More On Onos

SADE-yXSADE-yX Join Date: 2003-08-30 Member: 20392Members
<div class="IPBDescription">Looks Silly</div> I mainly play marines,

and despite peoples comments on onos blance, hitbox's etc.. I dont mind it at all..

hearing marines running away screaming "ONOS ONOS...arrggg.. ONOS in the base!!!!!"

or

"YYAAAAYYYYY ONOS DOWN!!... WOOOOO"

makes up a great deal of what I like about the game.

However, there is one thing that really does my nut in!..and that is..

Watching onos climbing up ladders!!!!

doesnt this strike anyone as looking silly, or daft?... yeah yeah, I hear those people saying
"but if we cant, that would make the onos usless..blah..blah.."

but come on!..

and while on the subject,
given what the onos looks like.. the size, the probable weight.. the fact that its slower..etc,

should it really be able to jump?.. not that this makes any biggy for the game, I mean.. i've never known a jumping onos to have caused any problems.. but think about it..

The onos (for me) resembles an elephant.. as in, large flat footed animal.. and elephants cant jump, if it did would probably do damage to itself..
(go on, try it.. try jumping in the air without using any foot muscle like your ankles, .. you can do it sure, but then do it landing flat footed! ouch! - imagine an onos doing it.. OUCH!)

yes, I know.. they are ALIENS!!.. and they can do many wonderous things that we dont understand..
But i bet you (er my last sausage or something) that if a film were made from NS, they wouldnt have onos (onai?) climbing up metal ladders or jumping up and down..

Comments

  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    it doesnt climb ladders, it hovars without flapping so it looks like its climbing the ladder
  • DoppleDopple Join Date: 2002-12-31 Member: 11698Members
    Onos climbs ladders using its mind.

    And it's funnier bunnyhopping to marine base.

    that is all.
  • SADE-yXSADE-yX Join Date: 2003-08-30 Member: 20392Members
    LOL,

    if onos can.. hover, or lift its entire body using its mind, why doesnt it do so all the time?..

    and yea.. its looks funny, I agree.. but still, it looks silly-funny,

    is it a game meant to be serious, or a comedy?

    again, if it were made into a film, I doubt it would be a comedy <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • docchimpydocchimpy Join Date: 2003-07-19 Member: 18266Members
    You spelt hovers wrong it's HOVARS...Hovars. hovars without flappign
  • niaccurshiniaccurshi Join Date: 2002-12-30 Member: 11629Members, Constellation
    it's a game, not a film....unless you want to redesign all the maps so that they have at least two ways to get into every major area of each map? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    -Lee
  • JeeRJeeR Join Date: 2003-08-09 Member: 19237Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->it doesnt climb ladders, it hovars without flapping so it looks like its climbing the ladder <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    MEGALOL!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    and then:

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Onos climbs ladders using its mind.

    And it's funnier bunnyhopping to marine base.

    that is all. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    XTRAMEGALOL!!!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    I bursted in laughins so hard my head and jaws still hurt! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    Well I knew about the (scorpian) "hovar" issue, but it was a good surprise to see it come back again here <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->


    And to add my 2cents, a game isnt meant to be serious, it is meant to be <b>fun...</b>
    and <b>enjoyable...</b>

    So that's mainly the reason why Onii can climb ladders or jump, like every other aliens (but the Lerk). <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • bugulubugulu Join Date: 2003-08-14 Member: 19693Members
    i dont think ns shall be super realistic otherwise then skulks would be able to bite down a ladder so marines cant climb down and bite welded vents and why not destroy the floor outside marine base so the only way marines can come out is jp <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • SADE-yXSADE-yX Join Date: 2003-08-30 Member: 20392Members
    of course games are _meant_ to be fun and enjoyable.

    but games (as in computer games) are becoming more atmospheric, realistic, life like and film like..(one reason I am sure NS is so popular) within this comes the enjoyment and the fun, which is why games like Resident Evil, and Silent Hill are so popular, (anyone seen the RE evil film?..rox!)

    and as I said, its just a little thing that annoys me, takes away from my enjoyment and fun ( but only a little ) - hehe, if I am the only one that thinks that, so be it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->.. horah for jumping, ladder climbing Onii <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • JeeRJeeR Join Date: 2003-08-09 Member: 19237Members
    Well it's a matter of opinion but the realism of a game isn't what makes it popular to me.

    Between a game *boring to death* but Ultimately Realisitic Looking, with billions of polygons for each models, real-time changing environments, and massively multiplayer... and a simple looking, rather modest funny game that I can enjoy with one of my friend, then I will prefer the last.
    Or at least that's the one I'll buy.
    I'll see ads of the first, say "Ow! It's really amazing!" for a second and then turn to my crappy but enjoyable game.

    See, I think you get it wrong on that: Games, and Video Games I speak of, were first meant to be Fun.
    Then with technology, developers were able to add a Simulationist aspect to them.
    Realism is just an added bonus.

    I've already done a post on this subject so I wont expend myself on this fact but still, the reason why a game like NS is as popular as it is, IMO, is because it proposes another, original kind of entertainment to it's players. Not because the models of the marines look real.
    It's because the Dev' team managed to produce something fun and enjoyable.

    Of course, if it's beautiful and fun, it's better, but first make it enjoyable.


    I fear the day game developers will propose "Real-Life RPG 1.0: the real-life looking simulation where you play a random normal yet real-life looking guy, in a random normal yet real-life looking city, doing random normal yet real-life looking stuff all day long, and then going to a random normal yet real-life looking bed, until the following day comes up."
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    <!--QuoteBegin--SADE-yX+Aug 30 2003, 08:00 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SADE-yX @ Aug 30 2003, 08:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yeah yeah, I hear those people saying
    "but if we cant, that would make the onos usless..blah..blah.."
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Okay, you try figuring out how to make another passageway to travel into practically every node and the like. Then, do it. It takes a long time, unnecessary effort, I think.
  • SpectrulusSpectrulus Join Date: 2003-08-15 Member: 19731Members
    Ok, time to pull out the great knowledge of animals,

    <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> ahem,

    Perhaps a onii does resemble a elephant, but it more closley resembles a creature known as a rhinocerous. And, even thou rhinoceri cant jump remeber that a onos is about half the size of one. Small creatures are almost always more agile and capable of doing more. For instance, a flea can jump many many lengths of its body, and if a human were to equal it, that person would have to span a footbal field in a single bound. Most people have trouble getting a 10 foot jump with a running start. a elephant cant jump at all, if it tried it would break its legs. A rhinocerous can barely jump up a few inches let alone the 3-4 ft a oni can bouce. As most people hav enoticed, a onii is about the size of a cow, and does resemble it, horns, hooves, etc. Cows cant jump but thats only because they dont have the proper leg design. if a ccow did have legs like oh say a lion, it could jump about 3-4 feet up like a onos. OK? As to the ladder thing, cows can climb ladders if they go sideways like the onos does. anythig else u need explained? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • JamlJaml Join Date: 2002-11-17 Member: 9054Members
    <!--QuoteBegin--JeeR+Aug 30 2003, 06:40 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JeeR @ Aug 30 2003, 06:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I fear the day game developers will propose "Real-Life RPG 1.0: the real-life looking simulation where you play a random normal yet real-life looking guy, in a random normal yet real-life looking city, doing random normal yet real-life looking stuff all day long, and then going to a random normal yet real-life looking bed, until the following day comes up." <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You´re late. God already released "Life - The biggest waste of time" version 1.0 some thousands of years ago. The gameplay didn´t changed since then, you still have to level your character from **** crying baby to president of the world only to loose it because your account expires after around 80 years on average.

    Damn, wheres the fu<king logout button. <!--emo&???--><img src='http://www.natural-selection.org/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • lazygamerlazygamer Join Date: 2002-01-28 Member: 126Members
    There are definitly map areas the Onos can't seem to get into(IE:Vents/crawlspaces). Obviously the Onos is suposed to give up a bit of path convienence for being the big bad @$$ Onos. Ladders might be ok too, but we can't have Onos getting stuck in an area, nor can we have lots of important areas with no Onosy way in. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    This is not so much about realism, it's more about realism that might make the game more balanced/interesting/complex.
  • JeeRJeeR Join Date: 2003-08-09 Member: 19237Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->You´re late. God already released "Life - The biggest waste of time" version 1.0 some thousands of years ago. The gameplay didn´t changed since then, you still have to level your character from **** crying baby to president of the world only to loose it because your account expires after around 80 years on average.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    LOL! Nice one! <!--emo&;)--><img src='http://www.natural-selection.org/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    Trully, life isn't that bad... I think it brings with it some experiences that make it worth giving it a try, even if you ultimately don't manage to get President of the World <!--emo&:)--><img src='http://www.natural-selection.org/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    At least you can choose the clothes for your model...mainly... <!--emo&;)--><img src='http://www.natural-selection.org/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    edited August 2003
    The devs debated this subject during the development of 1.0, and came to the conclusion that it was a case of gameplay over realism.

    For example there are many places on the maps, where ladders offer the only route to a certain place without going around the whole map to get to the other side (such as accessing Feedwater from the Tram Tunnel on Bast). They decided that because of this, it was important that Onos should be able to climb ladders.

    Although not as important, I guess they decided the same for jumping as an Onos, that gameplay (or fun) came first in this instance.
  • JamlJaml Join Date: 2002-11-17 Member: 9054Members
    <!--QuoteBegin--JeeR+Aug 30 2003, 07:07 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JeeR @ Aug 30 2003, 07:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> LOL! Nice one! <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    Trully, life isn't that bad... I think it brings with it some experiences that make it worth giving it a try, even if you ultimately don't manage to get President of the World <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    At least you can choose the clothes for your model...mainly... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    The problem is that all the experience you gathered is lost as your account expires.

    But the ability to choose your outfit really rocks. Now if you only could change your model instead of having to stick with the ugly one you always get. Well maybe we see that in "Life 2 - Let?s waste more time"
  • SADE-yXSADE-yX Join Date: 2003-08-30 Member: 20392Members
    erm..


    to me, onii look taller than the marines, .. Rhino's arnt?... forgive me if i'm wrong..

    if you really think about it, the reason why a flea can jump so high, and the reason why ants can lift x amount more than their body weight is purly down to the fact that gravity doesnt effect them as much, if a flea or an ant was the size and weight of a human, it would barly be able to lift itself. It is a myth that if such insects were bigger they would be able to perform such tasks... tho as its never lightly to happen, could never be proved.

    "a onii is about the size of a cow"

    is it?... LOL.. what kind of cow? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    anyway, enough of this silly subject,... we all know NS rocks! much as we may complain about certain aspects we all stil play it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • SADE-yXSADE-yX Join Date: 2003-08-30 Member: 20392Members
    <!--QuoteBegin--Insane+Aug 30 2003, 12:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Insane @ Aug 30 2003, 12:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The devs debated this subject during the development of 1.0, and came to the conclusion that it was a case of gameplay over realism.

    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ah, cool.. thanks for this post Insane!

    so its not realistic (which was my point) but is there to overcome gameplay problems

    which is perfectly acceptable.

    I rest my case.
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