[script Req]

PaaDiiPaaDii Join Date: 2003-08-20 Member: 20027Members
edited September 2003 in NS Customization
<div class="IPBDescription">Perhaps simple?</div> I was wondering.

When u select the alien race u wanna be with the menu. Is it possible to make each selection run differnet configs ?

Like if u choose gorge u have a script that has every building binded. To be executed when u envolve to gorge.


[Edit] Sorry for my extremly bad english [/edit]

Comments

  • antifreezeantifreeze The guy with the goods&#33; Join Date: 2003-05-12 Member: 16232Members, Constellation
    i aint a scriptar so i cant be sure but. As far as i know it is possible, but you need to select the race you are with another bound key Other than that i dont know.

    Oh and ur english is fine.
  • UrdUrd Join Date: 2003-05-25 Member: 16696Members, Constellation
    edited September 2003
    If you use a bound key to evolve its easy, just bind the exec .cfg command along with the impulse to evolve.

    Ex: bind b "impulse #; exec gorge.cfg"

    And you can throw in all the lights and whisles you want with it.

    Ex: bind b "impulse #; exec gorge.cfg; developer 1; echo Evolving Gorge; developer 0;... etc

    If you want to do it using the tech tree menu, its a bit harder. Im not really sure if it can be done, it all depends if you can put aliases/commands on to the tech tree instead of just impulses, if you could, it would basically be the same, just the impulse plus the .cfg

    For the .cfg you just copy all of your config.cfg binds over and change what you want bound, and give it a name with the ending .cfg

    Ex: gorge.cfg

    Make sure you set the "save as" to all files, or it will just be a text file.

    I don't work with the tech tree so you'll have to ask someone else if you can put console commands on it.

    If you can't, you can always make a new menu like this one.
    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=44260' target='_blank'>Link</a>
    And replace all the binds with the "impulse; .cfg" binds.

    If you want me too i can probly write something up, but it might not be what your looking for, and it would have the skulk problem SoulSkorpion talked about.
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    Yes, it is possible. Well, sort of.

    I don't use the X menu for anything because I have a script that lets me pick evolutions (among other things) using the keypad. So it's possible to change to the new config while doing that.

    The problem is, there's no way to automatically load the skulk config when you get killed. And no, there's no way to make a script execute using the standard X menu.
  • PaaDiiPaaDii Join Date: 2003-08-20 Member: 20027Members
    Okey. Thanks alot <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    Now I got something to do, have to choose wich keys im gonna use <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • UrdUrd Join Date: 2003-05-25 Member: 16696Members, Constellation
    I wrote a little something up if you wanna try it. If you don't like it, just delete it.
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