Will Ns Install On Blueshift?
TheNimbus
Join Date: 2003-09-09 Member: 20696Members
<div class="IPBDescription">just curious</div> My friend has the Blueshift/Opposing forces version of halflife (some kind of bundle thing), and I was wondering if NS would work with that. The general patch that brings half-life up to the current version refused to install (said it required the "english" version of half life to install...apparently we're french and don't know it). So I downloaded this patch from planethalflife for blueshift (I think it was released like 6 months ago). NS wouldn't install on that though.
Could someone point me in the direction of a patch that would let me install Half life with blueshift? Can you even play NS on blueshift or should I just tell my friend to shell out 20 bucks for a regular half life version?
Could someone point me in the direction of a patch that would let me install Half life with blueshift? Can you even play NS on blueshift or should I just tell my friend to shell out 20 bucks for a regular half life version?
Comments
Check the CD key, if it is in the format XXXX-XXXXX-XXXX (all numbers) ...
<span style='color:white'>Blue Shift, as a standalone product, is *not* a HL add-on. Therefore your conversation was regarding warez, so we won't be discussing it here.</span>
Or, try installing NS with a dummy EXE, (see tech help forum) and try running it from blueshift
Off topic:
Blue Shift any good? I was thinking about getting it..
And no, I don't know anything about blue shift =/
Its like 5x shorter then HL and the story is 5x worse! dont even bother with blueshift
Or hack the sierra.inf file in your game directory to pretend it is the original half-life, then the update might work, I think I did that once too.
should look like that (note: taken from the original Half-Life CD):
<!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->; The SIERRA.INF
; This is a sample SIERRA.INF. To build the INF for your project, start with
; this template and make the appropriate modifications.
; This file must be on the root of the CD if the setup is compiled with _SIERRA defined.
;
; Created June 1997- D'Andre Pritchett
; The Ident Section contains identifying elements concerning the product. This
; Information is used within Setup and by Electronic Registration(EREG).
; It is important the following items are present.
[Ident]
; ProductID is the identifying code used by EREG. It can be any combination of
; alphanumeric characters.
ProductID=70365
; Version is the version of the application. This is also used by EREG to identify
; the product
Version=1.0.0.5
PatchVersion=1.0.0.5
; ShortTitle is used internally to track Registry entries for EREG, AutoUpdate and
; other Sierra Utilities. This should stay the same between versions of the same
; product
;If this is not HL, AutoUpdate will not function.
ShortTitle=HALFLIFE
Title=Half-Life
; UpdateAfter is used for automatic product updating during the install process.
; This allows a developer to tell autoupdate that after a certain date there may be
; patches available, so as part of the installation process go ahead and check for them.
; If this parameter is missing, then this feature is disables. This feature requires
; _SIERRA to be defined. The format of the date is MM-DD-YYYY.
UpdateAfter=9-1-1998
; WebPage is used for the web page button. You can specify the page to open when the
; product is selected as the target page. SierraWeb is the default page if this is left
; blank.
WebPage=http://www.sierra.com
; Readme is the name of the readme file to display under SierraUtilities. You will need
; provide the path to the readme from you application install directory
Readme=readme.txt
; StrippedDemo indicates whether the product is a stripped down demo. If it is, the
; installation program will skip installation of Sierra Utilities, electronic registration,
; installation of DirectX, and the sound tests. The default is 0, indicating false.
StrippedDemo=0
; The demos section is how Sierra InstallShield supports dynamic demo selection.
; To support demos, create a 'Demos' subdirectory off of the root directory (where Setup
; is located). In this subdirectory place each demo in its own uniquely named subdirectory.
; Finally add an entry under the Demos section for each demo.
PatchDate=10/15/98
[System Test]
; ScreenWidth is the X resolution of the required display
ScreenWidth=640
; ScreenHeight is the Y resolution of the required display
ScreenHeight=480
; Colors is the number of colors the display must be set for (minimum)
Colors=65000
; MemKB is the minimum amount of RAM physically present in KB
; This should be adjusted for the possiblity of Shadow RAM or other RAM
; being used by BIOS
MemKB=23000
; WinVer is the minimum version of Windows required
; Possible values are:
; 310 for Windows 3.1x
; 395 for Windows 95
; 400 for Windows NT
WinVer=395
; Wave is set to 1 if .WAV support is required
Wave=1
; MIDI is set to 1 if MIDI support is required
MIDI=0
; Processor is the minimum processor type and speed required for this
; application. When setting this value, the format must be
; processor-speed. Setup is not intelligent enough to know that a
; Pentium-60 is equivalent in speed to an 486-100. Also setup is
; unable to make the distinction between processor requirement for
; CPU functionality and for speed.
; NOTE: Pentium-100's are not actually 100 MHz but 99 MHz.
Processor=486-66
[Setup]
InstallShield=1
<!--c2--></td></tr></table><span class='postcolor'><!--ec2-->
Dunno but maybe you would need to edit the registry, too.
Make backups of everything before you change anything.
Better just get Half-Life! <!--emo&:p--><img src='http://www.natural-selection.org/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Its like 5x shorter then HL and the story is 5x worse! dont even bother with blueshift <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Chalk that one up to ignorance.
<!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
My personal opinion: yes, it was short. However, the opening bit, up until you get the M4, was some of the best tension, enemy placement, and ammo rationing I've seen in a HL game. It wasn't frustratingly difficult, but it made you worry about the fact that you were down to 20 shotgun shells and 50 bullets.
Two other reasons to get Blue Shift:
1) If you haven't played it already, BS comes with Opposing Force.
2) Blue Shift will also upgrade you to the High Definition models, which are really *much* nicer than the original HL models.
If you enjoy single-player HL, there is no excuse to not drop <$15 on Blue Shift.
would this help any things in ns?
Oh and Coil, Blue Shift <b>doesn't</b> come with Opposing Force, at least not in the UK. They do however include the OpposingForce wads and every other file needed to make it run, but they stripped out the single player levels and renamed it 'OpForce MP'. Lame as hell and I was more than angry when I bought it and found out the level of sneaky false-advertising.
I enjoyed Blue Shift, unlike HL and OpFor (In my opinion) it makes sense, you go from point A to point B for a reason, rather than just stumbling around in the only direction you feel you can go. But yes, very short, finished it the day I got it. I'd say 5/6 hours of gameplay max.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Yeah, I know about the lame stripped down multiplayer version of Opposing Force that you got with it in the UK.
The North American release of Blue Shift comes with the full Opposing Force expansion (Requires HL). Blue Shift itself is stand-alone for some reason. Blue Shift was never intended to be a full-length expansion, as it (and the HD pack itself) was made as extra features for the ill-fated Dreamcast release of HL, doomed to the limbo of non-release thanks to Sony dishing out the cash to make sure the lesser PS2 version would remain an exclusive.
It was fairly cheap by the time I bought it ($10 USD for Blue Shift, Opposing Force, and a boxed Gunman Chronicles strapped to it), and I hadn't played Opposing Force yet at the time. It's well worth it at the prices it is available for now. (except for the crippled UK release, of course)
I would think it might work with the dummy executable, though. I think I'll try installing Blue Shift on another machine and see if it can sometime, if no-one beats me to it.