The Comprehensive Guide To Lerking

SariselSarisel .::' ( O ) ';:-. .-.:;' ( O ) '::. Join Date: 2003-07-30 Member: 18557Members, Constellation
edited September 2003 in Kharaa Strategy
<div class="IPBDescription">first unrevised version released</div> Here is my newest work in its unrefined and unedited form. There isn't much cosmetic decoration and it obviously isn't perfect. As the first version, this guide will be subjected to changes in the future. It lacks extensive technical details and some sections definitely need to be worked on. This is only the text portion of the entire project, which may enclude demos and diagrams - although if it is to go that far, I'll need a lot of help.

At the moment, it seems as though not many people acknowledge me as being worthy of writing such a guide. Hopefully, by releasing this first version I will get more feedback, suggestions, criticisms, and <i>maybe even some assistance</i>.

While only a few have contributed to this guide, I'd like to thank them nonetheless. Perhaps in future versions I will come up with a good credits list.

[edit: this thread is now obsolete - please go <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=21&t=45699' target='_blank'>here</a> for the updated version.]

Comments

  • n4s7yn4s7y Join Date: 2003-04-18 Member: 15627Members
    It's definitely very comprehensive and well thought out, but seems like something from a college textbook, meaning it's kidna boring to read.

    However, if you have the patience to read it, it's a VERY good guide. I haven't read the entire thing myself, but I guarantee you'll learn something new from the guide <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->.
  • PaaDiiPaaDii Join Date: 2003-08-20 Member: 20027Members
    This guide is heaven <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    Extremly good job
  • SkulkerHunterSkulkerHunter Join Date: 2003-08-27 Member: 20295Members
    Excellent guide Sarisel. Makes me wish there was one for all 5 species. I never though about putting jump on my mousewheel now i will try. Once again beautiful guid I enjoyed it alot.
  • UzguzUzguz Join Date: 2003-06-05 Member: 17016Members, Constellation
    Good to see the first version released.

    Nice work Sarisel. I'm sure this will instruct many in the art of Lerking, and aid those who struggle; furthermore I look forward to its expansion (hopefully with information from more contributors).

    Very good job!
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    This is just the beginning. I've left a lot of things out that I've wanted to put in. I'm still waiting for suggestions, although I do appreciate the positive feedback.
  • PaaDiiPaaDii Join Date: 2003-08-20 Member: 20027Members
    The only think I can think about that could change.

    Next guide. Try to use a easier language.
    It felt like I was reading a report from a university. although i understood everything.
  • TiMzTiMz Join Date: 2003-08-10 Member: 19394Members
    very informative, excellent <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->s rule
  • Insanity_GizmoInsanity_Gizmo Join Date: 2003-05-05 Member: 16072Members
    I'd like make rave reviews on this article, but your document broke my Microsoft Works converter, so I can't read it yet.

    What format is this in, so I can get the proper converter?
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    edited August 2003
    Microsoft Word Document *.doc

    I'll see if I can get more formats for the next version. Probably the format that would work best for everybody would be the common webpage's - *.html.

    What I posted in this topic was just a rough first version. A much better and revised version should be ready by next week, with some fixes and additions. So for the next version I will see if I can use .html.
  • PugsleyPugsley Join Date: 2002-07-03 Member: 876Members
    A very good all round guide to help newer player, while the people who have played the game since the beginning (myself included) will ebefit little from the guide, it would definately help people who dont yet fully understand the game.

    I like playing lerk a lot myself since 2.0, Id usually go lerk over onos or fade (after doing my usual work as a gorge early game, i usually gorge for an RT, go skulk, get 50 res, go gorge, build hive, go skulk, then do my job as a grunt, and defending where needed if i feel like staying gorge), the only thing that a lerk finds hard to taking out base's and HA's, any LA or JP'er is usually quite easy for a lerk (even JP HMG is quite easy usually).

    If you want something to add to your guide, try giving more flight advice, as its what makes a lerk really shine and hsould be focus'd on more.
  • SakuraSakura Join Date: 2003-02-21 Member: 13789Members, Constellation
    I very much liked the guide, good work! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    The things I would like to see in future versions would be:

    ? Air-to-air combat: How to go up against those pesky jetpackers if you can't spore them to death...

    ? Lerks versus HA: More on how to combat heavy armored marines and live. Perhaps something about fly-by spikings and such.

    ? Lerk pack tactics: How to be efficient with many leks in a group, which roles can you take, what are the most important functions to get covered.

    ? Hive defense: How to defend the hive in the best possible way. When should you use umbra to cover the hive, when to cover your teammates, when do you attack directly or use primal scream. Perhaps just some pointers or new and exciting tactics.

    These are just suggestions, I think the guide is very good as it is. If you need help with a specific topic, just let me know. If I can't say anything intelligent about it (and I probably can't) I am sure I can ask one of the expert lerkers of my clan to do it.
  • JynxDaddyJynxDaddy Join Date: 2002-11-11 Member: 8151Banned
    This really needs to be HTML or Acrobat format :O
  • Juchel_ZeroJuchel_Zero Join Date: 2003-07-14 Member: 18155Members
    I don't have word <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • Juchel_ZeroJuchel_Zero Join Date: 2003-07-14 Member: 18155Members
    You could post it at www.gamefaqs.com too.
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    Thanks for the feedback. I may have to delay v.1 of the guide since a lot of issues have come up in real life. For now, I will release v.01 - which has quite a lot of fixes and some new segments. I'll release it in .html format.
  • Salty_JusticeSalty_Justice Join Date: 2003-08-23 Member: 20101Members
    I'd like to look at more hard numbers. Perhaps a list of "How many bullets can I take from an LMG? How about from upgraded guns?" things like that. Interestingly, I'd like to see how much time (in seconds) it takes to spike a res tower to death (with and without adren); considering it takes 5:27 for a single OC to kill a res node.
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    edited September 2003
    <a href='http://www.nonoobs.com/damage.php' target='_blank'>Damage Calculator, courtesy of #cri.ogenics</a>

    I can put the values in the guide itself, but they're not really that useful. As you know, when you're playing the game you're either dead or alive. You won't really be counting the number of bullets that are hitting you. They're more trivial than practical.
  • Salty_JusticeSalty_Justice Join Date: 2003-08-23 Member: 20101Members
    someone web that website
  • Lt_HendricksonLt_Hendrickson Join Date: 2003-03-21 Member: 14761Members
    omg you cant finish the guide yet, my lazy **** still hasnt finishted speaking. i swear i was going to get around to it. ooo but now i get to read it and save myself a **** load of tiem.
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