Metamod: Marineredeem

[WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
<div class="IPBDescription">Redemption for heavy-armored Marines</div> This plugin gives any marine in heavy armor a chance to redeem every time they get hurt and their health is below a certain level.

Redemption REQUIRES that there be at least 2 active phasegates in the level or the marine cannot redeem.

Thanks go out to prodigy for the idea.



<a href='http://www.modns.org/forums/index.php?showtopic=41' target='_blank'>Official Thread with Download Link</a>

Comments

  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    sounds prety cool but you have 1 problem, what if an onos devour a marine and u do have 2 phase gates up, this would cause the marine to be redeemd thus making devour usless, rember aliens should be simliliar to marines, good job tho taknig ur time n maknig it tho <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • EpidemicEpidemic Dark Force Gorge Join Date: 2003-06-29 Member: 17781Members
    I think you might as well make a metamod that disables devour <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
  • SjNSjN Join Date: 2003-01-07 Member: 11983Members, Reinforced - Supporter
    redeming heavy? it doesn't make any sense... lol
    how about flying marines plugin, so they can use their arms to fly around? pwn! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • SjNSjN Join Date: 2003-01-07 Member: 11983Members, Reinforced - Supporter
    <!--QuoteBegin--Epidemic+Aug 31 2003, 04:40 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Epidemic @ Aug 31 2003, 04:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think you might as well make a metamod that disables devour <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    yea, and also make plugin that disables skulk bite
  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    The abundance of nanites in a heavy exosuit trigger a massive beacon that a phasegate can divert a tunnel to. The diverted tunnel picks up the marine and sends him to the destination location of the phasegate route. This alert however does NOT penetrate the stomach lining of an onos, and without the alert the phasegate can't lock on. Marines that are being digested have zero chance of redeeming.
  • FantasmoFantasmo Join Date: 2002-11-06 Member: 7369Members
    Just my opinion...

    I assume this Mod was created to help balance the percentage of alien/marine wins we saw post-v2.0 and pre-v2.01d. This Mod is nothing more then a dangerous band-aid solution that takes emphasis away from marine teamplay.

    The current welder speed is so insanely fast that there is just no excuse for excessive HA casualties if the marines are teamplaying properly. We have enough problems with rambos and the lack of marine teamplay on pubs. By allowing HAs to 'redeem' I feel you are only encourging more rambos.

    From my experience Marines are beginning to win their share of v2.01d games. The tide is slowly turning on the aliens as the marines adopt a tighter sense of teamplay on pubs.

    I feel this mod is unnecessary, detrimental to the basic idea of Marine gameplay in NS, and just a plain bad idea.
  • Big_Chief_Brown_BottomBig_Chief_Brown_Bottom Join Date: 2003-01-22 Member: 12584Members
    your next mod better be a plugin that lets oni fire hmg bullets
  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    I was thinking that my next mod would simply take a dump on your server while you watched, it'll be a huge hit with the naysayers.
  • Big_Chief_Brown_BottomBig_Chief_Brown_Bottom Join Date: 2003-01-22 Member: 12584Members
    <!--QuoteBegin--[WHO]Them+Aug 31 2003, 08:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([WHO]Them @ Aug 31 2003, 08:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I was thinking that my next mod would simply take a dump on your server while you watched, it'll be a huge hit with the naysayers. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    an oni dump after digesting plugin? i'm all for that!
  • verboseverbose Join Date: 2002-11-25 Member: 9968Members, Constellation
    Thread hijack:

    I've made a new plugin. It doesn't add any new features, so you won't have to worry about trying anything new and run the risk of enjoying it. It also does not impact the delicate gameplay balance.

    <a href='http://127.0.0.1/placebo.zip' target='_blank'>placebo.zip</a>

    Of course, if you don't like my lack of changes, you can always play on servers who don't have my plugin installed.
  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    <!--QuoteBegin--verbose+Aug 31 2003, 08:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (verbose @ Aug 31 2003, 08:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Thread hijack:

    I've made a new plugin. It doesn't add any new features, so you won't have to worry about trying anything new and run the risk of enjoying it. It also does not impact the delicate gameplay balance.

    <a href='http://127.0.0.1/placebo.zip' target='_blank'>placebo.zip</a>

    Of course, if you don't like my lack of changes, you can always play on servers who don't have my plugin installed. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    hehehe
  • WitherWither A Bugged Life Join Date: 2002-12-24 Member: 11513Members, NS1 Playtester, Contributor, Constellation
    You know, I tend to skim through posts, read them and move on, I barely reply, but when I see the group of people flaming this plugin even though nobody's forcing them to use it on their server, the words "grow up" just have to be said.

    Thanks for your time.
  • EpidemicEpidemic Dark Force Gorge Join Date: 2003-06-29 Member: 17781Members
    or perhaps you should read it trough thouroughly before insulting
  • DEADscottDEADscott Join Date: 2003-03-29 Member: 15022Members, Constellation
    Its up and running on our server.
  • MGN-EdgeMGN-Edge Join Date: 2003-03-17 Member: 14603Members
    <!--QuoteBegin--{DEAD}scott+Sep 1 2003, 02:02 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ({DEAD}scott @ Sep 1 2003, 02:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Its up and running on our server. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I'm intersted to find out what your ratio is of marine / alien wins with the plugin installed?

    Can you elaborate?

    Thanks. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DEADscottDEADscott Join Date: 2003-03-29 Member: 15022Members, Constellation
    Here is our communitys responce to this plugin:



    <a href='http://www.deadclan.net/phpBB2/viewtopic.php?t=757' target='_blank'>http://www.deadclan.net/phpBB2/viewtopic.php?t=757</a>
  • MGN-EdgeMGN-Edge Join Date: 2003-03-17 Member: 14603Members
    Thanks for the thread. I'll read up on it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • MadcapMagicianMadcapMagician Join Date: 2003-04-07 Member: 15265Members, Constellation
    I appreciate the effort you put into making NS mods but this is one that I think I will do without. Don't let these people discourage you. They just don't realize all the good things you've created.
  • sk84zer0sk84zer0 Join Date: 2003-06-18 Member: 17478Members
    <!--QuoteBegin--{DEAD}scott+Sep 6 2003, 06:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ({DEAD}scott @ Sep 6 2003, 06:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Here is our communitys responce to this plugin:



    <a href='http://www.deadclan.net/phpBB2/viewtopic.php?t=757' target='_blank'>http://www.deadclan.net/phpBB2/viewtopic.php?t=757</a> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    haha only like 1 person said to keep it
  • DarkFrostDarkFrost Join Date: 2003-04-03 Member: 15154Members, NS1 Playtester, Constellation
    <!--QuoteBegin--sk84zer0+Sep 8 2003, 07:11 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sk84zer0 @ Sep 8 2003, 07:11 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--{DEAD}scott+Sep 6 2003, 06:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ({DEAD}scott @ Sep 6 2003, 06:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Here is our communitys responce to this plugin:



    <a href='http://www.deadclan.net/phpBB2/viewtopic.php?t=757' target='_blank'>http://www.deadclan.net/phpBB2/viewtopic.php?t=757</a> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    haha only like 1 person said to keep it <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    :| yes we saw that.

    People, can u give Them a little respect at all?
    Cant you remember he was one of the guys who made mods that made 1.0 balanced?
    All you who try to put him down, just how easy do you want alien domination to be?
    As every update to 2.0, inculding the latest, it is extremely easy to win as alien.

    Im not saying i agree with the marineredeem mod, but it makes alot of sense, story wise. Humans in the NS universe have a huge control over wormholes, tho two types require a source and destination (infantry portals and phase gates) the observatorys emergency beacon only needs a source and creates multiple destinations itself. Now a suit of armour like HA is bristing with communications arrays and could in theory be a source, where one of the phase gates are the destination, see makes sence story wise atleast <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Sign In or Register to comment.