server again.
Pity, though, I 'm running out of large low-ping servers I'm willing to play on.
Comments
Also, I havent seen the increase in exploitation that you've seen, I very very rarely see it on any server I play on.
More importantly, there are already a million threads complaining about the same thing. The response has always been the same: Stop whining and play the game. If you don't like it -- don't play.
Oh, and I rarely seen comm chair dropping. I don't know what kinda servers you play on, but such "exploits" are certainly not a growing trend where I hang out. If the server admins tolerate it, it's their server. They don't care if you never show up again, and are probably grateful for it.
I'm sorry if I appear rude, but I for one am tired of all the threads complaining of this crap. It's not just on the forums -- I get accused of exploiting because I set my gamma to a high level. I've been called a f-ing nub because I have my resolution set to 512x400. The only disturbing trend I've noticed is how people are so strongheaded that they can't accept a different play style just because Flayra hasn't directly stated that such and such isn't exploiting.
Just out of curiousity, why do you play with high gamma and low resolution? Is there a benefit?
Just out of curiousity, why do you play with high gamma and low resolution? Is there a benefit?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Well you get better fps with lower resolution, and when you are "h4xing" the gamma you can see better in the dark and its much easier to notice a cloaked alien. I dont think that is a exploit, its just lame.
- Kar
Comes down to personal choice really. I used to play with high gamma, now i dont as id rather play the game looking nice and playing well than trying to be the best i can at the expense of my enjoyment.
Yesterday the marines had a nice little turret farm just outside our hive. I escorted a gorge there to trash the gate and he blocked the PG with an offence chamber. That made a load of marines start whining and crying... yet I see lots of other dirty tactics used by marines so I don't complain. I notice a lot of CC dropping and other objects placed in the way of offence chambers, but I simply learnt to play with it and accept that they're a part of the game. Both teams can play "dirty", so live with it.
I do disagree about sitting on phases, if i see anyone doing that they get a warning and then kicked if they do it again, i consider that an exploit and a very powerfull and annoying one at that.
Gamma is a tricky one. jacked-up gamma looks crap, so you either play with high gamma which looks crap but you can see better, or oyu play with normal gamma which looks good and you have to look harder to see the skulk in the corner. When i was a gamma changer, i found a proggy to change the gamma depending on which keys i pressed. All i would have to do then was to press F7 when entering a dark area and press F8 when going into a normal area. best of both worlds you might say. The program is still installed, but i deleted all the shortcuts and cant remember what it was called or where i installed it, so i cant use it. I sometimes wonder though, do i want to use it?
I also thought building on a pg and sitting on one was considered bad taste but not an exploit. Go figure.. I kinda thought if u mined ur pg's on top then ppl will end up dead when they go for the big sit. Also a few turrets nearby would also help. 5 mines on a pg and a few turrets nearby would even take care of an onos.
- RD
thats all I have to say.
Its the most balanced and fair and even when so called "dirtty" tactics are used, there isn't a sure 1 sided wining team!
yes.
put that fancy marine visor to good use
And to me, uber high gamma, CC blocking and putting pie crumbs on the floor to impede onos progress are all exploits.
And to me, uber high gamma, CC blocking and putting pie crumbs on the floor to impede onos progress are all exploits. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
thats the ticket <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
I get 20fps firefights in 640x480, and I can't see at all when someone turns on their flashlight or phasegate.
Sharing electricity is by no means even close to being an exploit
2.01 final... PG blocking is out....
High gamma or low resolution cannot POSSIBLY be an exploit since it's built into the friggin game engine.
CC blocking is lame but is by no means an exploit. It's on the same token as med spamming, if they have the res to do it, you're screwed anyways.
So, according to CAL, CC spamming is legal. I personally have no problem with it, because if the marines can afford to drop enough CC's to make a wall then they have decisively won the RES game and almost deserve the win. Dropping 1 or possibly 2 CC's can very well block an onos ... which I have absolutely no problem with for 2 reasons. It does not prevent the onos from moving at all, only at getting past a single bottleneck. So, either the onos can destroy it, go around it, or wait for some smart marines to flank it. Secondly, the onos is the alien equivalent to the tank ... and humans have been building tank barriers since WW1.